By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft Discussion - Phil Spencer: Fewer 3rd party exclusives, focus is on 1st party

Jimbo1337 said:
bananaking21 said:

 

Thank you for taking the time and writing all of that.  I simply ignore posts like his because they never lead to a constructive discussion, but rather endless bashing.  I highlighted your last point because it was a gem of its own. :D


honestly i am bored, its too hot too go out now, and was like, ehh.. why the fuck not? but thanks for the compliment



Around the Network
S.T.A.G.E. said:
Goatseye said:

Is that what Bloodborne is?


Co developed by first and second party (Contracted studio). FYI if Sony and Fromsoftware wouldn't have worked together there would be no Demon Souls. It just would've been another Kings Field. :)

Sony has been working by contract with From Software since the Demon Souls  contract. Sony could've made a Demon Souls with them, but unlike Microsoft Sony likes to switch it up. They pushed them to make a great formula and lightening striking twice isn't half bad.

 Sony co-develops quite a bit with smaller companies. Sony Santamonica could be out making badass first party AAA IP's but Sony uses them to help out third party with first party titles that they contracted them for. You see..having first party which is actually great is good because you can actually help people. Sony Santamonica is high on a lot of gamers lists as far as ability to develop games.

I'm not gonna sift through your usual bs. What part of Bloodborne (Demon Souls' spiritual successor) Sony developed?



That post man. Damn, how could anyone even make up all that stuff?



Goatseye said:
S.T.A.G.E. said:
Goatseye said:

Is that what Bloodborne is?


Co developed by first and second party (Contracted studio). FYI if Sony and Fromsoftware wouldn't have worked together there would be no Demon Souls. It just would've been another Kings Field. :)

Sony has been working by contract with From Software since the Demon Souls  contract. Sony could've made a Demon Souls with them, but unlike Microsoft Sony likes to switch it up. They pushed them to make a great formula and lightening striking twice isn't half bad.

 Sony co-develops quite a bit with smaller companies. Sony Santamonica could be out making badass first party AAA IP's but Sony uses them to help out third party with first party titles that they contracted them for. You see..having first party which is actually great is good because you can actually help people. Sony Santamonica is high on a lot of gamers lists as far as ability to develop games.

I'm not gonna sift through your usual bs. What part of Bloodborne (Demon Souls' spiritual successor) Sony developed?

Sony Japan co-develops Japanese titles. Thats also one of the reasons why you dont hear much about projects from them for long spans of time. Its not BS, you just don't agree because you have a bias to Microsoft. I like both companies...I just want Microsoft to be a more credible competitor.



bananaking21 said:

  •  you said it, they are making a PS4 Morphues game, how that is a bad thing i dont know, since it looks great.
  • Working on a full title Morphues game as well, called London Hiest. 
  • Was just founded to create VR games. how does this help with your point that sony doesnt initiate new first party games and devs for their console?

 

Dreks tirade specifically states that gimmick games, even highly successful gimmick games are a poorly managed porfolio. Hence Morpheous games are examples of poor management of Sonys 1st party.

bananaking21 said:

 starting to look really foolish here. they are releasing tearaway unfolded for PS4 this september, and announced Dreams for PS4 coming out next year.

Yeah, as I stated. MM are a Vita/Move studio now. According to Drek, this is bad management.

sasquatchmontana said: 

you do realize they didnt develop LBP3 as well, right? of course you dont.

Sumo Digital did. Yes, Drek brings this up with Halo moving to 343. He says Halo 4 (88%, 14-19M+ sales depending on how you count MCC) was an example of mismanagement of Microsoft studios;

Started up 343 studios as a replacement for Bungie when Bungie wanted out as opposed to eternally making nothing but Halo. Now 343 makes nothing but Halo, only not as well as Bungie. The game they wouldn't let Bungie make, Destiny, is now the most pre-ordered game yet. Winning?

Destiny scored less than any Halo, and sold less then all the numbered ones.  If that's mismanagement, then SCE's mismanagement of LBP is much worse.

sasquatchmontana said:

Series sold 73 million, nuff said.

Last game sold 3M. But I agree, most of the series success lies behind it, it's certainly not ahead.

sasquatchmontana said:


looking extremely foolish now, considering their last game was a new IP and considered one of the best, if not the best, game of all time. in case you dont remember, its called The Last of Us.

Their last game was a port of an existing game. That's not a new IP. Their next game is also ports. That's not new IP. Their game after that, is a sequel. That's not new IP. If their next game after U4 is TLoU2, that's not new IP either. So that's at lot of not new IP, which according to Drek is bad management.

sasquatchmontana said:

Confirmed to be working on a new IP for PS4. lol...

And it's Vita as well according to their recruitment pages. Let me know ...when it's up for DOWNLOAD. BAWWAHAHAHA.

sasquatchmontana said:

Making a new PS4 game called killstrain... its already announced... lol...

Drek says anything that's not retail is bad management. Killstrain is therefore bad management.

sasquatchmontana said:
so an 80 meta score is a "real stinker now?" and how does the first point help your overall argument

According to Drek, if a sequel comes out with a lower metascore/sales. It's bad management.

sasquatchmontana said:
 they were allowed to make a new IP and have two teams, it didnt work out, not all projects work out, how does sony limit their creativity if they allowed them to try make a new IP

According to Drek, if you're not working on new IP, it's bad management. Also...who cares. At the end of the day, SSM being allowed to work on a new IP means little if it never comes out. If that were the case, Black Tusk did Shangheist and Lionhead did Milo and Kate....but no, Drek ignored those because...?

