The Fury said:
I understand that but it's also kind sad. At one point we had 7 - 10 out in like 4 years of each other. 13 was 5 years ago. To me I feel it is the other way round that they had all this work done and just wanted to to get it out, yet the new director is still saying it's 60% done. 10 years development and 60%? If they don't have another game ready after 13 part 3, what on earth are they working on? 14 was out so they must have had another game ready to be called 15, which is now 16? Ah, well, whatever happens we won't get any of these games until a long time off, even 15 is a way off, Demo or not. |
The team that did the 3 (three) XIII titles are now on new projects. XIV required a lot of people to be reassigned to fix the damn thing and make it the great MMO it has become. A miracle, if you ask me.
Then there's the Ito team, if it still exist, rumored to be working on concept for XVI. They're probably past the concept point now. But after what happened with Versus XIII, I think it's only wise to wait until the game is far enough in development before announcing it, let alone show gameplay footage.
Games cost a lot more to make now. Gamers, as a whole (not saying you're in that bunch) have higher and higher expectations that cost a lot more to the studio to meet. So it takes more time to develop the games.
But when it comes to FF XV, we don't know exactly how Nomura really worked on the game. Was he too ambitious for his own good? Was he difficult to work with? Were his demands unrealistic? Or was it simply the PS3 that wasn't up to par to fully fullfil his vision? In the end, yeah, it took that game too long and Nomura was asked to work on an other project so the company could come up with more titles to sell on a timely fashion.
Shit happened. Nobody wished for that, especially not Square-Enix. Can we accept this and move on, now?