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Forums - Nintendo Discussion - Nintendo Want My Money? "No We Dont Want that $**t" :-/

Goatseye said:
KingdomHeartsFan said:
 

Western developers don't cater to Japanese gamers either, the two are just too different.  Its hard to cater to both without compromising the identity of the game.  The plain fact is the vast majority of western gamers that are open to Japanese games are on PS, not Xbox.

How's the identity of Fifa, Destiny and Cod in Japan? Untouched?

It is not a secret that most Japanese games enthusiasts are on PS. If Japanese devs/publishers aren't willing to at least attempt to grow a fanbase on Xbox, then what's their purpose on business wise?

Just like Nintendo. A year ago there was a strong demand for Xenoblade copies, they refused to print/release more copies. Guess who covered those demands on a timely manner with a gouging price? Gamestop.

Call of Duty Ghosts didn't even break 1m units on ALL platforms in Japan, hell I don't think it even sold 0.5m, if that's not niche idk what is.  Destiny failed to sell 0.5m either.  A sports game is a really bad example, sports are the same in every country.  Those are some really bad examples.

Japanese devs didn't try to grow a fanbase on Xbox?  You must have missed all those Japanese exclusive games that were on the 360.  Some developers like the Tales of team almost went out of business because they made a game exclusively on 360, a series that was around for over a decade almost ended because they made a game exclusive on Xbox even with a bag of cash from Microsoft, that's a great sign for other Japanese developers to take a risk and invest in putting their game on Xbox. 

You don't try to grow a fanbase over and over when it fails every time, that's by definition insane.



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Tachikoma said:
mZuzek said:
Whoa, Marth was discontinued? I had no idea it was him. Atrocious decision.
I mean, it's an atrocious decision to discontinue them, let alone so soon, but MARTH? Damn.

discontinuing them a month after release, and right before the holidays kick in sounds like the dumbest, most retarded idea ever.

I agree. It's total BS by Nintendo. It takes money to make money.



Jizz_Beard_thePirate said:
Super_Boom said:
Jizz_Beard_thePirate said:

Aren't they being discontinued cause of people that don't want to buy them? Cause from what I can tell, those are the least popular so keeping them on selves is costing Nintendo money if those aren't selling very well

That's kinda my thought too. If they were selling well, they would likely be getting a second shipment. I don't understand exactly how the Amiibo assembly lines are set up, but I imagine they're done in pretty sizable batches to make sure the manufacturing is as cost-effective as possible. If the demand is too small, it might just not be worth it to have another batch created. 

I am disapointed that a character from a universe I love won't be getting another shipment...but since I have no intention of buying it anyway, I guess you can say I'm part of the problem. :P Hopefully there is enough demand to warrant re-continuing some of these figures.

Yea, well, I am guessing these toys will be back in a later date (apart from wii fit trainer) when the respective games get released. I see no way in hell that the villager wont be coming back when/if animal crossing for wiiU gets announced or marth for SMT x FE. But as of right now, these aren't very popular and shelve space on retail is expensive so if they aren't selling as well as expected, then out with the "old" and in with the "new" loll

no, they are very sought after and we only had marth and villager for maybe 1 or 2 days at Target and never got them in again.  No second shipment at all.  




tbone51 said:

 

Nintendo Want My Money? "No We Dont Want that $**t" :-/

 

Seriously im trying to give them $12.99 for a Villager amiibo, but they dont want it. Does Nintendo not like Money? Seriously WTF???

 

For those that dont know, 3 Amiibos of the first wave have been discontinued.

Currently on Amazon where the real people want money instead of nintendo...

Wii Fit Trainer $24

Villager $46

Marth $60

Target discontinued Fox and Samus as well. 




KingdomHeartsFan said:

Call of Duty Ghosts didn't even break 1m units on ALL platforms in Japan, hell I don't think it even sold 0.5m, if that's not niche idk what is.  Destiny failed to sell 0.5m either.  A sports game is a really bad example, sports are the same in every country.  Those are some really bad examples.

