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Forums - Sony Discussion - PlayStation Mobile support ended for Android.

It sucked anyways.



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Welp, that didnt last too long



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

What's PlayStation Mobile?



This was a thing?
huh...I didn't even know about it until now



Proud Sony Rear Admiral

Only found out it existed today

BTW to make it clear, it's not the PS app for android, a lot of people are confusing it with that



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Hmmm gotta find old threads about PSM to see how i thought about it.. I think i said it sucked.. Be right back



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

kowenicki said:
darkshadow23 said:
What's PlayStation Mobile?


its not a long article, perhaps you could read it.

Anyhow, if anyone bought some ps1 games or other games, dont upgrade your phone or you wont be able to play the games you bought any more.


Yeah, I read it but this is seriously the first time I think I've heard of it.



No wonder, they didn't really try to compete against Google Play, Amazon's AppStore or iOS. Where were the PSM-games you couldn't get in other AppStores? Why no LocoRoco or Patapon for PS Mobile? They should work fine with motion sensors and touchscreens. Why no LittleBigPlanet-editor where you can create levels on the go?

They even torpedoed PSM with releases of Knack's Quest, PS Vita Pets, Ratchet & Clank BTN, Bentley's Hack-Paket, Beyond Touch, Doki-Doki Mail and Starhawk Uplink for iOS & Google Play, but not for PS Mobile? These apps should have been at least time exclusive for PSM!

The only PSM-game worth mentioning is the good old Lemmings.



Gotta go further back... http://gamrconnect.vgchartz.com/thread.php?id=160647

NiKKoM on  22 May 2013 said:

No let it die.. it's useless... uninteressting.. A thing about ps mobile is that it has to be compatible with...
THE XPERIA PLAY which was already underpowered when it was released.. don't let the mighty PS4 get caught in this unbelievable huge failure..

Also its free (forced) now but why would any indie developer want to make their game in a different C language then Android/iOS with no advantages at all besides having a smaller userbase.. which reflex in the sales cause they are beyond horrible.. Castle Invasion $0.49 sold 800 first month.. Life of Pixel sold a whopping 950..
Heck Sony themself aint supporting it with new ps1 ports..

worse of all.. you can buy content from it in 9 countries.. the SDK is available in more countries but you can't actually sell stuff in your own country..

PS mobile needs to die quickly and fast so Sony can come up with something better






 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

This thread just reminded me that I can download that Ratchet game on my new phone. Thanks!

Sucks about PSM, but I mainly only play those games on Vita anyway.  I haven't actually figured out how to link my account yet to download them on my phone too =/