Hey everyone-thank's for you replies so far. Here are a couple of extra thoughts:
A couple of thoughts here:
Definitiveness
Definitiveness rests on the idea of binaries. I think that Westerners prefer definitive products like men or women over androgynous character- a man looking like a woman dressed like a man. For Japanese people this would be fine but for Westerners it would be better for it to be a woman or a men altogether. I don’t know where this preference comes from. But I see it everywhere if a concept is very similar to another then it’s the same but with an added adjective. Like saying effeminate(adjective) man(type) as opposed to creating a new word. I heard that many androgynous characters in Sailor moon where changed to women when they were localized. I think that that’s tipping the bar towards a more defined product than to one more ambiguous.
Dialogue and emotions
I have problem here. I am not a Westerner but from Latin America(indigenous mix with west)-so I find the dialogue appealing. The pauses add dramatic weight to the exchange between characters. But I guess you would have to have a degree of cultural background to understand.Going deeper into the pauses I think that at the core of western culture there is a rejection of emotions. “Grace” coming from Christianity or Stoicism seems primordial in the west. Where display of emotions make people uncomfortable. Therefore, in a lot of anime where the main protagonist goes to fight a battle like in Reborn(Kyoko tells Tsuna “ Don’t go!” I bet it sounds melodramatic to most people. However, I read a lot of Ultimate Spiderman and I find the display of emotions there ‘vulgar’ What I mean is that when Kitty pride gets angry she would just say “OMG you are racist’ or ‘OMG you are a misogynist’ to another character. The realistic visuals mixed with the blunt stating makes for a ‘vulgar’ display. I think that because Westerners are not used to expressing emotions when they do it just comes off as crass.
Causality
I think that generally most western gamers need to have a strong correlation of causality. Everything needs to have a purpose Neku’s haircut has no purpose, or Tetsuya Nomura’s belt’s have no purpose. Western culture highly values design with a purpose- as opposed to fashionable but impractical choices.