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Forums - Gaming Discussion - Crytek: 8GB RAM Can Be Easily Filled Up, Will Surely Be Limiting Factor on PS4/Xbox One

1337 Gamer said:
I dont see how having 8 GB could ever be a bottleneck. You have the OS which uses 2 GB or so so you really only have 6 GB to work with which should be PLENTY. The only games on PC (which have far better textures and larger maps than anything on consoles) that use more than 2 GB are games like Skyrim that have been HEAVILY modified and run at resolutions greater than 1080p. Since console games run at ~1080p or less 2 GB for video memory should be more than enough. That leaves 4 GB for the code which should be more than sufficient since on my PC even running the OS I never need more than 4 GB total.

There is NO reason why the amount of ram would be a bottleneck. The cards on the consoles are far too weak to push anything higher than 1080p (if that much even) and lack the grunt needed to utilize anything more than 2 GB or so.


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GamechaserBE said:
Xenostar said:
CrazyGPU said:

I have a good PC and a PS4. Consoles lack power. I wish they dont. But I used to play Quake 3 Arena in year 1999 at 768p with Nvidia TNT2 graphic card. The Geforce 1 was very expensive for me.... 15 years later I run battlefield 4 at 900p on PS4. Same for Watch DogsNot a great increase in resolution. Im kind of dissapointed. If this is a trully next gen time i expect new consoles at least at 1080p when High end PCs are reaching 2160p. 

I think Crytek made Cryengine 2 because Crysis 1 was not able to run on consoles with all the volumetric clouds and 4 time the poligon count of other games. Crysis 2 was linear with small maps and lauched with DX9. So they made it for Consoles after they couldnt sell well Crysis 1 for PC.  

So its right. Crysis 1 cant be handle by 7 gen consoles as it was on PC.

Its also true that Crysis 2 was able to run on consoles, it was made for them and it was the worst game of all. 

Cryengine 3 was made thinking on PC and consoles. PC people were very dissapointed with Crysis 2. It became like a COD Game. So, they push the limits of consoles with Crysis 3. Also true. 

They say that Consoles cant compete with PC. Its obvious that a 500 Watt Radeon that costs 1500 USS will be far faster than several PS4 together. The PS4 dont even reach 200W with all its hardware. its 11,0 Teraflops against 1,84. No contest. Right again.

But they have to sell Rise, So they say they are happy with XBONE. Thats the only lie they told.

Now they say that console memory will not be enough. There is never enough memory period. 

http://gamingbolt.com/crytek-8gb-ram-can-be-easily-filled-up-will-surely-be-limiting-factor-on-ps4xbox-one

 

Sorry to burst your bubble but Crysis 1 is on PS3 and 360 as well

Can't be handled like it was on pc...


At the time PS3 could handle it alot better than my PC, where it was unplayble :P

Point is there was nothing about the game that could not be done on a Console, if you turned down the effects a bit, it was just another openworld shooter. 



Ironically Crytek produces some of the most poorly optimised titles on PC.



Mystro-Sama said:
Crytek needs to go into animation instead of games.


its not like they posses any form of creativity either. 



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Of course, RAM is often the limit. Higher res textures, higher poly-models, static and pre-calculated data, higher resolution framebuffers, all this with higher complex games with much more possible interaction fills up RAM easily.



Gotta love when people call out consoles. Console gamers be like....OHS NO YOUS DI'ENT!!!



Glad my WiiU Deluxe is 32 Gig.



DolPhanTendo said:
Glad my WiiU Deluxe is 32 Gig.


This is a good one



walsufnir said:
DolPhanTendo said:
Glad my WiiU Deluxe is 32 Gig.


This is a good one


What's a good one? Go read the specs of it.  just because developers constantly lie about how the Wii U has no power as the reason there are no ports.