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Miyamoto Expains Why Wii U has Failed

Forums - Nintendo Discussion - Miyamoto Expains Why Wii U has Failed

I'm sure Nintendo learned a very important lesson with Wii U. I'm actually glad it sorta "failed". The games that are on it are top notch though. Super Mario Maker made me smile the entire time at the Championships. It's such an amazing homage to Mario. Hopefully, NX will come back with a vengeance. When Nintendo throws that Nintendo Hadouken, there's no dodging that one.



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"So what I think is unique about Nintendo is we’re constantly trying to do unique and different things. Sometimes they work, and sometimes they’re not as big of a hit as we would like to hope. After Wii U, we’re hoping that next time it will be a very big hit."

So they are aiming for another unique experience.



Honestly I think Nintendo make way to many bad design choices when it comes to hardware.
They need to fire whoever is in charge of that area, and steal one of Sony's guys.

So many times, they made hardware design choices that hurt them... if they had avoided makeing so many mistakes, the company would have been much bigger now and in a better place.

 

marley said:

"So what I think is unique about Nintendo is we’re constantly trying to do unique and different things. Sometimes they work, and sometimes they’re not as big of a hit as we would like to hope. After Wii U, we’re hoping that next time it will be a very big hit."

So they are aiming for another unique experience.

Time to roll the dice yet again... and gamble... lets see if we hit gold this time.

I just want to see nintendo do the "safe" and normal thing for once, and see where that gets them.

 

Look what happend to nintendo and microsoft this gen... they both gambled with their design concepts.

Atleast Xbox realised the kintech adding 100$ to the cost of their consol was a issue and removed it....

if nintendo had done that the first year.... it would have been better off, now.


Playstation did the safe thing.... stuck to what made them popular and just made tiny improvements... and its won them the gen.



It failed for me for the following reasons:
- the gamepad is horribly big. To play mario or something, it is too big and heavy
- the touch screen is not very responsive. E.g. i type muuuch faster on my private tab (samsung galaxy)
- the games stink. I bought the zombi u pack. The game was mezzo mezzo. There was no real hit on the system, and i really tried hard to love them. Wonderful101, pikmin3, mario3d world....in the end, the only game that kept me turning it on was monster hunter 3 ultimate
- online is like in 56k modem times. It felt slow for me
- always those reselling of old mario games. Oh please, 4,99 for mario bros 1?
- no system wide account: ffs, why dont i have 1 account for all? Why should i buy mario 1 two times? To play it on my 3ds and on tv?
- why cant i watch vids of games on youtube? Ermmm... i watch lets plays to get a feeling before purchase, to get help for a hard boss, to see how others skilled their char, how a tricky level can be mastered...
- dvd/bluray: why ? Why? Whhhyyyyy? In the end, i need to keep my ps3 anyway...
- oh and a personal note: new smb u. I never hated a game soooo much. It was so hard to get all stars. I didnt sell it, i didnt hide it.... no, i collected all stars, went to the garden and smashed it with a stone.


Let me add: i bought it 1st day, sold it after 2 years (same week as my 3ds) to have cash for new ps4 games. Sorry, i will never buy a nintendo system again.



I really hope the NX is on par with X1 and PS4 back in the XB PS2 and GC era there was great competition and a third wheel to offset flame wars now that the wii u is isolated its become a game of green vs blue with both parties trying to end off their rival and monopolize this market



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Very good response.



l still don't understand why they were in such a rush to launch a new console when they did - in 2010 the Wii was still the best-selling console (or close to - pretty sure it sold more that year than the Wii U has sold LTD anyway), and yet between then and the Wii U launch two years later l only recall one AAA release (Skyward Sword). A budget Wii that continued getting AAA games like Pikmin 3, Luigi's Mansion (surely the Wiimote was made for such a game), Starfox etc. would surely have continued to move highly profitable numbers, and the userbase would have ensured such titles also sold in the millions. Gambling on the success of a new console seemed unnecessary when they already had a sure thing.



Watch Reggie spin this statement in 3... 2... 1...

On a more serious note, I'm glad Miyamoto can recognize at least one fault with the Wii U. I wonder how their next system will function... will it use a Gamepad/Gamepad-like controller or something new? I really hope it's different. They need to move away from the Wii line



It's like he is jealous of the success of tablets...maybe they want to replicate the same success with their own?



in my opinion thats not the reason. The wii u gamepad feels nothin like my iPad. Its a complete different thing.