I am of Jim Stirling's opinion. I do not hate MP games. And I don't think most do. In fact, it can be an ideal scenario: rather than wasting resources on a ho-hum tacted on campaign to go with a multiplayer option that is clearly the focus, they can put all those resources into beefing up the multiplayer with lots and lots of maps, modes, gear, etc etc. You get a fantastic multiplayer mode.
The *problem* I have is companies aren't doing this. With games like Battlefront and Evolve, their cutting out all those singleplayer expenses and doing next to nothing with them. We get that same multiplayer mode that is of the substance expected of a multiplayer game tied to a singleplayer but without the singleplayer. Basically, the MP only games should not be a practice of plain subtraction, just taking away the singleplayer. It should be a rearranging of funds resulting in a substantial growth in that MP offering to offset the singleplayer.
Oh, and no, the piss-poor, lazy bot-based modes do not count as a "singleplayer" that offsets this problem.