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Forums - Gaming Discussion - The Witcher 3 Is Not Fun To Play (But The Quests Are Godly)

I say keep going! I am loving this game right now! 

I still don't like the combat, though I've gotten quite well with it. Figured out how to block and counter properly, I got three trophies- Can't touch this, butcher of blaviken and triple threat.

Kill 3 opponents in one fight using 3 different methods- Triple threat.

Kill 5 opponents in under 10 seconds- Butcher of Blaviken

Kill 5 opponents without taking damage.- Can't touch this.

The game is fantastic, don't give up on it. I think you will love it just as much as everyone else by the time you finish it.



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irstupid said:

You talk to the herbalist AFTER you finish the woman in the well quest.  

When you finish the woman in the well quest, the guy who gave it to you, (The guy hoping ot have clean water for his sick daughter) tells you that the herbalist might have knew the lady who died.  If you then go talk to the herbalist, there will be a dialogue option to ask about the lady.  She will then tell you more abotu her. hwich helps clear up the diary you read while investigating the well during the quest.

As for the hunter guy.  If you mention how you also are a freak, he will say how he is a freak in that he is gay and that he was in love with the prior lords son. 

Basically from what I could put together it was that this couple was in love.  They decided to move out of town, for reasons I don't recal or unknown, and live in the country.  This place obviously being where the well is.  The lord of the area comes out to them to convince them to move back into town.  They make some commment about his son being gay and in the lords rage to that comment he ends up killing them.  She was hung from the well and became a wraith.  She is tied to the earth by the bracelet that her husband gave her.  In order to break the spell you have to burn her body, plus the bracelet, and kill the wraith.  

Felt like a pretty meaty quest for just being a random sidequest.  Especialy considering that half the information seems to have been stuff learned from people in optional dialogue whiel doing other quests.

But as you will find out playing witcher, there is no happy endings.  It's at best GRAY.

Yeah I puzzled it all together last night. Yet completely out of order. First I found the end part, the (other or rest of the) diary and the loot (hidden in cellar in an abondoned house) then talked to the hunter, then got the well quest with the noon wraith and finally the herbalist. D-C-A-B. Unfortunately there were options to talk about the quest until you get the knowledge in the right order. At least I didn't jump in the well before it was time since I was pretty sure that would kill me :)
I finished all the side quests in he first area and only the pan quest happened in order for me (since you can't screw that up) I also listened to conversations and read about stashed loot I had already found. (for example crypt with the wraiths, long cleared out before I got pointed to it)

People don't like locked doors yet this approach is just as much bad game design imo. Needing a key or something, or at least opening an option to investigate from the end backwards would help. And hide things better! Now it's like a book of short stories with all the pages ripped out and put randomly back together.

The gray endings are a bit forced occasionally, makes me feel more like I did all for nothing instead of showing that people are neither all good or bad. Yet it's a lot better than a morality system, that's for sure. Dragon age is still king in this department, yet I've hardly touched the witcher. I imagine bigger decisions will come later.

Anyway I turned off the mini map, current quest, buffs, much better now. A lot less distracting and more immersive. I'm playing in the 3D world again instead of navigating a triangle on a 2D map. I did have to check the map a few times as most quests don't give you any directions.
I'm currently level 3, got my potions and all the recipes for sale, ready to engage the Griffin.

I stand by my opinion, lovelingly crafted world, well written, yet clunky movement and outdated, not well executed gameplay don't match the quality of the rest.



SvennoJ said:

And use R3 to lock on, that was my mistake. Without lock on the camera will be the hardest enemy in the game.

I really have to try it out with gamepad to see what the fuss is about, maybe you folks are right that there's a problem there - I prefer to play RPGs with kb+mouse, and I find camera perfectly fine, I don't even lock on. I've stopped playing until I get better GPU since I can't get 60fps at gfx level I want, but even at locked 30fps I find kb+mouse to be quite ok.



HoloDust said:
SvennoJ said:

And use R3 to lock on, that was my mistake. Without lock on the camera will be the hardest enemy in the game.

I really have to try it out with gamepad to see what the fuss is about, maybe you folks are right that there's a problem there - I prefer to play RPGs with kb+mouse, and I find camera perfectly fine, I don't even lock on. I've stopped playing until I get better GPU since I can't get 60fps at gfx level I want, but even at locked 30fps I find kb+mouse to be quite ok.

What are your specs? I was suffering micro-stuttering and found out I had to reduce the pre-rendered frames to 1 on the nVidia control panel. Also, turn off the nVidia Shield streaming service.

Running High/Ultra pretty nicely.



Screw the specs. This game looks great on the ps4 and Xbox one. It looks better than dragon age for sure.



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ghost_of_fazz said:
HoloDust said:
SvennoJ said:

And use R3 to lock on, that was my mistake. Without lock on the camera will be the hardest enemy in the game.

I really have to try it out with gamepad to see what the fuss is about, maybe you folks are right that there's a problem there - I prefer to play RPGs with kb+mouse, and I find camera perfectly fine, I don't even lock on. I've stopped playing until I get better GPU since I can't get 60fps at gfx level I want, but even at locked 30fps I find kb+mouse to be quite ok.

