Aquamarine said:
Because once their servers go dead they're little more than fancy coasters. Take for example, MAG, the multiplayer-only, PS3-exclusive developed by Zipper Interactive / SCEA. It only had a lifespan from January 2010 - January 2014. Now you are literally unable to play it. Why the hell would I want to have games in my collection that act as ticking time bombs subject to the whims of the developers? I want to take control of MY game. I want to own MY game. I want to play MY GAME 20 years from now. Shutting down the game the instant it becomes unprofitable? Hell no! That's why I like games with single-player components...so there's something left after the community dies out.
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This is why some games allow for third party servers to be run after all the first party servers are shut down.
this way, a game will never die out so long as the demand is there