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Forums - Microsoft Discussion - Official Halo Thread - Halo Wars 2 Cinematic Teaser & Story Vidoc, Warzone Firefight out now, Halo Wars 2 out February 21st 2017, Halo Wars DE Announced

 

Worst mainline Halo game?

CE 12 15.58%
 
2 10 12.99%
 
3 5 6.49%
 
4 13 16.88%
 
5 19 24.68%
 
All of them (not sure why I'm here) 3 3.90%
 
See Results 14 18.18%
 
Total:76
Ryuu96 said:

So, thoughts on Warzone Firefight now that it's over? I liked it more than original Firefight, teamwork required was nice, a few games lost because of messy teamwork, a few games we easily completed because of great teamwork, will be playing it again once it fully releases.

Some unique modes/rounds would be cool too, all hunter? lol oh and adding in Brutes.

Enemy difficulty feels good too, kinda awkward having 3 tanks in one tight space though all firing at the Warden Eternal xD.

I can agree with these points, and I really liked the teamwork as you were saying. If you didn't use it, it would end up being extremely difficult to end up doing anything during the gameplay.



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Super fiesta? I was gonna play uncharted 2 when I got home.. That might just have to wait a bit o.O I heard about it earlier didn't know it'd be in the game already though. And firefight was really good can't wait for the actual release. and file browser, nice. So with super fiesta being in the game doesn't that mean forge will be able to have variants now?



The level of post launch support is unprecedented for Halo, especially with all of it being free. I certainly don't mind grinding for REQ packs if it means the spoiled kids literally fund my DLC ;)

I think when its all said and done over the years, Halo 5 will be known to have the best multiplayer since Halo 2/3. The amount of updates, playlist additions, and contrast between hyper competitive Arena and chaotic Warzone will show everyone in time.

The campaign has more to be desired, but people forget that Halo 2 had one hell of a cliffhanger, and Arbiter was originally protested because it meant not playing more as Chief.

Great thread, nice to see all updates as they come.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Why isn't Halo Reach on the survey? Because I wanted to pick that. Any Halo lore fan worth thewir salt would pick Reach. Allow me to release my Halo nerd trivia lol:

- Brutes and drones had no place during the invasion. This was because Drones are regulated to being the maintenance workers aboard Brute ships (because Prophets forbid them to have Huragok/Engineers) and because this takes place before the Great Schism. The Elites would do no such thing as let the Brutes share in the glory of a ground invasion alongside them. Their addition was to add in enemy variety but Bungie disregarded the canon in doing so. Source: Novel Contact Harvest

- Spartan 3's were supposed to be super top secret. As a even more ethical PR disaster then Spartan 2's were, these soldiers were bred by the hundreds, induced premature puberty, given rushed training, and sent on suicide missions. Their existence was only known to privileged members of ONI and high admiralty. They should have reported to ONI officers, namely Kurt, or Ackerson. Anyone else would violate their secrecy. This is especially wrong to include a S2 in their company....as S2's were public knowledge. S2's and S3's never met until after the events of Halo 3....until Reach contradicted this. This was likely to make the teams meeting with Halsey more impactful, but if Bungie took care of their lore, Jorge had no place with that company. Source: Novel Ghosts of Onyx.

- Covenant Supercarrier elaborate plot to destroy it. This plan to deliver a slipspace engine into the ship and set it off is inherently dangerous....and completely unnecessary. Reach is the human military capital among its colonies. It is said that dozens, if not ships numbering just over 100, orbit Reach at any given time. The game made it seem like Reach orbital fleets were non-existant and only had a few ships to spare. In reality, the Supercarrier, once exposed, would have been ganged up on by the MAC rounds of the fleet, as well as the orbital MAC cannons, within minutes. Source: Halo Fall of Reach novel

- Ships warping in, inside the orbit of the planet. After the supercarrier was destroyed, many Covenant ships just warp in, in orbit. This is a direct contradiction to the novel, where the fleet warped in far outside the kill radius of the orbital MAC cannons, and thus proceeded to charge them, destroy them, and then land parties. The ships warping behind the cannons also makes no cannon sense in that the ships didn't even know how to until after Halo 1 events. After Halo #4 blew up and Chief made his journey to Earth, a covenant AI recorded Cortana doing an in-orbit jump, something Covenant ships did not do before, presumably for convoluted religious reasons by the prophets. Only then did Covenant learn to slipspace jump inside a planets atmosphere....and behind any orbital defenses. Source: Halo Fall of Reach/Halo First Strike novels.

