By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - So, have you change your mind over Amiibo?

 

Have you change about it?

Yes, now I'm positive. 8 7.62%
 
Yes, now I'm negative/dissapointed 22 20.95%
 
No, same position as ever 75 71.43%
 
Total:105

As an official Amiibo hater, it's my duty to make this thread once in a while.

Have you change your mind over Amiibo?

 

Soon after E3 2015 I made a similar thread pointing how bad this train was going to crash after seeing Animal Crossing Amiibo Party. While some people told me it was a free to play game, the reality was it was not. The game was designed with Amiibo in mind at the expense of a new real Animal Crossing coming at that time. The game floped.

Months later, new Nintendo president, Tatsumi Kimishima, pointed how many people buy Amiibo as collectors and not with DLC in mind, thus, their solution was to give more "value" to the cute figurines.

Soon after that, we got the news that a new difficult mode in the upcoming The Legend of Zelda: Twilight Princess HD to be released on Wii U was locked behind the Ganondorf Amiibo. But not only that, a new challenge called Cave of Shadows (a twin of the Cave of Ordeals but played solely with wolf Link) was locked in a new Amiibo: Wolf Link, same one that will transfer some data between this game and the future Zelda HD.

We have not a trailer for the new Zelda, nor a name or even less a demo, but we already now that Amiibo support is confirmed. With the latest rumors (as this is not official) of a new difficulty mode locked behind the new Star Fox entry, Star Fox Zero, in the Falco Amiibo, it is pretty clear Nintendo's intention in the future.


So, once again, have you change your mind about it? It could be a negative or a positive turn.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Around the Network

Amiibo. Occasionally cool figure to sit on my desk, always a terrible form of DLC.
One of my most hated practices of Nintendo's.



I was somewhat positive at start, then a bit neutral but i now i kind of dislike them. Too many of them, too much in directs dedicated to these collectible toys.

Another thing is that they are stuck in a weird place. They don't do enough to justify purchasing them for people who are not collectors. If they did do "enough" then we'll probably won't be happy either and say Nintendo putting cool features behind paywall.



Nintendo seem to be making alot of money off them. They gotta make money some how, considering both their consoles are on the decline rhis is a good way for them to make a quick buck.



"at the expense of a new real Animal Crossing"

Wrong.

Amiibo is still shite, though.



Around the Network

I like the figurines, but as DLC, they range from unnoticeable cosmetic skins to pretty big chunks of the game that should have been on the disc in the first place. If they sold the figurines alone at a cheaper price, I think most people would go to those.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

I am fine with Nintendo selling collectible figurines. I've loved action figures and models since I was a kid. And I'm even fine with the figures unlocking something that can be unlocked in a different way in-game, for example Shadow Mewtwo in Pokken Tournament or Nintendo skins in Super Mario Maker.

But clearly Nintendo has gone way too far with this, and from this point onward they cannot claim moral superiority when it comes to ugly DLC practices.

Honestly, I wish Amiibo had never been created.



When they were first announced I thought it was cool. Buy a figurine with value for some games, unlock outfits and all of that? 12$? Why not? That was until they started to unlock gameplay content under Amiibos. A weapon for Hyrule Warriors, hard modes in both TP:HD and SF:Zero... I don't want them to keep going that way. It's not that Amiibos per se is a bad idea imo. But I'd say that they just lock outfits and things that barely affects the gameplay. AND give the choice to buy those locked things behind Amiibos, with proper money. Now let's say that I'm in the middle ground. They could be cool, and they could be fucking awful. I'm beginning to think more of the "awful" option.



I have sorta a love-hate relation with amiibo.

On one hand, I love being able to collect these miniture figurines of some of my favorite Nintendo characters, such as Ness, Shulk, and Captain Falcon.

The fact that third party characters such as Mega Man, Cloud Strife, and Bayonetta also have amiibo is another thing that I find absolutely cool.

At the same time, the fact that content is being locked is what irks me.

Most games don't bother me such as Smash or Super Mario Maker, but games like Fire Emblem Fates, which locks out characters in the form of physical DLC, or games like TPHD and Star Fo Zero, which locks out extra layers of difficulty is what I find dumb.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

I own a Luigi Amiibo and I hate how he stares at me with that cheeky smile.

I don't mind the figurines per se, but I hate how nowadays almost everything goes around them, and how they lock content from the game you can't get otherwise.