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Intrinsic said:
Jazz2K said:
1. A lot of things could be done now to show what next gen gameplay is about but it requires a lot of work and a lot of gamers can't see past regular gameplay or don't want things to evolve at all.

2. AI for instance. AI greatly affects gameplay far more than 1080p vs 900p. A better AI for enemies, companions, NPCs and wild life could put games on a different level than where they were last gen.

3. We have cameras that can detect movements and facial expressions. Implemented well it could be a game changer. No need to replace the controller with camera movements, but the cam could be used to augment features from the game. Like characters could ask you to look away or just say no (in games like ME this could get conversations to a more life like level)...

4. Physics, destructions and atmosphere. A game like Drive Club is a great example of immersion through weather effects. Games could make use of that on a whole new level. It could affect how things react to environment.

5. All we get for now are last gen gameplay with better graphics.

Oh please, this si sthe exact same kinda nonsense that the journalists are spinning....

 

  1. Gamers ot wanting things to evolve has nothing to do with "next gen gameplay", if the gameplay is so great, then like always great gameplay will speak and sell itself. That has always been the case before.

  2. Nothing has ever stopped anyone from making great AI in a game. And this is the one thing that you have said that I will kinda agree with. But this isn't anything new. AI has always been a majory part of every game ever made, and again, this is basically just boils down to more of the same when you break it down.

  3. Now this part I completely do not agree with. I don't have a problem tacking on another controller input (in this case a camera) but here is the problem. ANYTHING, and I repeat anything that is easier to do with a button press gets broken the second you start having people go about doing them in some convuluted way for whatever reason. This also hapens to be one of those tings that sounds really good in your head, and maybe even good when you talk about it, but in practice, makes zero sense and have much better more effecient way sf doing them.

    Simply put, if your idea of next gen gameplay is that I can move my head to a direction that selects yes/no, or I can move my hand to select yes/no or I can hit a button that says X=yes/O=no; then I am sorry, but I will take old school gaming over that brand of next gen anyday.

  4. Agaian, you are just saying the same thing but using it to make a different non-existent argument. Everything you have described here is just the same age old more of the same. Look at every single generation dating back from the PS1. Weather effects, physics, lighting, level design and size...etc have always gotten better with each generation of consoles as they will no doubt get with this gen. These are all natural incremments with every new console, the very thing you are praising here is the very thing you/EG is also complaining about.

  5. Which is funny, cause most of what you just asked for here with exception to the AI stuff and camera stuff (which is a bad idea by the way) is exactly that. last gen gameplay with better graphics. 

    Whats really sad is that if you were to be honest, and really think about it, isn't every single racing game today just gran turismo 1 with better graphics? Isn't every FPS shoter today just halo evolved with better graphics, isn't every open world game today just GTA3 with better graphics? But wait!! last gen gears brought us that awesom cover system.... errr sorry, killswitch did it on the PS2.

    I think there are a lot of double tsandards when people make these accusations at current gen consolesor games. They are all talking about this fabled next gen stuff, but no one actually ever talks about what that is in a way that it actually makes sense and not sound redundant. 

 


1 - I'm sorry but things need time and todays people aren't ready to give any of it. No new innovation was super great when it was first released it got better with time and as it was refined. New gameplay mechanics often comes with new hardware and new controllers. From the Atari to Nes to SNES and then to Playstation' Dual Shock but since then it's like we stagnated. Whatever anyone can say about Nintendo, at least they tried to bring new types of gameplay with each of their new hardware. Sometimes it was for the better while other times it was for the worse but they tried. If you keep the same controller then come up with things you didn't/could do the gen before. Will every gamers jump in the new thing? No of course but at least try it.

2 - Great AI requires time of development too. It also requires ressources but I read somewhere that if AI was too intelligent in games it would ovverpower the gamer and the gamer wouldn't have any fun so he would stop playing. I think this is true to some extent. AI isn't only about ennemies and sometimes it would be great to feel how the new hardware could pull this foward. When I first played Halo, the AI was what I remember most about the game back in 01. I thought it would get only better from then on but ehh, some AAA games today can't even compte with it.

3 - I'll say it again, I don't think replacing button presses with camera movements work at all. I think cameras could do what buttons can't. There are things we can do with this but people decided that cameras were to be hated like AIDS. Buttons can't see you nor can they hear you. I think it's devs work to come up with ways to implement them properly. Last gen they tried to replace button commands with camera movements and it failed. Does this mean there is nothing we can do with them?  I don't think you are agains't wheels for racing games. Now imagine if you had to play a shooter with a wheel when the controls aren't adapted for that kind of game. You would be agains't wheels immediately. That's what happened with last gen but you would be surprised how motion controlled games are nice when done properly.

4 - I'm talking about their usefulness in gameplay. Not only for esthetics. This is getting better and better but how many games offer destruction where you can use destroyed objects to deal with ennemies. Not many games offer you the option to use what's in background at your advantage and/or at your disadvantage. Enemies could interact with objects more than just hide behind them waiting for you to kill them. As for weather and environments I'm not talking about scripted set pieces.

5 - Better graphics in higher resolution and better lightning. These won't give you different gameplay.

Bolded: It's not that easy really. Gaming is mostly a matter of opinions and preferences. The fact that some people can't tell you exactly what new features they expect doesn't mean there isn't anything new to be done. There will be new things of course, wew are only one year with the new hardwares. But I hope devs put a little less ressources in graphics fidelity and push other features more. The possibilities are there.