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Alright, lets get this straight about FFXV.

Forums - Gaming Discussion - Alright, lets get this straight about FFXV.

You can move around during combat in Xenoblade Chronicles X too. I'd rather pick that up.



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the_dengle said:
Ssliasil said:
Captain_Tom said:
Ssliasil said:

Action = Hack and slash with more bodily control, movement is far more important but combat is usually dumbed down to two buttons - Block and Attack.  (The Elder Scrolls, Dark and Demon Souls etc)

You have the same exact menu as almost ever FF game to date...Attack, Magic, Summon, Items...

Lol ill give ya Demons Souls, it was certainly more involved than the Dark Souls Series. 

I don't see how you think Dark Souls uses two buttons.

L1 = block
L2 = parry
R1 = light attack
R2 = heavy attack
Triangle = change stance (changes attacks)
Square = use item (one of the commands you listed as a part of traditional FF menus)

You can also tap the d-pad to switch your equipped weapon to a magic spell, and use magic with the attack buttons. How is this dumbed down compared to the menu-based system? It's basically just hotkeys.


I said Usually Dumbed Down.  The vast majority of the time spent playing Dark Souls you are either Blocking with L1, or Attacking with R1.  Of course you could switch it up and make a spell build...and roll and cast instead...using two different buttons. 

Are there exceptions?  Yes...but the most viable builds are specialized. 



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

Ssliasil said:

I said Usually Dumbed Down.  The vast majority of the time spent playing Dark Souls you are either Blocking with L1, or Attacking with R1.  Of course you could switch it up and make a spell build...and roll and cast instead...using two different buttons. 

Are there exceptions?  Yes...but the most viable builds are specialized. 

You played Dark Souls very differently from me. I'm tempted to say that you played it incorrectly, but I suppose there isn't really a 'wrong' way to play if you did indeed get through the game.

You should be using all of the tricks in the book in that game. Parry and get a few light attacks in, block the next attack, switch to two-handed and hit them hard, dodge roll out of the way of the next one... how did you fight Ornstein & Smough? With L1 and R1? You never used items while playing, either?



Those points could have been raised in a much more...calm manner, otherwise, they just come off as salty. I do agree that FFXV is shaping to have a good mix of strategy and action. I don't understand the claim that action-oriented combat is far, FAR less strategic than turn-based. Positioning and timing play a huge part in action combat which can spell death or success in many fights. Many won't agree but I hope more RPGs gravitate to action oriented combat, it just makes more sense. Can you imagine how dull a pokemon fight (in the show and real life) would be if pokemon stood there and took hits, just cause it isn't your turn (There are ways to counter, block and evade but it isn't as intuitive as a real fight)



"Trick shot? The trick is NOT to get shot." - Lucian

the_dengle said:
Ssliasil said:

I said Usually Dumbed Down.  The vast majority of the time spent playing Dark Souls you are either Blocking with L1, or Attacking with R1.  Of course you could switch it up and make a spell build...and roll and cast instead...using two different buttons. 

Are there exceptions?  Yes...but the most viable builds are specialized. 

You played Dark Souls very differently from me. I'm tempted to say that you played it incorrectly, but I suppose there isn't really a 'wrong' way to play if you did indeed get through the game.

You should be using all of the tricks in the book in that game. Parry and get a few light attacks in, block the next attack, switch to two-handed and hit them hard, dodge roll out of the way of the next one... how did you fight Ornstein & Smough? With L1 and R1? You never used items while playing, either?


I ran around a pillar in their room lol 

I actually did half of a Poison Dagger only run too.



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

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Ssliasil said:

I ran around a pillar in their room lol

Well, yes, that's how you're supposed to fight them. But you can't keep both of them on the opposite side of a pillar from you at all times, and you have to attack sometimes. So you either blocked 100% of their attacks or you dodged 100%? You didn't mix it up at all? You never used strong attacks or switched to two-handed or, again, used any items?

How about the Pyromancy Flame? It's a weightless 'weapon' that isn't dependent on your stats, allowing it to be used with any 'build' at all. You didn't take advantage of this?

What a totally bizarre way to play Dark Souls. Just because you restricted yourself to two buttons doesn't mean the combat lacks depth. This is the same kind of over-simplification that leads to people dismissing Final Fantasy as a one-button game.



There's nothing straight about FFXV, if you catch my drift.

(please don't ban me)



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the_dengle said:
Ssliasil said:

I ran around a pillar in their room lol

Well, yes, that's how you're supposed to fight them. But you can't keep both of them on the opposite side of a pillar from you at all times, and you have to attack sometimes. So you either blocked 100% of their attacks or you dodged 100%? You didn't mix it up at all? You never used strong attacks or switched to two-handed or, again, used any items?

How about the Pyromancy Flame? It's a weightless 'weapon' that isn't dependent on your stats, allowing it to be used with any 'build' at all. You didn't take advantage of this?

What a totally bizarre way to play Dark Souls. Just because you restricted yourself to two buttons doesn't mean the combat lacks depth. This is the same kind of over-simplification that leads to people dismissing Final Fantasy as a one-button game.


I dunno, I guess i just got good at dodging stuff.

My primary build was An Uchigatana / Chaos Blade build.   With a good shield naturally.



...uhh...ill just put my favorite quote of all time here.

"Welcome to Pain, the second of three...You have dealt the first...now deal with me!!"

Ssliasil said:

I dunno, I guess i just got good at dodging stuff.

My primary build was An Uchigatana / Chaos Blade build.   With a good shield naturally.

There's only one good shield in the game, everything else is irrelevant when the Grass Crest exists.

You haven't answered like half of my questions. Did you use items? Did you use the Pyromancy Flame? If you were so good at dodging stuff, why bother with a shield at all? Just equip the Grass Crest and two-hand the whole game.



spemanig said:
...You have literally no idea what any of those terms mean, because none of what you wrote is even remotely accurate.


but his point was still made quite well.



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