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Forums - Gaming Discussion - Has one new game mechanic ever totally ruined a beloved series for you?

tokilamockingbrd said:
When Zelda made me swing my controller to swing my sword, and then on top of that made certain battle mechanics that required precision swings with a very non precise mechanic.


Yeah, I'll totally agree with this one. (The OP's GT issue is also one I'd agree with.)



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vivster said:
Psychotic said:


1) I'm not talking about one game, it's about a recurring game mechanic.

2) Games, just like films, books, etc. can ruin a series by ruining the canon - by introducing or killing characters etc. Obviously cannot happen with Final Fantasy, because each installment has its own canon.

Well, Ubi killed Desmond, which was a real bummer.


What?  That's the best thing Ubi ever did with assassin's creed.  The very next ac without him was the best game in the entire series by a massive margin, the only lowlight of black flag were the dull snippets of Desmond talking but you could skip those.



Hitstun cancelling and tripping are mechanics that make Super Smash Bros. Brawl my least favorite game in the series.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Mario Kart, dead for me after Double Dash, the funniest Mario kart



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 PS4: 17m   XB1: 10m    WiiU: 10m   Vita: 10m