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Locked: Nintendo has pulled the Ultimate middle finger to their core fans for the last 3 generations.

Forums - Nintendo Discussion - Nintendo has pulled the Ultimate middle finger to their core fans for the last 3 generations.

Does Nintendo care about their core fans ?

Hulk Hogan voice ( Ohhhhh Yeahhhhhh ) 87 32.22%
 
Hell to the NO 121 44.81%
 
Well to be fair, The Wii ... 62 22.96%
 
Total:270
yvanjean said:
sabastian said:

1) Why does Nintendo continue to release inferior Hardware, as compared to their competition ?

2) Why are Nintendo fans Not calling out Nintendo on their past history of low end hardware ? Past 3 generations Nintendo has had absolutely ZERO interest in releasing high end hardware.

 

Care to explain. 

WiiU is a total failures and Nintendo has been losing money. 

Don't confuse Gameplay with Graphic. The most popular game this generation is not Uncharted or Halo, that title goes to Minecraft. Superior hardware and graphic does not produce superior software.

Nintendo was so far behing in terms of Graphic that their game were in development nightmare and took much longer then anticipated to develop (move from SD to HD graphic). Due to shortage of software, they start producing crapware like Mario party's,  MArio Tennis, Animal Crossing: Amiibo Festival, Star Fox Zeo, etc or simply had huge drought between software launch. Furthermore , thier decision to go with inferior hardware cost them the support from most Third party studios. 

Nintendo is a Coorporation and has a company they make decision towards making profit. Nintendo makes profit both on hardware and software. That's why Nintendo system are underpowered. 

Wii was the most succesfull home consoles of all time. Fans loved it. 

Nintendo problem with the WiiU was software not underpowered hardware. I think you will see that with the NX, Nintendo has modernized their studios to reduce development time on HD/4K games and they will partner more and more with partners (second/third parties studios) and Licenses out some of their key IP.  

Sure profits were less but financially the Wii u is not a complete failure but a mild success as they have been making profits off of it and the only time I think they lost a little money was in 2012 and 2013 I think so you are wrong on that account



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The ultimate middle finger is something like not making Super Mario Bros. 5 because the developers feel like not making it. Or something like returning to the dual analog standard after consciously rejecting it a generation before and as a result having the most successful home console of their history. In other words, something qualifies as giving the middle finger when it equates the rejection of something that sold well.

Besides, how are core Nintendo fans supposed to convincingly argue that high end hardware was a key factor of the Nintendo experience when Nintendo's handhelds have consistently sat at the bottom each generation?

The premise of this thread is flawed. This thread is trash. It's yet another Sony fan trying to speak for Nintendo fans/calling out Nintendo fans/complaining that Nintendo fans give Nintendo a free pass. I wouldn't mind if the mods left such garbage open if they dragged the original poster back into the conversation, because the original post is so poorly conceived that a lack of a response is indefensible. Basically, the mod team needs to have an attitude like non-mod Veknoid_Outcast is currently showing.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

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pokoko said:
Ljink96 said:

Because I don't really care that much about graphics. Graphics don't make games. We're gamers, not graphicers. Which is why I'll support Nintendo until I die. They make fun games that don't need photo-realistic graphics to be fun. Nintendo started out as a company focused on content. The Sega Master System was way graphically superior to the NES but we all know where that went. Same for Wii. And no, this approach hasn't always worked but Nintendo's software always pulls through.

I don't need amazing graphics to have fun. Which ultimately, should be a game's first priority. Iwata said it best. BTW: Proud owner of PS1-4, and Xbox 360. If I want a console with powerful specs, I have either of those to fall back on.

That's not quite true.  The NES being more powerful than the SG-1000 was an important factor in its success.  It was the most advanced console on the market at launch and had two years to build its position before Sega was able to counter.  

Hardware progression has always been an important part of the industry and Nintendo has been a part of that.  Power, to a certain extent, drives gameplay.  It certainly doesn't hurt games to have more power.  

The real question is, how close does Nintendo need to be to Sony and Microsoft?  Should they be on par?  If they were on par, would that mean third-party support?  If they're further behind, does that give them an opportunity to make money as a budget option?

The only thing I will say for sure is that Nintendo has to go one way or the other.  Getting caught in the middle ground where they're not quite powerful enough but also not quite cheap enough is probably a recipe for failure.

I'm not sure about that. As Debbie Allen said, "but out of limitations comes creativity." In some ways technological restrictions force developers to be more thoughtful and resourceful.



Veknoid_Outcast said:
pokoko said:

That's not quite true.  The NES being more powerful than the SG-1000 was an important factor in its success.  It was the most advanced console on the market at launch and had two years to build its position before Sega was able to counter.  

Hardware progression has always been an important part of the industry and Nintendo has been a part of that.  Power, to a certain extent, drives gameplay.  It certainly doesn't hurt games to have more power.  

The real question is, how close does Nintendo need to be to Sony and Microsoft?  Should they be on par?  If they were on par, would that mean third-party support?  If they're further behind, does that give them an opportunity to make money as a budget option?

The only thing I will say for sure is that Nintendo has to go one way or the other.  Getting caught in the middle ground where they're not quite powerful enough but also not quite cheap enough is probably a recipe for failure.

I'm not sure about that. As Debbie Allen said, "but out of limitations comes creativity." In some ways technological restrictions force developers to be more thoughtful and resourceful.