You can't tout something that doesn't exist. Lots of developers work on games that never come out.

sasquatchmontana said:
how does sony limit their creativity if they allowed them to try make a new IP

By firing them and cancelling it? Drek says this is what happened with Black Tusk so it must be bad management at SCE.

sasquatchmontana said:

DriveClub sold 2 million Units, reactions after all the free DLC and Extra content certainly doesnt say that it "stunk".

Yes, it "sold" 2 milion units. We can see how pleased Sony was with the "sales" and the delay with how they treated Evolution studios by sacking half the studio and making sure they never make a new game ever again.  Yes. It certainly stunk. Stunk to high heaven. The sad thing is, people thought it was because it wasn't open world. It really wasn't.DC is just a content-lite racing game.

And no, "replay" mode as DLC? That's a basic requirement for a racing game. They shouldn't get credit for patching an incomplete game.

sasquatchmontana said:

i see you are resorting to making stuff up now. 40% of its staff laid off? lol. you do realize they are making a new PS4 game, and its already in playable state,  confirmed by yoshida himself? lol.

Yes, around that amount, according to a former employee of Suckerpunch. It wasn't hired help either, the majority was the seasoned vets:

http://www.neogaf.com/forum/showthread.php?p=126234857#post126234857

Around 30% to 40% of the staff were laid off.
Majority of these are full time exempt employees (salary positions).
Some have been at Sucker Punch over 10 years.
All areas effected including design, programming, art, marketing, production, and test.

Drek says layoffs and a talant exodus are bad management.   

Here's what he said about 1/2 a dozen people leaving lionhead

A large number of staff has been laid off over the past two years, another large group up and left with Molyneaux, which if it was anything like his departure from Bullfrog to found Lionhead constituted his core staff he's had everywhere (i.e. the real talent in the studio)

 

sasquatchmontana said:
So Sony providing a streaming service for their games on PS4, PS3, PS Vita, TV's and PSTV is a bad thing now? 

And "other platforms" starting now.

Way to lose all your exclusives Sony. What a waste of time the PS3 was.

sasquatchmontana said:

Still fully playable on PS4 and not on xbox?

And Windows and then Xbox (just like crackle).

Don't hate the player. Hate the game. Bear in mind I don't necessarily have the same opinion on Drek as all of those things, but when you hold a mirror of Dreks post to SCE, they come off worse. It's awful.



Around the Network

With XB1 current state, it would seem that this isn't the smarter move (well technically it is) but more like the only move.

I will not praise something that should've been done long ago.



S.T.A.G.E. said:

Sony Japan co-develops Japanese titles. Thats also one of the reasons why you dont hear much about projects from them for long spans of time. Its not BS, you just don't agree because you have a bias to Microsoft. I like both companies...I just want Microsoft to be a more credible competitor.

Why didn't they help co-develop TLG and help up quality on GT titles during 7th gen?

I do have bias to MS but I don't downplay other brands like you do.

MS has a different development philosophy that you don't seem to understand, even though your adored company has been using thesame strategy the longest.



Goatseye said:
S.T.A.G.E. said:

Sony Japan co-develops Japanese titles. Thats also one of the reasons why you dont hear much about projects from them for long spans of time. Its not BS, you just don't agree because you have a bias to Microsoft. I like both companies...I just want Microsoft to be a more credible competitor.

Why didn't they help co-develop TLG and help up quality on GT titles during 7th gen?

I do have bias to MS but I don't downplay other brands like you do.

MS has a different development philosophy that you don't seem to understand, even though your adored company has been using thesame strategy the longest.

Dude, Ive been critizing all companies as well as giving them credit where credit is due. I like Sony a lot but I criticize them because I want them to grow just like Microsoft. I understand Microsofts philosophy. Phil Spencers philosophy isnt very much different from Shane Kims circa  2007. Shane Kim made a lot of good decisions with third party exclusives in the early phase of Microsofts 360 run with the Xbox (sans RROD). Its why I bought the 360 over the PS3 and didnt buy a PS3 until 2009. Even you agreed with me on one or two of my criticisms of Sony which i've been doing quite frequently since I got my Xbox One and have been weighing out the differences. 

Sony can outdevelop Microsoft on their own but it generally takes their studios about two years to start to surface with their new IP's. After this E3 it seems I was right on point. Microsoft has the exclusives now, but when Sony is firing exclusives from first, second and third party for the rest of the gen Microsoft will hit a point where they will have fewer and fewer games because their budget for paying third party is being cu.

P.S.

The last guardian takes more heart to make than what Microsoft could fathom. A very difficult game and if its a success it would be considered groundbreaking for the industry just like SOTC. Give Sony Japan a little credit, they've been busting their asses.



Goatseye said:
S.T.A.G.E. said:

LOL....Translation: Were no longer paying for IP's we cant keep. Lets pay third party for IP's we can own because we can't make them ourselves.

Is that what Bloodborne is?


You must be new here. Sony has a Get Out of Jail free card for things MS would get shit on for. See: Bloodborne, Titanfall, SFV, PS+, Sunset Overdrive, Tomb Raider, etc.

Bloodborne was the vision of FromSoftware and bought and paid for by Sony but dude its soooo totally different than something like Gears of War.



sasquatchmontana said:
ArchangelMadzz said:

He said created by a microsoft studio. 

Right, but you'd have to show the line where Epic Games and Microsofts contributions begin and end.

This is what Epic pitched to MS. It isn't even the same game.

They pitched it to microsoft, and with their money they created gears. It's not a microsoft owned team thinking 'Lets come up with something new and awesome' and it happening.



There's only 2 races: White and 'Political Agenda'
2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'