amak11 said: Playing it actually made me more excited to play the Wii U version. Never had the restart issue with the demo though |
Really? So your 3DS didn't restart when you closed out of the demo?
amak11 said: Playing it actually made me more excited to play the Wii U version. Never had the restart issue with the demo though |
Really? So your 3DS didn't restart when you closed out of the demo?
MDMAlliance said:
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Nope, and i roll a cheese wedge i mean 2DS ;)
amak11 said:
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Maybe it has something to do with the fact that it's a 2DS. I tried looking up the reason for why it restarts and the closest answer I have is that people are claiming that Super Smash Bros 4 for 3DS uses a lot of "resources" and therefore uses up some "resources" that normally are reserved for the OS. I don't know if it's true, but if it is then it's strange how the 2DS doesn't experience the problem.
-Looks great, much better than any screenshot or video made me think it would.
-Villager's Down-B is OP
-Good controls; again, much better than I expected. You get use to them in a few minutes.
-Megaman kinda sucks (Or I'm just really bad at using him).
-Link seems much better than past games
MDMAlliance said:
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Could honestly be that. Although now it was mentioned it sorta happened. But I don't notice too much of a difference between closing a game and closing it.
AfricanSanta said: -Looks great, much better than any screenshot or video made me think it would. -Good controls; again, much better than I expected. You get use to them in a few minutes. -Megaman kinda sucks (Or I'm just really bad at using him). -Link seems much better than past games |
He's a hard character to use given how different he is than many of the other characters. Almost every attack of his are projectile, and close combat skills are either aerial or take a little while to recover from. It requires thinking about how to play him differently. I personally haven't quite got it down yet.
MDMAlliance said:
He's a hard character to use given how different he is than many of the other characters. Almost every attack of his are projectile, and close combat skills are either aerial or take a little while to recover from. It requires thinking about how to play him differently. I personally haven't quite got it down yet. |
Megaman user now, really well "keep away" type character. He's definitely different and is one of the different learning curve characters (like IC + Rosalina +Olimar etc...)
MDMAlliance said:
He's a hard character to use given how different he is than many of the other characters. Almost every attack of his are projectile, and close combat skills are either aerial or take a little while to recover from. It requires thinking about how to play him differently. I personally haven't quite got it down yet. |
Yeah, my main in Brawl was Marth, so I guess his play style doesn't suit me at all.
Megaman is so good!
https://www.youtube.com/channel/UCbchUmHiEvZ1m3b9HgW5syg
VIDEO GAME MUSIC MASHUPS
Glad everyone is having such positive experience! And have any of you end up in 4 vs 4 sudden death match? That set up is intense especially if the other three opponents are level 9 computers!
And I just beat a level 9 CPU Pikachu in sudden death by using a bomb! I jumped straight up from the left battlefield platform I started on and threw a bomb right below me while the CPU happened to rushed towards that spot! Definitely my best usage of bomb in this game so far
I can't wait to use more bomb tactics in this game like I did in Brawl. One of the reason why I enjoy Link so much.