Then there's the minor complaint on how the Reach satellites, radar scanners, and AI's monitoring the planet let ANY covenant past their defenses at all, let alone set up any camp, cloaked or no cloak.

Oh....and how its multiplayer made things unbalanced and took away from the competitive aspect that Halo 2 and 3 strived to achieve.That too ;)



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:

Why isn't Halo Reach on the survey? Because I wanted to pick that. Any Halo lore fan worth thewir salt would pick Reach. Allow me to release my Halo nerd trivia lol:

- Brutes and drones had no place during the invasion. This was because Drones are regulated to being the maintenance workers aboard Brute ships (because Prophets forbid them to have Huragok/Engineers) and because this takes place before the Great Schism. The Elites would do no such thing as let the Brutes share in the glory of a ground invasion alongside them. Their addition was to add in enemy variety but Bungie disregarded the canon in doing so. Source: Novel Contact Harvest

- Spartan 3's were supposed to be super top secret. As a even more ethical PR disaster then Spartan 2's were, these soldiers were bred by the hundreds, induced premature puberty, given rushed training, and sent on suicide missions. Their existence was only known to privileged members of ONI and high admiralty. They should have reported to ONI officers, namely Kurt, or Ackerson. Anyone else would violate their secrecy. This is especially wrong to include a S2 in their company....as S2's were public knowledge. S2's and S3's never met until after the events of Halo 3....until Reach contradicted this. This was likely to make the teams meeting with Halsey more impactful, but if Bungie took care of their lore, Jorge had no place with that company. Source: Novel Ghosts of Onyx.

- Covenant Supercarrier elaborate plot to destroy it. This plan to deliver a slipspace engine into the ship and set it off is inherently dangerous....and completely unnecessary. Reach is the human military capital among its colonies. It is said that dozens, if not ships numbering just over 100, orbit Reach at any given time. The game made it seem like Reach orbital fleets were non-existant and only had a few ships to spare. In reality, the Supercarrier, once exposed, would have been ganged up on by the MAC rounds of the fleet, as well as the orbital MAC cannons, within minutes. Source: Halo Fall of Reach novel

- Ships warping in, inside the orbit of the planet. After the supercarrier was destroyed, many Covenant ships just warp in, in orbit. This is a direct contradiction to the novel, where the fleet warped in far outside the kill radius of the orbital MAC cannons, and thus proceeded to charge them, destroy them, and then land parties. The ships warping behind the cannons also makes no cannon sense in that the ships didn't even know how to until after Halo 1 events. After Halo #4 blew up and Chief made his journey to Earth, a covenant AI recorded Cortana doing an in-orbit jump, something Covenant ships did not do before, presumably for convoluted religious reasons by the prophets. Only then did Covenant learn to slipspace jump inside a planets atmosphere....and behind any orbital defenses. Source: Halo Fall of Reach/Halo First Strike novels.

Then there's the minor complaint on how the Reach satellites, radar scanners, and AI's monitoring the planet let ANY covenant past their defenses at all, let alone set up any camp, cloaked or no cloak.

Oh....and how its multiplayer made things unbalanced and took away from the competitive aspect that Halo 2 and 3 strived to achieve.That too ;)

Finally someone gets it :) but super fiesta is great



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I want more Warzone FF! It was great fun but ended to soon, they should up the difficulty and length of each round and maybe implement a number of lives per round and it will turn out to be the perfect FF. Its already the best in the series but it can be improved upon :).



Can't wait for the Halo tourney!!!!

Also, this thread fell off my buddy, so TAGGED!



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Here is the trailer for Memories of Reach! What do you all think of it - I hear that it is good.

Outside LInk: https://www.youtube.com/watch?v=haX2kRKVsQs



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

Anyone else here wishing 343i would release a patch for Halo MCC, enabling the Halo 5 control scheme for the single player campaign in all the previous games? I would love having continuous running, boosts and ground pound in the old games. Would most likely require to much work from 343i but one can dream :).



Puppyroach said:
Anyone else here wishing 343i would release a patch for Halo MCC, enabling the Halo 5 control scheme for the single player campaign in all the previous games? I would love having continuous running, boosts and ground pound in the old games. Would most likely require to much work from 343i but one can dream :).

Fanboys would definitely kill 343i, even if the controls were optional in the campaign mode.

They should do that for Halo 3 anniv.