IkePoR said:
fireburn95 said:
Well it does depend on the game, and your img dont work btw.
But I confess to not buying b2s because I watched it on youtube. A random youtuber made money instead of quantic dream.
I'd much rather the money goes to those 40 men who sit at computers for 2 years sweating on perfecting a game, than some youtuber who plays it, records and uploads.
If it's a LP, microsoft deserves ALL the money. So splitting it is quite nice of them tbh. If it's a review/preview with gameplay clips, i'm sure the company would be lenient, because it is then just like a trailer for a movie.
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Those 40 men aren't all named Bob Cratcet are they? No, they get paid for their work. And I'll let you in on a little secret: they see maybe a cent of the money made from game sales.
LP's are basically free advertising with greater success than a commercial.
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So? Even if they are ads, they are still made by Microsoft, or published by them, they took the initial financial risk to fund the game, they deserve the money when someone watches an entire playthrough of the story. If we cant filter out who buys the game because of the exposure, there's no wrongness in requesting a split of the royalties.
There's an argument here that multiplayer/open world games are exempt from this. Well, sure minecraft relies on youtube to sell minecraft, but they still have 100% right to request money for every video uploaded, because it's their game, that the devs are actively working hard at. Mojang has to pay the employees, pay the light bills, pay for their childrens education. They made a game so that consumers can buy.