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Forums - PC Discussion - Can Steam Machines Take on PS4/XBO? (Creators Have their Say)

Valve hopes to bring PC gaming to the masses in the form of its console-like Steam Machines.

Ahead of the arrival of the first boxes later this year, MCV asked four manufacturers – Webhallen, Zotac, Materiel.net and Falcon Northwest – about placing their bets in the battle for the living room

 

Can the Steam Machines really take on the might of PS4 and Xbox One?

Anton Nilsson, purchasing manager, Webhallen: I wouldn’t necessarily see consoles and the Steam Machines as direct competitors so I think the impact is limited.

John Woodward, regional manager, Northern Europe and South Africa, Zotac: We see console gamers moving over to the PC platform as they get more seriously into their gaming – demanding better graphics performance or taking a competitive edge in eSports.

Steam Machines lower the barrier to entry for those console gamers looking to move to PC.

Stéphane Guyard, components and integration business unit manager, Materiel.net: Console players are more and more attracted to PC gaming, and the Steam Machines offer them an easy entrance into this world.

Kelt Reeves, president, Falcon Northwest: It’s important to understand that all Steam Machines are actually PCs. So it’s not like consoles are advancing and gaming PCs haven’t started – the opposite, actually.

The Steam Machine initiative simply makes gaming PCs even easier to use in a living room setting.

 

"Console players are more and more attracted to PC gaming, and the Steam Machines offer them an easy entrance into this world."

Stéphane Guyard, Materiel.net

 

Has Valve handed the new consoles a head start by delaying the launch of the Steam Machines?

Woodward: Although living room PCs have been around since the late ‘90s, Steam Machines are a relatively new concept.

I don’t think there is a lead to be had – more a missed opportunity of a small percentage of customers that may have been swayed to buy a Steam Machine over one of the new consoles.

However, there are still a huge number of older-generation console gamers that are yet to make a decision with their next-gen purchase.

Reeves: PC versus console in terms of which consumers should buy has always been a straw man argument. Who doesn’t own both a PC and a console by now?

I don’t see Steam Machines as an ‘either-or’ alternative to consoles; a Steam Machine will offer a world of PC benefits and exclusives, but won’t handle my kids’ Disney Infinity figure collection. There are good reasons to have each one of them.

 

 

What makes you think gamers will pick Steam Machines over PS4 or Xbox One?

Woodward: The graphics performance, SteamOS experience and Steam Controller are the true USPs – these are what will make or break the Steam Machines.

PC is also an open platform. It’s all about consumer choice – and PC does just that. Plus, games on PC cost less.

Guyard: We want PC gaming to be accessible to as many people as possible, as we’re convinced that there is no better visual experience.

Also, nowadays, nine games out of 10 are bought on digital platforms, and Steam is the most powerful one. It deserve this rank because of its site, its software and the way it keeps on improving, so we know that more and more developers will work with Valve, providing the Steam Machines with a healthy software library.

Nilsson: I’d say that the two major differentiators are the library of titles and performance.

During 2014, I don’t think we saw too much of a performance difference, but down the road when the PS4 and Xbox One are starting to get long in the tooth, a Steam Machine will certainly provide a more up-to-date experience.

Reeves: PC is unmatched in the number of games available, exclusive titles, backwards compatibility, variety of input controls, customisation options, framerate, resolution, processing speed, utility and so on.

Consoles represent a fixed point in time for gaming hardware, and their hardware ages rapidly – they have their merits, but today’s top-end gaming PCs make even the latest consoles look like dinosaurs.

 

"Today’s top-end gaming PCs make even the latest consoles look like dinosaurs."

Kelt Reeves, Falcon Northwest

 

What are the biggest challenges you expect the Steam Machines to encounter?

Woodward: A full range of game titles are not currently supported by SteamOS. We need to see triple-A titles at launch.

Guyard: 
SteamOS could be a disappointing operating system, but we don’t think that will happen.

Nilsson: Not having one united marketing force behind the brand and the fragmentation of devices; this will make it harder to sell to ‘average Joe’ consumers.

Reeves: The biggest barrier to success as a brand is the decades – and hundreds of millions of dollars – of marketing Microsoft and Sony have put into their gaming hardware.

http://www.mcvuk.com/news/read/can-the-steam-machines-really-take-on-ps4-and-xbox-one-the-creators-have-their-say/0147882




       

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I think the idea of some kind of competition between them is really overplayed. The best option is both of course. With PC gaming getting cheaper and better (and with DX12 possibly delivering a massive performance boost by eliminating the horrendous draw call limit there) I do think that PC gaming will grow through gen8. But I don't think that means less consoles.



Doubt it unless they can create the hype and exclusive games that cater to console gamer's.

Price will be the limiting factor, id but a steam box for 199 but it it costs north of 400 then hell no.



Nope... Most of the steam machines are horrible and the Steam OS is powered by Linux which has a limited Library of steam games... Steam machines won't do shit

The concept was great, the execution was horrible



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

No way.



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without exclsuives there is no reason to buy one over a normal PC, in fact it will have less games than windows



What i like about Steam Machines is that they are adressing one of the PC entry barriers, the assembly. Yea, i know it sounds odd, but most casuals can't build a good PC on their own (much less a gaming one).


That said, using Linux and having such a high price are going to hold it from being relevant.



vkaraujo said:
What i like about Steam Machines is that they are adressing one of the PC entry barriers, the assembly. Yea, i know it sounds odd, but most casuals can't build a good PC on their own (much less a gaming one).


That said, using Linux and having such a high price are going to hold it from being relevant.


I completely understand what youre saying.  As I've said multiple times on this forum, PC isnt near as mainstream as consoles and this is one reason.  I personally dont think Steam Machines will take off, but i agree with what youre saying




       

Most of my "casual" gamer friends have never heard of Steam Machines.

Casual as in doesn't frequent video game forums.



PC gaming is certainly getting popular and better for a myriad of reasons but for the life of me I can't see Steam machines doing extremely well, sure they'll probably sell a few units, maybe in the thousands but I just don't see them becoming as main stream due to the fact that:

They are Linux based with the OS and Linux doesn't have every single game under the known sky like Windows does.

There are around 20-25 different designs in total which will confuse most would be customers and too many choices can and will confuse/aggitate people from buying your product, we like having options but too many just screws with the formula.

Lastly the prices are stupidly silly with most units ging past the £400 range to £1000, couple that with the many different models with different hardware that performs differently with different prices and you have yourself a complete and utter clusterfuck just waiting to unfold and it will for sure.

I studied e-business for around 2 years (quite an interesting course) and despite Valve/others trying their best at swotting, they still didn't account for customer choices, what's better for them than what options can we drown them with, what price suits them as a whole, what hardware would best suit the livingroom user, instead they split this all apart into tiny chunks and a user built PC will still trump all of these aspects.

Valve has had plenty of time to correct this but they seem cock sure that having different prices, different hardware, different units is somehow going to get console gamers into PC gaming within the livingroom, I don't think it;s going to happen the way they think it will, I believe it'll blow up in their faces slightly but it will likely blow up with the other companies like Alienware much more because they are dumping eggs into a basket that they don't know will break.

At the end of the day it's still better to just build yourself a PC with the parts you want from the places you can aquire them from at a cheap price and they will cost and perform much better than these SFF units.



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