The argument against an endless need for more power also works in another way. More power translates to higher development costs which in turn makes publishers more cautious, so developers have to deal with more restrictions, severely impacting the creative process and leading to games that may look pretty, but play very mediocre.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

Nintendo doesnt rely on powerful hardware to make great looking and fun games like there competitors. Plus they prefer to sell there consoles at a profit.



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KLXVER said:
avais1993 said:
If they had more power they'd probably get a lot more third party support.

That may be true, but why didnt the WiiU get the later 360 and PS3 games?

Because of hassle of having to intergrate the gamepad and i'm not too sure how different the architecture is of the WiiU but that could also be a reason. 

I strongly feel that if Nintendo went with the same architecture as PS4 and Xbox one, and pumped up the power a little bit and didn't provide a gimmick it would also pull more third party support. People might cite the gamecube but that was because of the disc's they were using that didn't provide enough storage and also had a really small install base. 



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naruball said:
maxleresistant said:

and people, stop saying fans don't care and still buy the consoles/games.

Are we on VGchartz or what? those 3DS/WiiU sales are not great.

And when the rumors comes, eveybody Nintendo fans is like "yeah, it's going to have more power than a PS4, it's going to kick ass" and when someone say "well those Nintendo consoles have shit specs", they're like "specs don't matter". Let's be true to ourselves, specs matters, they always mattered, they mattered for the Wii and DS too, they had different specs, 2 screens with one touch screen? A motion sensored controller? All those were cutting edge.

Now again, not saying the NX should be a powerhouse like a Scorpio, that would be stupid. Nintendo needs to stay cheap, that 250$ 3DS and 350$ WiiU idea, wasn't a great one. But well it's not hard to make a 300 $ console with the same specs as a One and a nice gimmick for miyamoto and the casuals to be happy. Just don't put EVERYTHING on the gimmick like the way overpriced gamepad that was barely used, or the 3D of 3DS that was well, turned off by evrybody

So, let's do it

Impossible. The narrative will keep changing no matter what.

Makes you wonder, though. If graphics don't matter why not just keep releasing games for wiiu?

Of course graphics matter. Sales show it. People getting excited over graphics in various (NInty) threads show it (see "wow, look at Mario Galaxy running in x emulator").

No need to pretend around here. I mean it's fine to accept your favourite company's business model (I accepted Sony's approach with vita), but acting like you don't care? Come on now.

I think you are misinterpreting what people mean when they say graphics dont matter. They arent saying that graphics should never move forward or that power shouldnt increase, rather they are saying that having the most cutting edge or most graphically intense games are not a requirement for making high quality or visually appealing games.

Despite Wii being significantly weaker than PS3/360, Nintendo and others were able to release great & beautiful games, same goes for Wii U despite being much weaker than PS4/XBO.

Despite not being in a spec battle with Sony/MS, Nintendo still had a huge performance boost from Wii to Wii U and we will likely see a similar upgrade from Wii U to NX.



When the herd loses its way, the shepard must kill the bull that leads them astray.

avais1993 said:
KLXVER said:

That may be true, but why didnt the WiiU get the later 360 and PS3 games?

Because of hassle of having to intergrate the gamepad and i'm not too sure how different the architecture is of the WiiU but that could also be a reason. 

I strongly feel that if Nintendo went with the same architecture as PS4 and Xbox one, and pumped up the power a little bit and didn't provide a gimmick it would also pull more third party support. People might cite the gamecube but that was because of the disc's they were using that didn't provide enough storage and also had a really small install base. 

I dont think thats what stopping third party developers. Few of them make use of the DS4 touchpad or Kinect, but they still put their games on the consoles. I think its because their games usually dont sell as well on Nintendo platforms. Making it easier and cheaper to port their games might make things a little better, but Im not sure how much.



zorg1000 said:
naruball said:

Impossible. The narrative will keep changing no matter what.

Makes you wonder, though. If graphics don't matter why not just keep releasing games for wiiu?

Of course graphics matter. Sales show it. People getting excited over graphics in various (NInty) threads show it (see "wow, look at Mario Galaxy running in x emulator").

No need to pretend around here. I mean it's fine to accept your favourite company's business model (I accepted Sony's approach with vita), but acting like you don't care? Come on now.

I think you are misinterpreting what people mean when they say graphics dont matter. They arent saying that graphics should never move forward or that power shouldnt increase, rather they are saying that having the most cutting edge or most graphically intense games are not a requirement for making high quality or visually appealing games.

Despite Wii being significantly weaker than PS3/360, Nintendo and others were able to release great & beautiful games, same goes for Wii U despite being much weaker than PS4/XBO.

Despite not being in a spec battle with Sony/MS, Nintendo still had a huge performance boost from Wii to Wii U and we will likely see a similar upgrade from Wii U to NX.

Unless is GC to WII...

Wii u without a tablet controller and dvd rom, would cost  130-150$ less! So NX could be a somewhat better wii u with normal controller or a cheap gimmick like motion controller was and a card slot instead of an optical drive, and here 199$ price is and easily cheaper later, without making any loss and still produce decent profit! :P:)



avais1993 said:

People might cite the gamecube but that was because of the disc's they were using that didn't provide enough storage and also had a really small install base. 

yet somehow this didnt stop 3rd parties from supporting 360 which used DVDs compared to PS3 which used Blu-Ray.

I agree that having smaller disc space was a factor but Gamecube actually had pretty strong 3rd party support while costing $99 for much of its life and still didnt sell well so that leads me to believe a strategy that focuses on getting the same games that are on other platforms is a dead end route.



When the herd loses its way, the shepard must kill the bull that leads them astray.