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Forums - Sony Discussion - PS Community Reborn!!!-An outbreak?! PSX has a date!!!

 

What did you think about Sony's Pre-TGS Conference?

It was nice 10 11.90%
 
Nothing that really caught my attention tbh 25 29.76%
 
It was awesome! 8 9.52%
 
Not Bad 7 8.33%
 
I didn't like it 11 13.10%
 
It was okay 10 11.90%
 
Needed more LoD! 4 4.76%
 
Decent 2 2.38%
 
Other 7 8.33%
 
Total:84

Deus Ex: Mankind Divided details from Game Informer, courtesy of gaf - http://www.neogaf.com/forum/showthread.php?t=1025089

-Takes place in 2029, 2 years after Human Revolution
-Listed as single-player, no mention of multiplayer
-Jensen is part of a covert, goverment-sponsored task force called Task Force 29, a new bracnh of Interpol, to combat a new breed of terrorism
-Jensen doesn't full trust Task Force 29, also feeds intel to another covert organization called the Juggernaut Collective
-In true Deus Ex fashion, you often receive conflicting missions, neither can be fully trusted
-Boss encounters are designed in a way to allow players to approach any way they want (stealth, full combat, etc)
-Eidos won't comment on which ending it considers canon but is trying to string together different parts of each ending for the overall background of Mankind Divided
-Story is in many ways a story of redemption for Jensen
-The story they're telling is building to events that take place in the original Deus Ex
-With Mankind Divided, they're exploring the original game's past; "Is the depiction of past events from the original Deus Ex true? Will we discover stuff we never knew?"
-Added a lot of diversity to the environments
-Females are also now part of the regular enemies in the game
-One of Jensen's missions takes him to Utulek Station in Prague, now a ghetto for augmented individuals
-It is nicknamed "Golem City", based on the real life Kowloon Walled City
-Shops line the streets, temporary housing units stacked on one another reaching upwards toward the sky; claustrophobic atmosphere
-Mission to track down a leader of an aug group, but police have captured the informant
-Can choose to butter up the informant's wife for clues or cause a scene with the police
-Alternatively Jensen can bypass this area of the game altogether and find the leader's hideout on his own
-Mentions Jensen engaging in tense conversation with the leader, resulting in a diplomatic solution or violence
-Transhumans (augs) referred to as "clanks" by police
-"You can go full combat or full stealth throughout any part of the game"
-Side quests meant to be more meaningful; ex. players can choose to make deals with criminal organizations and its mob boss might call in a favor later interrupting main missions
-Doesn't want fetch quests, the team sees the extra quests as a way to explore the main themes of the game more deeply
-Features twice as many augmentations as Human Revolution
-Aug examples:
  • Tesla: little darts pop out of Jensen's knuckles allowing him to tag enemies and take them out quietly
  • Silent Run: Allows Jensen to move quickly across any floor without making a sound (can combine with cloaking)
  • C.A.S.I.E.: Allows Jensen to analyze the mental state of individuals, helping him to respond adequately in conversations
  • PEPS Gun: Non-lethal weapon that pops out of Jensen's bionic arm and fires a concussive blast allowing him to knock an enemy out, kill him or flee
-Augmentation features can be assigned on the d-pad for quick selection
-Augmentations consume a fixed amount of energy, when Jensen stops using them he regains a portion of it
-Can still refill his augs completely with bio cells, Eidos wants the recharge mechanic to encourage using augs more liberally
-New remote hack augmentation allows Jensen to activate shortcuts through areas to pass enemies
-No plan for Human Revolution saves to carry over, but Eidos is planning for a franchise now, want to expand further after HR's success
-No plans for a Deus Ex MMO
-Eidos noted fans who played stealthily enjoyed the game more so spent several years iterating on gunplay
-Mankind Divided's moment-to-moment action plays out like a series of set-piece moments, a 'remarkable feat' considering nothing is scripted
-Jensen can adjust his weapons at any point mid-battle, changing ammo type, firing pattern, scopes, etc
-Some enemies have external tech like exoskeletons and mechs to combat Jensen
-Variety of enemies have a diversity of weapons, augments, or other high-tech combat tools, some have high-jump abilities, etc
-Focused on making A.I. more aggressive, flanking, etc
-Certain elements of the environment now react to combat


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Bastion release came out of nowhere, at least it seemed to. Tempted to get it, but all the best indies seem to turn up on Plus anyway, so think I will hold off for now.



I'm glad we're still getting single-player only games.



Aura7541 said:
Bastion is out for the PS4 and also the Vita.

http://blog.us.playstation.com/2015/04/07/bastion-hits-ps4-today/?adbsc=social_20150407_43371186&adbid=585442470713925633&adbpl=tw&adbpr=10671602


amazing game, one of my favorite of all time. didnt like transistor though.



BraLoD said:
celador said:


Only two months away now. Comes round again so fast.


Yep, time to use my LoD BELIEVE avatar again XD

I love all that hype, even as it never delivers


its gonna buddy. its gonna. 

 

 

(it has too!)



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bananaking21 said:
Aura7541 said:
Bastion is out for the PS4 and also the Vita.

http://blog.us.playstation.com/2015/04/07/bastion-hits-ps4-today/?adbsc=social_20150407_43371186&adbid=585442470713925633&adbpl=tw&adbpr=10671602


amazing game, one of my favorite of all time. didnt like transistor though.


Transistor was disappointing, really wanted to like it but it just didn't click. Art style was amazing but the combat just didn't keep me coming back.  Still interested in Bastion though.



celador said:
bananaking21 said:


amazing game, one of my favorite of all time. didnt like transistor though.


Transistor was disappointing, really wanted to like it but it just didn't click. Art style was amazing but the combat just didn't keep me coming back.  Still interested in Bastion though.


have you played bastion before?

 

and yeah, the combat was boring honestly, i just didnt like it. i liked the fast paced action in bastion. also, the upgrades in transistor were just complex, i didnt understand what the hell i was doing with them. 



bananaking21 said:
celador said:


Transistor was disappointing, really wanted to like it but it just didn't click. Art style was amazing but the combat just didn't keep me coming back.  Still interested in Bastion though.


have you played bastion before?

 

and yeah, the combat was boring honestly, i just didnt like it. i liked the fast paced action in bastion. also, the upgrades in transistor were just complex, i didnt understand what the hell i was doing with them. 

No, haven't played Bastion. It looks more like something I would enjoy, it is faster paced like you said.

Agreed with the upgrades in Transistor, they generally did not explain them too well.



Guns Up!'s PS3 and Vita versions have been canceled, now PS4 exclusive.
''Hi McJakub, we really wanted to bring it to Vita and tried very hard to do so. Even contracting out an expert team on PS Vita on Unity to help try to see if there was a way we could accomplish this goal. This effort is actually one of the primary reasons we went relatively dark for months after Gamescom. At the end of the day, and we know this decision won't be popular with everyone, with a small team we had to make a choice on whether we wanted to deliver the PS4 game the team really wanted to make or change from the vision of this game and support other platforms.''
http://forums.gunsupgame.com/forum/main-forum/109-big-questions



Tower of guns is fun but damned the game suffer hard when their is to much going on...Think it goes down to 5FPS...