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When is the Last Time you felt like you played something Truly New and Innovative?

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I only consider myself being a true console gamer(not casual that doesn't know anything and plays same thing) since the 2011 3DS.

And so, almost every game is a new experience for me!



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Probably Call of Duty 4: Modern Warfare, but that might be because I'd never played an FPS game before that.



MGS Ground Zeroes. While the series is now new its gameplay dynamics are so much improved it felt to me like a new and unprecedented experience. That's why MGSV is my first runner up for GOTY 2015.



Wonderful 101. A clever and refreshing gameplay design that makes great use of the touchscreen. That game simply wouldn´t be the same withou the Gamepad

ZombiU. It has been ages since a game made me play on my toes like that.



Brothers: A Tale of Two Sons, I guess.



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i cant really remember the last time i thought something was innovative



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Nintendo Land gave me that fuzzy sort of "this is new" feeling for a little while. Nothing really since then, though. I guess Gone Home felt pretty fresh, just for how effectively it told its story and built up a mood. I had butterflies like crazy going into the last room, which is a pretty big accomplishment considering the game is literally nothing but walking around and reading stuff.

There's very little unexplored territory anymore. It's still out there; it's just harder to find.



Currently playing:

Bloodbath Paddy Wagon Ultra 9

artur-fernand said:

Of course, that's not to say those were the last games to impress me, hell no. But I think they were the last ones that, to me, felt truly different. All other great games are fantastic because they effectively mash a bunch of elements we've already seen before.

On an industry this old, it's extremely hard to come up with brand new, innovative ideas, so I find very unfair when people complain about "the lack of innovation".

Since the shift to 3D, games are about being evolutionary, not revolutionary.


That is a really good way of saying it and good point man :)

And i want portal 3 -_-



I would say the last time something truly innovative struck me was portal, or maybe limbo... well one of those games!



JayWood2010 said:
artur-fernand said:

Of course, that's not to say those were the last games to impress me, hell no. But I think they were the last ones that, to me, felt truly different. All other great games are fantastic because they effectively mash a bunch of elements we've already seen before.

On an industry this old, it's extremely hard to come up with brand new, innovative ideas, so I find very unfair when people complain about "the lack of innovation".

Since the shift to 3D, games are about being evolutionary, not revolutionary.


That is a really good way of saying it and good point man :)

And i want portal 3 -_-


I really want it too, but a third game by Valve? Good luck with that

That sort of shit has to be intentional, maybe three is a cursed number for Gabe Newell =P