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Forums - Nintendo Discussion - Nintendo NX: Hardware Specs, Games, Third Party Support And Everything You Need To Know

NX will flop if its like that.
The only way NX could be sucsessfull is to make a new wii, aimed at casuals people.

All "real gamers" wont get the NX, they will get Ps4/Xbox one (or may have them already and wait for ps5/xboxwhatever).

Why should i buy NX to play multiplattform games like Call of Duty and co if all my friends already own a Ps4? So we cant play together?

Nintendo will always just make the "secondary system". No chance it could compete with PS/Xbox.


If Nintendo really wants to make a console for the hardcore gamers, they wouldnt let the wii u die that hard. They would cut the priece, pay third party for games and co. Pretty much do, what Sony does with Ps3.
If you had an failed console, people wont "thrust" you on your next system. First make all people on your last system satisfied, then make a new one.
People werent satisfied with the Wii, so they didnt got the Wii U. People wernt satisfied with Wii U, so they wont get NX.
I read so many people saying: "If NX flops nintendo will just make a new console again in 2 years, no thanks". And thats right. Playstation and Xbox do get ~8 years software support. Nintendo consoles get 3-4 years 3 good games per year.

Also the handheld/console thing is just not possible as a reasonable pricepoint. Modern smartphones are already super expensive, and their chips are far from beein able to compete with PS4/Xbox One. The new Nvidia Android Tv box (Nvidia Shield) is on a similar powerlevel as the wii u, and its huge and need a power supply.

Also how should x86-CPUs + mobile gpus work in a mobile system? To compete with Ps4 power level you need a mobile core i3/5 and a gtx 960m. Such a system will be incredible expensive and need a BIIIG battery. Even Gaming laptops have 1-2 hours battery life. It will get hot and need a fence.

The new Steamboy is using a new jaguar apu, maybe NX will use the same. But it will never reach PS4-perfomance levels. Expect a little better wii u (no third party support)



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Wyrdness said:

You just essentially confirmed what I thought in that you don't understand what the speculation is saying:

1 & 2. They don't need to buy the console in the west because the hardware is no longer the platform under the speculation NX is so any sales from either hardware counts towards NX, NX basically is the platform and people buy the device they feel suits them more that's the whole point. The portable side of things has access to games like Kingdom Hearts, Bravely Default etc... games that have strong followings but you wouldn't get on the home console tbh, fact is 3DS got a version of DQXI but not Wii U this highlights the type of games the portable side of things will bring over.

3. Capcom also work on Steam in fact Steam has the most range of their games on it funny enough with games like RE, SF, Lost Planet, DMC etc... all being on the platform, it's nothing new to them. Steam in fact gets console exclusive games as well like SFV being PS4 only for consoles but is on PC.

4. You didn't understand what was said, the article is pointing to NX as an IOS type of platform so Nintendo only needs the person to buy one device utilizing it not both, they make money from software sales mainly so the person only buying one platform and buying all the library still benefits them heavily as the person will stil be buying Pokemon, Zelda Fire Emblem or what ever with out the other device.

5. The devices are either going to be near enough identical in hardware or the games will be able to scale in some way being a unified platform with the hardware being close enough to allow so, one device won't hold back the other as a result

You are not understanding what I'm talking about.  I know the consumer only has to buy one device, that's the entire point.  What I'm asking is if Nintendo's handheld games being available on Nintendo home consoles will lead to an increase in home console sales in the west.  You just repeating what the article is saying does nothing to answer that question.  Right now, you have a LOT of people who buy a handheld for Pokemon AND a home console for Mario, Zelda, and others.  They're buying hardware AND software.  This revenue stream is being lost.  Basically, will this bring more consumers into Nintendo's ecosystem?  Because if it does not then the gains will be minimal.



Agreed with most of it. I'm curious to hear more about the NX... maybe we'll hear something early next year.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

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"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

pokoko said:

You are not understanding what I'm talking about.  I know the consumer only has to buy one device, that's the entire point.  What I'm asking is if Nintendo's handheld games being available on Nintendo home consoles will lead to an increase in home console sales in the west.  You just repeating what the article is saying does nothing to answer that question.  Right now, you have a LOT of people who buy a handheld for Pokemon AND a home console for Mario, Zelda, and others.  They're buying hardware AND software.  This revenue stream is being lost.  Basically, will this bring more consumers into Nintendo's ecosystem?  Because if it does not then the gains will be minimal.


