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Forums - PC Discussion - PC exclusive XCOM 2 screens

looking good. Still disappointed though that there is no console version. For now at least.



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I like the look of this. Didn't play the first and actually never even seen footage from it. I'm getting a the last of us vibe off these screenshots which is good.

If they ever do a ps4 port I might pick it up on sale. Backlog between vita, ps3 and ps4 is way too big for now so hopefully if they do a port I'll have made progress by then.



Wondering how this will look in 4k, I'd imagine they'll show something along the lines of 4k footage at some point next year, also I hope the mod tools are extensive.



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Chazore said:
Wondering how this will look in 4k, I'd imagine they'll show something along the lines of 4k footage at some point next year, also I hope the mod tools are extensive.

They said they would be

http://www.gamespot.com/articles/xcom-2-will-add-looting-stealth-and-better-mod-sup/1100-6428304/

Players of XCOM: Enemy Unknown have found ways to customise their soldiers’ stats in the form of gameplay mods. But that customisation was limited, and now that XCOM 2 is PC-only, the modding support this time around is going to be more fully-featured. "We're going to have Steam Workshop support, and the Unreal editor so you can do total content conversions," says DeAngelis. "And we're going to release the gameplay source, so you can do partial edits to existing abilities and stats."



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JEMC said:
Chazore said:
Wondering how this will look in 4k, I'd imagine they'll show something along the lines of 4k footage at some point next year, also I hope the mod tools are extensive.

They said they would be

http://www.gamespot.com/articles/xcom-2-will-add-looting-stealth-and-better-mod-sup/1100-6428304/

Players of XCOM: Enemy Unknown have found ways to customise their soldiers’ stats in the form of gameplay mods. But that customisation was limited, and now that XCOM 2 is PC-only, the modding support this time around is going to be more fully-featured. "We're going to have Steam Workshop support, and the Unreal editor so you can do total content conversions," says DeAngelis. "And we're going to release the gameplay source, so you can do partial edits to existing abilities and stats."

Well that gives me a nice view of confidence from the devs, would be nice to see some Star Wars or Fallout style mods, maybe even Tremors.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"