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Street Fighter V - PS4 will be only console it will EVER release on

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forever, yes. the japanese studios coming back exclusiv for PLAYSTATION. dragon quest heroes, persona 5, god eater 2 and more too.



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I can guarantee you this is false!

It will get ported/remastered for PS5...



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Machiavellian said:

Can anyone tell me why this would be any different from MS deal for Tomb Raider.  Doesn't seem like we are seeing the same level of outcry we saw with the Tomb Raider deal.  Pretty much the same parameters exist since Street Fighter is a multiplat game now made exclusive.  


It is different, mainly because Tomb Raider Remastered on the PS4 stomped the Xbox One version into the ground, which automatically tells us that the PS4 has more of a Tomb Raider fanbase than the Xbox One. The PS3 version outsold the 360 version. The new Tomb Raider was announced with no exclusivity mentioned and they let people assume it was going to be on the PS4. We are also being led to believe that the Xbox One version is only a timed exclusive. On top of this, the PS4 is quite easily maintaining a healthy lead when it comes to worldwide sales which means a bigger audience for the game to hit.

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With SF5, Xbox One has no Street Fighter already on the console. The PS3 version of SF4 outsold the 360 version of SF4. Street Fighter 5 has been announced as "exclusive" from the very first leak, with no beating around the bush regarding timed exclusivity or whether or not the game will actually release on other platforms at all. 

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The situations are totally, completely different to one another because of current userbases and how the announcement was handled.



Machiavellian said:
Skidmore said:
IamAwsome said:
Skidmore said:
Are we going the Bayonetta 2 road again?

No, not enough backlash, and "Super Duper Mega Street Fighter V: Turbo Edition" will launch on XBO as a technically different game. 

Thats is the hope, but actually if there is some funding from Sony, won't this game be part their property? Unless capcom did an agreement, after that many copies sold we can release it for others plataforms under other name. Just adding more characters and stages and changing the name, won't make it a different game, from a patent stand point.

No, just because Sony might fund development, hell even if they co develop some parts, Sony still does not own the IP.  This specific game will be exclusive to Sony but the terms of the contract signed by both parties will determine what other iteration happens on other consoles.  Hell, there is nothing stopping MS from funding Capcom to make an exclusive version for their system if they wanted to.

Can anyone tell me why this would be any different from MS deal for Tomb Raider.  Doesn't seem like we are seeing the same level of outcry we saw with the Tomb Raider deal.  Pretty much the same parameters exist since Street Fighter is a multiplat game now made exclusive.  

There is no patent standpoint here.  Capcom owns the franchise and would never give up that ownership to Sony or any other cosole maker it would be stupid.  Instead they could add custom features and characters from Sony but that is just dressing for this game.

In no way in my writting I mentioned anything about they owning the IP, an IP is one thing, the entry in the Franchise is another stuff. While I did indeed mentioned about the outcome of this all would come from the actual contract that was made.

What I did make was a assumption, and if that is true, if Sony is funding the game somehow, they actually have rights in this ENTRY, no the franchise. That would be not true, if the contract says otherwise.

I will give you credit, patent was not the word, and it seems that caused this misundestanding. 

And for now there would be no outcry, the game as it stands now is just a nicer version of what we actually have.



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How fucking stupid do some of you think companies are when doing contracts? Doing deals for millions and you think they don't account for differently named ports with tweaked content?

When 'exclusive' games like Ninja Gaiden II end up as Ninja Gaiden Sigma II is because any deal that was made had an expiry date which passed, not because the dev found a loophole.



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As a PC and PS4 gamer, all I'm gonna say that I'm glad I will be able to play with myself! ^_^




CGI-Quality said:
chuckyj1 said:
This would have been a huge exclusive well (console) exclusive... 25 years ago.... By todays standards it's nice... but you wont have people buying PS4s to play this game.... Nowhere remotely close to a system seller... I wonder how much money they had to pay to tie this exclusive up... Probably better money spent elsewhere.

I would agree with you, if Street Fighter IV didn't sell the same amount that Street Fighter II did on the SNES. Don't underestimnate the franchise or fighting fans! The exclusivity is a HUGE deal! 

OT: Because of cross-platform play, I highly doubt it was "moneyhatted". Then again, I don't care either way, I'm glad it's coming!

I'm sure Sony paid something to keep it off Xb one, but not all that much since it will be co-released on PC, and I doubt the exclusivity extend to the "upgrade" versions of SFV. It will probably have relatively light PC specs meaning it'll be quite accessible for PC by Xboners.

