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Forums - Sony Discussion - Is Sony enforcing an OS throttle on bandwidth?

Yeah, they definitely do. I have a steady 180 mbps dowwn, 25 up, and my ps4 is the only device I use that I don't get to use that speed. They absolutely throttle, but, I think Microsoft does too. I don't mind it that much, as they have to manage traffic. But the ps4 is slower than my x1 downloads, no doubt about that either.

 

Edit: I am downloading the bc gears games now to my x1, downloading at 92 mbps.



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When I upgraded to 20 Mbps, the first thing I did was speedtest it on the Network settings, and it gave me nearly 100% of the speeds.



Yes, that's true. Most networks won't fully utilize your download and upload speeds .



I'm not sure which Playstation devices do this, it might just be the PS3, it might be all of them, but yes they cap the download. They do it, however, to spare the bandwidth at your house. If your PS4 uses the full bandwidth, you literally won't be able to use the internet on anything else. There's a term for it, I can't remember what. Sony doesn't have to do this, but the previous scenario will occur if your router isn't set up right, so they take a safer approach. At least I think I remember reading about this.



darkknightkryta said:
I'm not sure which Playstation devices do this, it might just be the PS3, it might be all of them, but yes they cap the download. They do it, however, to spare the bandwidth at your house. If your PS4 uses the full bandwidth, you literally won't be able to use the internet on anything else. There's a term for it, I can't remember what. Sony doesn't have to do this, but the previous scenario will occur if your router isn't set up right, so they take a safer approach. At least I think I remember reading about this.

QoS

Quakity of Service



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I get like 35 on the PS4 test and like 110 on my X1 and PC. In terms of performance I can only conclude the PS4 test is inacurate as it streams and dowloads just as good/faster than my X1.

Drives my OCD nuts though...



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Meanwhile the other day it took me 10 minutes to download a 150mb update for Portal 2 on ps3. That's about 2mbps on my 30mbps connection. I'm getting between 10 and 16 atm on my laptop, so unstable. On the ps4 I get much better download speeds, often using the full bandwidth. It's all on wifi, ps4 takes priority it seems as my laptop suffers when it's downloading. Doesn't seem to throttle at all here.



 

Im seeing here people complaining about their download speeds at 80mbps and even 100+mbps while im browsing the web with a measly 4mbps

Thats the max speed around here sadly, and even then Sony doesnt give me the entire DL speed! LOL

Apreciate what you have guys! Because people in other countries have to deal with shitty internet on a daily basis.



AEGRO said:

 

Im seeing here people complaining about their download speeds at 80mbps and even 100+mbps while im browsing the web with a measly 4mbps

Thats the max speed around here sadly, and even then Sony doesnt give me the entire DL speed! LOL

Apreciate what you have guys! Because people in other countries have to deal with shitty internet on a daily basis.

Haha, I was just about to post something like this. I remeber when I moved back to the United States and 8 mbps just blew me away. It's insane how different things are. People should remeber the days where you couldn't use the phone and internet at the same time.



LudicrousSpeed said:
PSN just downloads slow as fuck. There's just something bizarre about it. The fact that you can pause/resume the dreadfully slow downloads and they magically speed up just proves there's something wonky in the design.

I agree to an extent, to cover it more in depth, the servers themselves aren't terribly slow, it's the routing between them and the player that is the issue, generally Microsoft avoids the routing issue in the same way as Steam, more servers in more locations across the world, meaning shorter routes between the game server and the player.

For most users, with a good route to the PSN server the speeds would be alright, Sony's problem is just that they need more of them.

The speed fluctuations are down to network congestion along the route, as with all longer distance routing.

As below:

Versus

Needless to say, connecting to Microsoft's Japanese XBL servers isn't exactly going to give the same results worldwide, it's not like their servers here are under much strain :/