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We're Back (Update #8)! Coney & Blue's Excellent Adventure: Final Fantasy IX! Come Play Along!

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Conegamer said:
LuckyTrouble said:
I encourage anybody who hasn't played this game, or who hasn't taken the time to beat it, to sit down and give this game a whirl. For those that have beaten it, why not take a stab at getting the Excalibur II? :p

Excalibur 2? Sounds pretty tough. A bit like Knights of the Round for example in VII.

You have to reach a particular room in the final dungeon in under 12 hours to get the sword. Definitely not an easy thing to pull off, but completely possible. It's the strongest weapon in the game if I remember correctly, and of course, as a sword, it's made for Steiner.



 

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LuckyTrouble said:
Conegamer said:

Excalibur 2? Sounds pretty tough. A bit like Knights of the Round for example in VII.

You have to reach a particular room in the final dungeon in under 12 hours to get the sword. Definitely not an easy thing to pull off, but completely possible. It's the strongest weapon in the game if I remember correctly, and of course, as a sword, it's made for Steiner.

Oh, well. I think I've already passed the 12 hour mark so Oh well :-p



 

Here lies the dearly departed Nintendomination Thread.

Actually started to emulate Crisis Core on the PSP yesterday as per a recommendation from a certain person ;) . So far my opinion is that for the PSP this game looks amazing, and the CGI cutscenes are also sublime. I feel when battling with weaker grunts the fighting is a little shallow but when fighting bigger bosses you have to think of more things like dodging, waiting for the time to strike and making sure which moves are more effective and paying attention to your health. The story for now isn't too deep, but that's most likely because I just started, and I can feel its going to get progressively better.

Right now I'm at the point where I just got promoted to a 1st class SOLDIER. If there's any advice you guys want to give me i'm all ears :P



 

NNID: b00moscone

Switch ID: SW-5475-6755-1986

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Few people know this but Vivi is one of the best melee characters in the game.



b00moscone said:
Actually started to emulate Crisis Core on the PSP yesterday as per a recommendation from a certain person ;) . So far my opinion is that for the PSP this game looks amazing, and the CGI cutscenes are also sublime. I feel when battling with weaker grunts the fighting is a little shallow but when fighting bigger bosses you have to think of more things like dodging, waiting for the time to strike and making sure which moves are more effective and paying attention to your health. The story for now isn't too deep, but that's most likely because I just started, and I can feel its going to get progressively better.

Right now I'm at the point where I just got promoted to a 1st class SOLDIER. If there's any advice you guys want to give me i'm all ears :P

So you have finally got round to playing an FF game then? Nice! I think you'll really enjoy it but I'll not share any advice just yet. Maybe later on 



 

Here lies the dearly departed Nintendomination Thread.

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pokoko said:
Few people know this but Vivi is one of the best melee characters in the game.


Vivi only melee run, let's make it happen.



Still waiting for anyone to submit a potential logo...there will be a glamorous prize for the winner!



 

Here lies the dearly departed Nintendomination Thread.

Did you check the OP again? There's plenty of new stuff there!

__________________________________________

 

So our time with Garnet and Steiner was brief, but yes they do still exist. Time to move onto Burmecia, but not before exploring this desert area. Anything with a big sand tornado in has to be bad news if you ask me. Still, nothing here but a few enemies to level up but it doesn't hurt to explore ¬_¬

I was expecting a little bit more from Garnet and Steiner but the whole scene was more or less a playable Active Time Event, at least they seem to be doing okay. Hey I did explore, after some “encouragement”, but after seeing those massive footprints in the north I decided to head back to the safety of the sand tornado and then back to Burmecia.

Burmecia looks like nothing I expected it to. It's also a bit like London with the rain, but it's clear something major has gone down here. Freya acting rather coy, playing it cool. Oh great enemies are here as well and I was expecting an inn. No matter, game has got a bit easier now so that's OK. Gamee has suddenly got a lot more depressing though.

A bit explore of this area is in order. To the left, not a lot. To the right, not much either. Nice to see Mimics back and man am I digging this soundtrack now. It looks like this building is one of those old timey area puzzles, which take like 4mg of brain power to tackle. Still it breaks it up and that's a good thing and it did make me lose a chest by the floor collapsing, so I feel like a bit of a muppet for that. Also the AI must hate fun by continuously Magic Hammering Vivi. I get he's a bit crap right now but still. Give the guy a chance!

I think I expected there to be more Black Mages here or some form of army. Or I guess it was more like a carpet bombing by those mages, in any case they messed that place up good. It's not too bad though, all the enemies so far are manageable but those Mimics are annoying. Brings back nightmares of Dark Souls.

This game is no Professor Layton that's for sure (okay last reference, I promise). I thought that that chest was missable by default and then you find another path to get to it, or maybe I'm just crazy. I don't know. The worst enemies are those lizard creatures, they keep wanting to petrify poor Vivi (and only him), starting to hope things get better for him and soon, it's rather depressing.

Got the bell (what is the obsession with bells?), opened the door and more Black Mages stuff. Who are these mages? What do they want? I can only begin to guess it's not gonna be good...nor will be what is at the top of this staircase. Heal up guys! And if anyone can explain what these...things...are (what Freya is) please do. I haven't a clue. 

 

The bells are odd, not sure whats up with them. They aren't very practical, why would you ever want a one-use key? They also seem to be pretty easy to find too so I don't understand the purpose, my only explanation is: video games.

Hmm, maybe not but I'm definitely intrigued by this area. Seems like a good place to stop though as that thing in the background looks super scary so will hit it off with the Moogle and call it there (and take Stilkskin's stuff from him, that was daylight robbery). Looking forward to tomorrow so we can see a bit more about it!

I was definitely getting a pretty spooky vibe in that area. I almost fear that we're too late... I stopped without taking a look at the Moogle's wares but I definitely want to pick up some gear for Vivi and Freya the next time we play.



 

Here lies the dearly departed Nintendomination Thread.

It's far from perfect but I hope you guys like it :)



MohammadBadir said:
It's far from perfect but I hope you guys like it :)

I love it! Put it in the OP now.



 

Here lies the dearly departed Nintendomination Thread.