Quantcast
Locked: Would you pay $1000 for a 100 hour game?

Forums - Gaming Discussion - Would you pay $1000 for a 100 hour game?

bunchanumbers said:

But to be fair that game also had a new game+ and let you bring a weapon from your previous playthrough and included the chrysler building. There was replayability built into it. The order did not do this.

As someone whose played and replayed that game a ridiculous number of times over the years...NG+ is kind of awful in it. None of the regular enemies will pose any threat whatsoever, and Chrystler building is a boring slog interrupted by the occasional cool boss fight (and a terrible 'true ending' to boot). It's worth doing once, but it was the story and gameplay that kept me coming back to it annually (and not on NG+).



Around the Network
bunchanumbers said:
mornelithe said:
kupomogli said:
I paid $50 for Parasite Eve which was a 6 hour game. Great game is a great game, doesn't matter how long it it is. The length of The Order shouldn't be an issue.

Yeah Parasite Eve kicked ass, really liked that game.

But to be fair that game also had a new game+ and let you bring a weapon from your previous playthrough and included the chrysler building. There was replayability built into it. The order did not do this.

The Chrystler Building was 77 floors, 70 that looked identical with the same few enemies from floor 1 to floor 70.  Bringing your guns over to a new game just let you overpower your weapons and make the game easy mode with a unique gun one shotting everything in the regular game, maybe even ohko the entire enemy party in a single turn with the shoot all and rapid fire skill on an overpowered gun. Just because The Order doesn't have an option for new game plus doesn't mean that you can't replay the game. Again, The Order might be a sh*t game, but its length is not the issue.



Yes?



arcaneguyver said:
bunchanumbers said:

But to be fair that game also had a new game+ and let you bring a weapon from your previous playthrough and included the chrysler building. There was replayability built into it. The order did not do this.

As someone whose played and replayed that game a ridiculous number of times over the years...NG+ is kind of awful in it. None of the regular enemies will pose any threat whatsoever, and Chrystler building is a boring slog interrupted by the occasional cool boss fight (and a terrible 'true ending' to boot). It's worth doing once, but it was the story and gameplay that kept me coming back to it annually (and not on NG+).


I liked it. It let me go through multiple playthroughs to build up weapons and armor to make a run at the chrysler building if you were not great at the combat. The game itself was excellent, but there were things to do after you beat it. Whether or not you cared for it is opinion but it did exist.



This thread feels like it is just beating a dead horse.

The Order came and went. By most accounts it wasn't a great game, and it wasn't good value for money.

But so many games are not. Lets just move on.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

Around the Network

There are many bigger problems with The Order than length.

Look at the new Wolfenstein. That's the marketing and release style The Order needed. But I think Sony badly needed to recoup something for the five years they spent building this engine and game.



I bought Skyrim for 10€. So... Nope.



Would you pay $10 for a game where you can run around for 1000h and just do menial tasks?



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

For $1000, I can buy The Order and 15 other 8 hour games at $60, getting me 128 hours of enjoyment.

I haven't played The Order yet (waiting for a price drop), but if the game is enjoyable, then why wouldn't I pay that much for it? Hell, there's people who spend $60 on cosmetic DLC items in a game.



I paid $45 for destiny, played it for 400+ hours and it still got slated.