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Forums - Nintendo Discussion - Devil's Third Review Thread - Metascore 40 (17 Reviews)

Welp, NoA should've never localized this lol.



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Man, critics are clueless. They can't see they have a gem, even if flawed, in their hands even if you force them to stare at it.



Goodnightmoon said:
episteme said:
It's funny that the 5 sites that scored it the highest are all Spanish.

We are not as cruel as the rest of Europe! (except with bulls :P)


Really? Because Spain doesn't look like a particulary healthy market for Nintendo.



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patronmacabre said:
binary solo said:

Bloodborne (the souls series in general) is a Japanese game...just sayin'.

Is there actually any real evidence for this bias? There are a great many Japanese games that get well reviewed. And there are plenty of western games that get bad reviews. Do some analysis and present some facts if you're going to make this sort of claim.


I think the perceptions of bias comes in with smaller Japanese games like Disgaea, Atelier, Dangan Ronpa, non-Persona SMT, and Hyperdimension Neptunia which don't score particularly phenomenally, despite them having fairly dedicated fanbases in the west. The larger games like MGS, Final Fantasy, and mainstay Nintendo get reviewed much the same way major Western games would.

Really, of the smaller Japanese games, only Soulsborne, Persona, and Xenoblade (off the top of my head. I am sure there are others) have gotten extremely strong critical reception in the west.

Ultimately, I am not sure if there is or isn't a bias against Japanese games. I would have to do a fairly extensive statistical analysis. And I am kind of unsure how I would test it. Perhaps comparing Metacritic critical scores to user scores? But even that seems extremely problematic.

Demon's Souls was a totally new, small game coming from Japan, and it won Gamespot's GOTY award.

No, if the accusation of bias is against Japanese games then the comparison is with metascores of non-Japanese games. Probably best arranged by genre.

Disgaea's average metascore is in the 80's. Not sure how anyone can accuse metacritic counted reviewers of an anti-Japan bias and include Disgaea in the list. 7/11 Disgaea games with metascores are 80+. If people are ready to accuse reviewers of anti-Japan bias because games are scoring in the high 70's, like Catherine (meta score of 79 on PS3, 82 on 360) then I think there is something deranged about about the thinking of those making the accusation of what constitutes a good review score.

Oh yeah, and MGSV has a 95. That's a Japanese game.

If there's a bias, then it is a natural bias relating to tastes and preferences, not some systematic plan to degrade Japanese games. We only need to look at the best selling games in the west vs the best selling games in Japan and Mario aside there are absolutely diffeence in taste and preference between western gamers and japanese gamers. And this difference should naturally be reflected in Western reviewers, they are, after all, people who should generally be expected to roughly mirror the tastes and preferences of the culture from which the come. The question of whether Metacritic should incorporate Japanese reviews is a different matter, and perhaps metacritic should, but I doubt it would have much influence on metascores really. It's not like counting the Famitsu score for Devil's Third would turn it from a 40 to a 70. It would turn it from a 40 to a 42. Still a crap metascore.



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Ughh can't believe this game is getting a physical copy release and not Fatal Frame. *Just had to rant.



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binary solo said:

Demon's Souls was a totally new, small game coming from Japan, and it won Gamespot's GOTY award.

No, if the accusation of bias is against Japanese games then the comparison is with metascores of non-Japanese games. Probably best arranged by genre.

Disgaea's average metascore is in the 80's. Not sure how anyone can accuse metacritic counted reviewers of an anti-Japan bias and include Disgaea in the list. 7/11 Disgaea games with metascores are 80+. If people are ready to accuse reviewers of anti-Japan bias because games are scoring in the high 70's, like Catherine (meta score of 79 on PS3, 82 on 360) then I think there is something deranged about about the thinking of those making the accusation of what constitutes a good review score.

Oh yeah, and MGSV has a 95. That's a Japanese game.

If there's a bias, then it is a natural bias relating to tastes and preferences, not some systematic plan to degrade Japanese games. We only need to look at the best selling games in the west vs the best selling games in Japan and Mario aside there are absolutely diffeence in taste and preference between western gamers and japanese gamers. And this difference should naturally be reflected in Western reviewers, they are, after all, people who should generally be expected to roughly mirror the tastes and preferences of the culture from which the come. The question of whether Metacritic should incorporate Japanese reviews is a different matter, and perhaps metacritic should, but I doubt it would have much influence on metascores really. It's not like counting the Famitsu score for Devil's Third would turn it from a 40 to a 70. It would turn it from a 40 to a 42. Still a crap metascore.


I agree with your statements. I wasn't actually indicating whether there was or was not any bias, I was simply wondering how it would be possible to analyze whether or not there is any actual bias against Japanese games by Western critical outlets. And, as I said, it's really, really hard to actually evaluate whether such bias exists, since the only major review outlet in Japan is Famitsu, and I think most people agree that Famitsu by itself isn't exactly... well, for lack of a better word, unbiased. Maybe if there was a Japanese equivalent of Metacritic that was prominent, this could be easier.

I think, maybe, using Amazon review scores in Japan would be viable? Again, I would have to compile a really long list of data and put it into R, and I am really, really way too lazy to do any of that.  



patronmacabre said:
I agree with your statements. I wasn't actually indicating whether there was or was not any bias, I was simply wondering how it would be possible to analyze whether or not there is any actual bias against Japanese games by Western critical outlets. And, as I said, it's really, really hard to actually evaluate whether such bias exists, since the only major review outlet in Japan is Famitsu, and I think most people agree that Famitsu by itself isn't exactly... well, for lack of a better word, unbiased. Maybe if there was a Japanese equivalent of Metacritic that was prominent, this could be easier.

I think, maybe, using Amazon review scores in Japan would be viable? Again, I would have to compile a really long list of data and put it into R, and I am really, really way too lazy to do any of that.  

Amazon reviews in Japan are really, really awful. Even worse than they are in the US, I'd say.



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No surprise here.



FunFan said:
Goodnightmoon said:

We are not as cruel as the rest of Europe! (except with bulls :P)


Really? Because Spain doesn't look like a particulary healthy market for Nintendo.

But that has nothind to do with being cruel, and is not a good market for Nintendo homeconsoles but the media is not really  biased against Nintendo, good Nintendo games get very good scores here but people just don´t care :P



iLikeEggs said:
Excited for the accolades trailer on Nintendo's Youtube channel!!

Seriously though, I just cannot fathom how a game so (supposedly) terrible can even be released. When I make or do something and it is of terrible quality, I can almost always realize how bad it really is. If i were to make a public game, seen by many many people, I would be so aware and conscious of the quality of my product.

Perhaps, this developer just does not care? Maybe, they are in a figurative bubble and are unaware of other games? Nevertheless, it is sad.


there are already a lot of terrible games released across different platforms. so i don't know why you couldn't fanthom it.  first and foremost, developers normally have deadlines and budget to compensate a software game development.  if the management gave a greenlight, regardless where if testing is complete or not. they would release it. hence a lot of day 1 patches or so are present in today's development standards and releases.

the only problem with Devil's Third, it was a game developed starting 2008, it could have been postponed, but really never fine-tuned, and still they've pushed it.  The graphics are okay, i think the issue is more into the glitches and bugs or funny things the reviewer saw, that is very unrealistic in an 8th gen console for a shooter/hack n slash game.

I watched japanese streams and Devil's Third multiplayer seems good.