The hardware isn't what makes the most money for Nintendo even in the past, software has always been what generated the majority of their revenue, this is why Nintendo with the GC made more money that gen then their competitors. Some hardware like the 3DS and Wii U for example were either sold at a loss or for no profit at all for a while so the sales of hardware weren't generating any revenue or losing money, the exception was the Wii which was sold for profit from day 1 and maybe the original GB.

This why the lost hardware units are not as important as someone buying software, you already answered your own question earlier with an example of Pokemon having an impact.



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They don't know what their talking about on hardware level -.- PowerPC is NOT a dead end, Power8 even outruns all Intel Xeons, but seeing how IBM oriented Power to the Server side, it's not likely Nintendo will pick a Power ISA CPU again.



Wyrdness said:
pokoko said:

You are not understanding what I'm talking about.  I know the consumer only has to buy one device, that's the entire point.  What I'm asking is if Nintendo's handheld games being available on Nintendo home consoles will lead to an increase in home console sales in the west.  You just repeating what the article is saying does nothing to answer that question.  Right now, you have a LOT of people who buy a handheld for Pokemon AND a home console for Mario, Zelda, and others.  They're buying hardware AND software.  This revenue stream is being lost.  Basically, will this bring more consumers into Nintendo's ecosystem?  Because if it does not then the gains will be minimal.


The hardware isn't what makes the most money for Nintendo even in the past, software has always been what generated the majority of their revenue, this is why Nintendo with the GC made more money that gen then their competitors. Some hardware like the 3DS and Wii U for example were either sold at a loss or for no profit at all for a while so the sales of hardware weren't generating any revenue or losing money, the exception was the Wii which was sold for profit from day 1 and maybe the original GB.

This why the lost hardware units are not as important as someone buying software, you already answered your own question earlier with an example of Pokemon having an impact.

I'm pretty sure Nintendo has made quite a bit of money selling hardware, especially handheld hardware.  Business is about growth, especially concerning Nintendo's shrinking consumer base in the west.  We know current Nintendo fans will probably buy an NX device.  Will the people who would only buy ONE device balance out the loss of hardware revenue by buying more software?  Perhaps.  The question I'm asking is if the NX will cause NEW customers to consider Nintendo's combined platform where they passed over the separate handheld/home console ecosystems in the past.

If you don't understand the question I'm just going to move on.



pokoko said:

I'm pretty sure Nintendo has made quite a bit of money selling hardware, especially handheld hardware.  Business is about growth, especially concerning Nintendo's shrinking consumer base in the west.  We know current Nintendo fans will probably buy an NX device.  Will the people who would only buy ONE device balance out the loss of hardware revenue by buying more software?  Perhaps.  The question I'm asking is if the NX will cause NEW customers to consider Nintendo's combined platform where they passed over the separate handheld/home console ecosystems in the past.

If you don't understand the question I'm just going to move on.


They've made money but the majority of it comes from software otherwise they would have been in the red from when the N64 came out, software has always balanced out lost hardware sales for them, growth is generated by change of approach and new strategies. It's a new approach so it can bring in new consumers if executed right as NX as a unified platform under speculation will be across home console, portable, mobile and QOL becoming a different kind of brand then what it's predecessors were.



A fairly powerful handheld (Wii U++ level visuals) that can also double as a wireless home console that can wirelessly send a video signal to the TV (the reverse of the Wii U) I think would do quite well for Nintendo possibly. Add in a new type of control input as a bonus, and you have something that's fairly unique to the marketplace and well worth even $250 (especially if Nintendo is bringing big guns like Zelda NX and Mario NX to the launch window). 

Something like that may even allow for scaled down PS4/XB1 ports as *portable* titles. Think about it, 960x540 for example only requires 1/4 of the pixels a 1080P game does, Japanese devs in particular likely would support a machine like that very, very strongly.

This may be why we've already seen Square-Enix name drop NX for Dragon Quest XI.

No, a moderate upgrade on the Wii U may not be a big deal to some ... but can you put your Wii U in your coat pocket and play it on the subway? Didn't think so.

I could see a 720p screen, that runs Wii U-caliber graphics at native res, and if the dev wants to push it harder (like PS4-ish visuals) then they can drop down to 960x540 resolution. That would work well enough I think.



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