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Forums - Sony Discussion - How Much Will PlayStation VR (Morpheus) Impact PS4 Sales?

 

?

A lot! 34 13.28%
 
A moderate impact 65 25.39%
 
A little 72 28.13%
 
Irrelevant 76 29.69%
 
Negative Impact 9 3.52%
 
Total:256

Not much



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Not at all. It's for enthusiasts, way to expensive for mass marketing. The people who will buy it day one already have a PS4. I don't have any idea how it will play out in the long run though. It could be the next big thing, something everybody wants to have and we'll see PS VR 2.0 bundled with every PS5 or something. But it could also die a slow and painful death like PS Move.



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anamme said:
KBG29 said:

These devices don't have sold release dates, price points, or day one software yet. There are no demo units in stores yet, so the only people that have experienced VR, are the media and the core market that attends conventions. 

Once the experiences that people are having at E3, Gamescom, PSX, etc. are available in Walmart, Best Buy, Gamestop, and most importantly in the homes of friends and family, then the flood gates will open. 

The great thing about VR is it is not going to be a one hit wonder. VR is going to bring so much to so many genres of gaming and entertainment that it will have a much broader appeal than Wii had with just Wii Sports. It doesn't stop there though. The VR headsets are going to enhance the experience of all of your current games as well, with theater mode offering a larger experience than most people have in their home, and offering much better response and image quality. 

Finally, VR goes beyond gaming. Software for productivity, education, travel, and exploration are in the works. Content is in development from emerging industries, and older industries that are just now able to bring relavent experiences thanks to VR. This is the kind of content that will push VR over the top, and Sony is very open about bringing this to PSVR. Without Vaio, Sony is on the path to opening PlayStation up to be much more like a specialized and simple PC than a simple gaming toy.

I was talking more specifically about the PSVR which will be sold to the public on the strength of its gaming and entertainment abilities. Abilities that have yet to be focused down into one important thing to 'open the flood gates': a killer app. Watching videos of people flailing around pretending their on a rollercoaster is fun, sure, but mom and grandma aren't going to fork out $300+ to buy PSVR just based on that.

The flood gates will open when you see the likes of Oprah promoting it on TV, not on videos of people playing VR games like Sony showed last month at Paris Games Week.


You're not talking sense. To put it mildly.

 

"Wii had Wii Sports, which pushed millions of consoles. PSVR has...?"

 PS VR has? Is this an honest question? Or do you suggest it has no significant support? Anyone who is following the whole VR thing knows that there are plenty of games solely meant for VR (Rigs, Robinson, The Assembly) or with VR support (EVE Valkyrie, GT Sport).

 

"This whole VR thing seems premature, so many tech companies rushing to capitalize on a market that doesn't exist yet. "

Yah, so tech companies are not supposed to rush an non existent market. But if no one is rushing how should a market of formidable size ever come into existence? And one might have the grand idea that tech companies rushing in, investing, promoting, developing, supporting, that it might really have something to it.

 

"The flood gates will open when you see the likes of Oprah promoting it on TV"

You trippin?

Is Jimmy Fallon the likes of Oprah? At least he is on TV. *eyes roll*



Hunting Season is done...

at release it wont make much of an impact (if any at all). however if PS VR becomes a big hit it can help boost the sales of the PS4 quite a bit in the long run.



I think it has more of an appeal to people who already have a PS4. I doubt many will buy a PS4 just for Morpheus - there are many other VR options available and it's a technique which is hard to present to masses.



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walsufnir said:
I think it has more of an appeal to people who already have a PS4. I doubt many will buy a PS4 just for Morpheus - there are many other VR options available and it's a technique which is hard to present to masses.

^^^



I've put 'little' because PSVR isn't something Sony expect to sell PS4s, it's a product they're selling to people already with PS4s.



 

The PS5 Exists. 


Somewhere between "A little" and "A moderate impact".



JOKA_ said:
Next to nothing. ~$700 for the PS4 and VR. Have people really forgotten the PS3/X1 launches already?


Not every single person has to buy their own VR set. It's more like an extra experience, you don't need it all the time for every game. So you can share it, or buy it together. And you can always resell it if you are bored with. People will want to experience it tough, and so it's an extra reason to buy a PS4 even if it's just to try it out.

 

 



Not much.

As many have already said, it's a costly investment (350 $/€ + whatever PVR costs) and because of that the first that will jump to PVR will be the ones that already have a PS4.



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