Japanese devs didn't try to grow a fanbase on Xbox?  You must have missed all those Japanese exclusive games that were on the 360.  Some developers like the Tales of team almost went out of business because they made a game exclusively on 360, a series that was around for over a decade almost ended because they made a game exclusive on Xbox even with a bag of cash from Microsoft, that's a great sign for other Japanese developers to take a risk and invest in putting their game on Xbox. 

You don't try to grow a fanbase over and over when it fails every time, that's by definition insane.

I'd like to read an article about that.



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chriscox1121 said:
Jizz_Beard_thePirate said:

Yea, well, I am guessing these toys will be back in a later date (apart from wii fit trainer) when the respective games get released. I see no way in hell that the villager wont be coming back when/if animal crossing for wiiU gets announced or marth for SMT x FE. But as of right now, these aren't very popular and shelve space on retail is expensive so if they aren't selling as well as expected, then out with the "old" and in with the "new" loll

no, they are very sought after and we only had marth and villager for maybe 1 or 2 days at Target and never got them in again.  No second shipment at all.  

Well, the other thing could be that they were the least popular figures globally out of all of them. Either that or they were thinking that those would be the least popular and all this might have been pre-planned but I still see them coming back though.



                  

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You guys don't understand. Taking figures out of circulation creates collection value. If they keep making the same ones, you'll stop buying them after some time and just consider them to be toys. Once they're out of circulation, you'll have more incentive to grab the ones that ARE in stock because you never know when it'll be disc'd.
On top of which it creates buzz, and also gets those ebay resellers to buy as many as possible.

It's the way beanie babies became popular.
I mean, why would you ever buy the ones they come out with later?
This is the QoL platform nintendo had been talking about. It's very strategic and very smart.

EDIT: Then after a year, they'll reprint them, or make collectors editions. It's similar to the disney vhs model. They print a ton of movies, then stop, and then when they release them again, the price still stays high becauseof the supply and demand. You keep too many things in production and you run high manufacturing costs, and eventually, they stop selling, but you have to keep producing because that's your model. Instead, focus on 10 at a time, keep the price high, and move on. Get it? (I know it sucks as a consumer)



Goatseye said:
Dr.Henry_Killinger said:
 

Well, you actually said japanese devs and publishers, Capcom is a japanese dev that plus your comment about moneyhatting implies that. And Capcom does not have the resource's to make a next-gen fighter, as they have said and their finacial disarray over the year has been more than publized. Doesn't matter how much they sold 5 years ago tbh. And PS4 and XB1 are only close in the US, if your going to be exclusive to a console it only makes sense to even consider the XB1 if your target market is in the US.

That said the topic is about amiibo's and if you really did care about derailing the thread rather than trying to leave under the premise of appearing right, you would've ceased derailing it. In contrast to your post(s) prior.

Let's keep conversations on topic and avoid further derailment.

That link is completly irrelevant.

It does not refute anything I've stated.

I trust that since you claim to wish prevent further derailment then you won't deliberatly quote me again. Or at the very least respond with actually relevant information.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Let's stay on topic guys.



Goatseye said:
KingdomHeartsFan said:
 

Call of Duty Ghosts didn't even break 1m units on ALL platforms in Japan, hell I don't think it even sold 0.5m, if that's not niche idk what is.  Destiny failed to sell 0.5m either.  A sports game is a really bad example, sports are the same in every country.  Those are some really bad examples.

Japanese devs didn't try to grow a fanbase on Xbox?  You must have missed all those Japanese exclusive games that were on the 360.  Some developers like the Tales of team almost went out of business because they made a game exclusively on 360, a series that was around for over a decade almost ended because they made a game exclusive on Xbox even with a bag of cash from Microsoft, that's a great sign for other Japanese developers to take a risk and invest in putting their game on Xbox. 

You don't try to grow a fanbase over and over when it fails every time, that's by definition insane.

I'd like to read an article about that.

http://www.sankakucomplex.com/2010/06/20/tales-studio-near-bankruptcy-tales-series-doomed/