What are your specs? I was suffering micro-stuttering and found out I had to reduce the pre-rendered frames to 1 on the nVidia control panel. Also, turn off the nVidia Shield streaming service.

Running High/Ultra pretty nicely.

I have 7970 - enough for locked 30, but not for 60 - and as much as I think 30 is fairly responsive for RPGs, specially for gamepad, I always really feel it in my right hand holding a mouse when it's under ~50...so I'll just wait a bit longer, not as if I don't have massive backlog.



GamechaserBE said:
very normal feeling at the start of playing this game. I had an issue with the fighting and that was especially because of the great fight gameplay in bloodborne...witcher 3 feels so clunky compared to BB but their are a lot of people who felt at the start underwhelmed and dissapointed by the game and they love it now. Was listening to the giantbombcast today and two of them felt the same.


Funny as it may seem, I had the experience you're describing with "Bloodborne" itself.

I had just come off of a second playthrough of "Bayonetta 2" and the combat in "Bloodborne" felt terribly imprecise by comparisson. Of course, I came to love "Bloodborne" after a week or two. By any other standard, it has truly excellent controls.



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I had another hour or so to play, but the game only managed to annoy me.

First the fight with the griffon, or more accurately the controls and the camera. I didn't die but it was far from a satisfying experience, just a sigh of relief, glad that's over.

Then in the garrison the game felt it necessary to torture a farmer, so I try to find a way to stop it. I guess you can't. Locked door, nobody wants to talk, if you try to attack them they turn out to be 10 times stronger than you. Why did they need me to kill the griffon, they could have simply shot it out of the sky...

Next a brawl in the tavern. No I don't want to fight them, they're just drunk and live here after all. I try to persuade them with magic, yet it only stuns them. I put my sword away to knock them out in a fist fight like earlier, doesn't work. He automatically draws his sword again. I keep fending them off, only using stuns, not harming them trying to find a solution when the game suddenly starts loading and presents a cut scene with all of them dead and me hacking the last guys head off. WTF???

I missed half the conversation after that, thinking about what I could have done differently. I exit and reload, guess not. Can't do anything about it. I hate that in games, don't give me control if you're just going to make me do stuff I don't want to do.

Long cut scene later, now it's question time about The Witcher 2. Umm, I don't really remember, and I played all different paths anyway. Does it matter? I guess I spared him in one of my playthroughs, maybe he's still alive, I don't know. Where are my clothes, here I'll set your fancy suit on fire, 'abilities not available right now'.
Yeah I quit for today, not in the mood anymore.



That's strange because this game is one of the most deeply engrossing that I have ever played. Complex and somewhat fluid story with tons of content, it changes based on your decisions. Combat is some of the best I have seen meaning on the higher difficulties you need to know the creatures you are fighting, prepare for the confrontation ahead of time, use strategy and skill. Some games I have played you can get through it by just mashing buttons, or you dodge, strike, strike, dodge, strike, strike. A lot of enemies you can dodge but many you can't.  Flexibility as to how you build your character and it even changes your fighting style.

The only cons so far are the clunky mechanics of the horse, the occasional glitch (but still a ton better than many other games, especially of its size, upon its release.

I'm not familiar with the Witcher series so I started on easy, about 10 hours in, I bumped it up to normal, I'm 40 hours in now, and have begun playing it on hard difficulty as I have become more familiar with the mechanics of the game.



SvennoJ said:

I had another hour or so to play, but the game only managed to annoy me.

First the fight with the griffon, or more accurately the controls and the camera. I didn't die but it was far from a satisfying experience, just a sigh of relief, glad that's over.

Then in the garrison the game felt it necessary to torture a farmer, so I try to find a way to stop it. I guess you can't. Locked door, nobody wants to talk, if you try to attack them they turn out to be 10 times stronger than you. Why did they need me to kill the griffon, they could have simply shot it out of the sky...

Next a brawl in the tavern. No I don't want to fight them, they're just drunk and live here after all. I try to persuade them with magic, yet it only stuns them. I put my sword away to knock them out in a fist fight like earlier, doesn't work. He automatically draws his sword again. I keep fending them off, only using stuns, not harming them trying to find a solution when the game suddenly starts loading and presents a cut scene with all of them dead and me hacking the last guys head off. WTF???

I missed half the conversation after that, thinking about what I could have done differently. I exit and reload, guess not. Can't do anything about it. I hate that in games, don't give me control if you're just going to make me do stuff I don't want to do.

Long cut scene later, now it's question time about The Witcher 2. Umm, I don't really remember, and I played all different paths anyway. Does it matter? I guess I spared him in one of my playthroughs, maybe he's still alive, I don't know. Where are my clothes, here I'll set your fancy suit on fire, 'abilities not available right now'.
Yeah I quit for today, not in the mood anymore.

You can buy them a drink and they will not fight with you.  Btw aren't you complaining a bit extreme? You must really hate JRPG's =p.