Jazz2K said: 1. A lot of things could be done now to show what next gen gameplay is about but it requires a lot of work and a lot of gamers can't see past regular gameplay or don't want things to evolve at all. 2. AI for instance. AI greatly affects gameplay far more than 1080p vs 900p. A better AI for enemies, companions, NPCs and wild life could put games on a different level than where they were last gen. 3. We have cameras that can detect movements and facial expressions. Implemented well it could be a game changer. No need to replace the controller with camera movements, but the cam could be used to augment features from the game. Like characters could ask you to look away or just say no (in games like ME this could get conversations to a more life like level)... 4. Physics, destructions and atmosphere. A game like Drive Club is a great example of immersion through weather effects. Games could make use of that on a whole new level. It could affect how things react to environment. 5. All we get for now are last gen gameplay with better graphics. |
Oh please, this si sthe exact same kinda nonsense that the journalists are spinning....
- Gamers ot wanting things to evolve has nothing to do with "next gen gameplay", if the gameplay is so great, then like always great gameplay will speak and sell itself. That has always been the case before.
- Nothing has ever stopped anyone from making great AI in a game. And this is the one thing that you have said that I will kinda agree with. But this isn't anything new. AI has always been a majory part of every game ever made, and again, this is basically just boils down to more of the same when you break it down.
- Now this part I completely do not agree with. I don't have a problem tacking on another controller input (in this case a camera) but here is the problem. ANYTHING, and I repeat anything that is easier to do with a button press gets broken the second you start having people go about doing them in some convuluted way for whatever reason. This also hapens to be one of those tings that sounds really good in your head, and maybe even good when you talk about it, but in practice, makes zero sense and have much better more effecient way sf doing them.
Simply put, if your idea of next gen gameplay is that I can move my head to a direction that selects yes/no, or I can move my hand to select yes/no or I can hit a button that says X=yes/O=no; then I am sorry, but I will take old school gaming over that brand of next gen anyday. - Agaian, you are just saying the same thing but using it to make a different non-existent argument. Everything you have described here is just the same age old more of the same. Look at every single generation dating back from the PS1. Weather effects, physics, lighting, level design and size...etc have always gotten better with each generation of consoles as they will no doubt get with this gen. These are all natural incremments with every new console, the very thing you are praising here is the very thing you/EG is also complaining about.
- Which is funny, cause most of what you just asked for here with exception to the AI stuff and camera stuff (which is a bad idea by the way) is exactly that. last gen gameplay with better graphics.
Whats really sad is that if you were to be honest, and really think about it, isn't every single racing game today just gran turismo 1 with better graphics? Isn't every FPS shoter today just halo evolved with better graphics, isn't every open world game today just GTA3 with better graphics? But wait!! last gen gears brought us that awesom cover system.... errr sorry, killswitch did it on the PS2.
I think there are a lot of double tsandards when people make these accusations at current gen consolesor games. They are all talking about this fabled next gen stuff, but no one actually ever talks about what that is in a way that it actually makes sense and not sound redundant.