Not made a thread in ages, but with all the shenanigans around DriveClub, I thought this might be something interesting to discuss.
As we all are aware, Driveclub launch hasn't gone as planned and with 2 weeks passing and there still not being any sign of a ps+ version, what is the likelihood of large number of gamers holding back from making a retail or psn purchase.
Myself and a few friends couldn't be bothered waiting and just took the plunge with the £35 ps+ edition. Although non of us regret it as it is an amazing racer, it has annoyed us not being able to play against each other and not getting our club points for all the races.
Retail for release week seems to be just over 170k for US and UK, but this doesn't include the online purchases.
Although retail sales may not reach large numbers, I think the game will sell well through ps+ due to its discounted price. We will probably hear sales figures from Sony once the problems have been sorted and sales reach a milestone. I think the game could sell a million by end of December if they sort the problems out by the end of October, what are your thoughts?
Whoever said life to be like a box of chocolates clearly didn't know what he was talking about.
Life is more like a game of bumper cars. At every turn there is a possibility you will get screwed.