At this point in the console cycle any game that is guaranteed to sell >2 million is a system seller. So it's just sour grapes for people to be saying it won't sell consoles. Faact of the matter is this game will get SF fans who went with XB360 last gen back onto PS.

It is blindingly obvious why the outcry isn't so big. The vast majority of SF fans are covered by PS and PC, so the size of the audience who will be pissed at this is small. Neither Sony or Capcaom put out stupid condescending PR about the deal to try to convince Xb one gamers they aren't really being shafted because they're still getting a spin off XBLA game. It's only a console exclusive, so there being a PC version co-launching it's kind of hard to get too pissy at SOny because, "hey, you don't want to buy a PS4? No problem the best version will be on PC at the same time and there is crossplay, so whatcha whining about?" And as everyone is pointing out it's highly likely that SSFV or whatever iteration of SSFV comes next will be multi.

Also, the meltdowns for TR were as much about the PR BS coming from MS and CD with the non-statements regarding the type of exclusivity as about the exclusivity itself. TR is a timed exclusive (or at least it is until now, and maybe MS will look to pay extra and make it a permanent Xb one/PC exclusive like SSF) and it will come to PS4 some time.



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KylieDog said:
How fucking stupid do some of you think companies are when doing contracts? Doing deals for millions and you think they don't account for differently named ports with tweaked content?

When 'exclusive' games like Ninja Gaiden II end up as Ninja Gaiden Sigma II is because any deal that was made had an expiry date which passed, not because the dev found a loophole.

This is what I was trying to say. 

And the way that the guy mentioned that he can assure that it won't be in any other plataform, if not buffling, it's a very tight contract, that gives Sony some rights in SFV.



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Machiavellian said:
Skidmore said:
IamAwsome said:
Skidmore said:
Are we going the Bayonetta 2 road again?

No, not enough backlash, and "Super Duper Mega Street Fighter V: Turbo Edition" will launch on XBO as a technically different game. 

Thats is the hope, but actually if there is some funding from Sony, won't this game be part their property? Unless capcom did an agreement, after that many copies sold we can release it for others plataforms under other name. Just adding more characters and stages and changing the name, won't make it a different game, from a patent stand point.

No, just because Sony might fund development, hell even if they co develop some parts, Sony still does not own the IP.  This specific game will be exclusive to Sony but the terms of the contract signed by both parties will determine what other iteration happens on other consoles.  Hell, there is nothing stopping MS from funding Capcom to make an exclusive version for their system if they wanted to.

Can anyone tell me why this would be any different from MS deal for Tomb Raider.  Doesn't seem like we are seeing the same level of outcry we saw with the Tomb Raider deal.  Pretty much the same parameters exist since Street Fighter is a multiplat game now made exclusive.  

There is no patent standpoint here.  Capcom owns the franchise and would never give up that ownership to Sony or any other cosole maker it would be stupid.  Instead they could add custom features and characters from Sony but that is just dressing for this game.

Saying SF is a multiplat game now made exclusive is like saying Titanfall is a multiplat game now made exclusive. SFIV was multiplat, and EA multiplats all their games, so SFV and TF should have been multiplat, right? Wrong. MS made Titanfall exist, and Sony made SFV exist (they apparently said they helped fund the game in their conference). And since the "precedent" of the prior game being multiplat is what people are falling to, now, I just say, look at Dynasty Warriors. They were all on 360 last gen, but it's PS4 exclusive now. "Bu....bu...but DW is a Japanese heavy game, that's why it's on PS4. Bad example" as if the 360 sold great in Japan?? 

Tomb Raider, on the other hand, was announced multiplatform (then turned exclusive) and if anyone disagrees, just answer me this: when TR was announced, why wasn't it said that it was exclusive, which is something MS does with every exclusive game? Why was there a completely separate exclusivity announcement two months later (announcements are only made when there is a change or there's some new info)? Why, on the Xbox One E3 Games page is it under "featured games" (multiplatform games featured at the conference) and not "blockbuster exclusives" --> http://www.xbox.com/en-US/e3/xbox-one-games. It's because it was a multiplatform game.

So, we have a game that is exclusive from the jump due to helping with funding, not to mention there's cross platform play (something MS doesn't like) vs. a game that was multiplatform, then turned into a timed exclusive. Do you really not see what's different? 



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