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Forums - Nintendo Discussion - Ranking the Nintendo Launches from Worst to Greatest (IMO)

Salnax said:
Dunban67 said:
What time frame do you consider launch? Day 1 only, 1st week, month, 2 months etc.?


Just the first day on the market. Otherwise, I'd be ranking the SNES and GameCube higher and the N64 and Wii U lower.

I really like the SNES and its game library. If we were to count all of latter 1991 as the "launch window," then games like Final Fantasy 2/4, Final Fight, UN Squadron, Actraiser, and Super Castlevania 4 would have pushed it a bunch of spots ahead. And though I'm not as big a GameCube fan, if we were to include Pikmin and Super Smash Bros Melee as part of the launch lineup, it'd be ahead of the NES IMO. However, I was only counting launch day. And back during the SNES and GameCube launches, a lot of the biggest and best games came out weeks later.

 

And to everybody saying I got the NES price wrong... I'm not counting the 1985 limited release that only happened in New York City. From what I can find, a roughly $100 bundle with SMB was available by the time the NES launched nationwide in 1986.

I don't know where you did your research, but I bought a gameless Control Deck set in '88 for $199. The Mario/Duck Hunt bundle was more still, I think $250. That's Canadian, so you can deduct $25-50 off those prices for US prices in '88. 



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top 5
NES
SNES
GC
Wii
N64



Wii>SNES>NES>GC>WiiU>N64>>>>>>>>>>>>>>>>>>>VB



                
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Nice read. Didn't know some of this stuff



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12. Virtual Boy
11. Game Boy Color
10. DS
9. 3DS
8. N64
7. Wii U
6. GameCube
5. Game Boy Advance
4. Game Boy
3. NES
2. SNES
1. Wii



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TheLastStarFighter said:
Ah, young Salnax, it's obvious you are judging the launch of SNES through the lense of Wikipedia, and not as someone who actually experienced it. The system launched with SMW, F-Zero and Pilotwings, but for the next few months incredible new titles saw non-stop release. Before its first Christmas, SNES had:

-Super Castlevania 4
-Final Fantasy 4
-Super Gouls n' Ghosts
-Final Fight
-Actraiser
-Sim City
-Gradius III
-Madden
-Bases Loaded

...and many more. These are mostly exclusive or upgraded versions of these games and they were massive leaps over anything available on the market. There was no "launch games look like last-gen" talk. You put in F-Zero, you're mind was blown. You hear the music of FFIV or Castlevania IV and compare it to the bleeps and bloops of last gen or even the weak synthesizer of the Sega Genesis and it was like a whole new world.

The system was amazing, the games were many and impressive, the price was good and the system sold very well. It soon caught up to Genesis despite the 2-year head start. The launch was great with non-stop next-gen games, and they even had Zelda ready by April of the next year. Saying it was a poor launch is just uneducated.

Also, as stated above, the NES launched at a very expensive price. You're just wrong there. It also took a while to get going.

While most of ur post is true, its completely irrelevent. Launch=day of release, ur talking about launch window and beyond.



When the herd loses its way, the shepard must kill the bull that leads them astray.

PATRIOT7GAMING said:
Wii u is clearly the worst was suppose to have all these big games then all the silence starting appearing and then there were crickets

launch day did have alot of games, it was post launch that had horrible support. Day 1 it had Mario, Nintendo Land, ZombiU, Assassin's Creed, Call of Duty, Just Dance, Skylanders, Ninja Gaiden, Batman, Darksiders, Epic Mickey, FIFA, Madden, Mass Effect, ESPN Sports, NBA, Rabbids, Scribblenauts, Sing Party, Sonic Racing, Tekken, Tank Tank Tank, Transformers, Your Shape, Warriors Orochi, Wipeout.

Not the best line up but not horrible either, post launch is where they really messed up.



When the herd loses its way, the shepard must kill the bull that leads them astray.

SNES for me. It will always be Nintendo's greatest ever console. It had it all. First party, second party, third party, my party, and your party.

Wii's success was down to its broad appeal. It never had the awesome games to match the SNES.

How the mighty has fallen.



zorg1000 said:
TheLastStarFighter said:
Ah, young Salnax, it's obvious you are judging the launch of SNES through the lense of Wikipedia, and not as someone who actually experienced it. The system launched with SMW, F-Zero and Pilotwings, but for the next few months incredible new titles saw non-stop release. Before its first Christmas, SNES had:

-Super Castlevania 4
-Final Fantasy 4
-Super Gouls n' Ghosts
-Final Fight
-Actraiser
-Sim City
-Gradius III
-Madden
-Bases Loaded

...and many more. These are mostly exclusive or upgraded versions of these games and they were massive leaps over anything available on the market. There was no "launch games look like last-gen" talk. You put in F-Zero, you're mind was blown. You hear the music of FFIV or Castlevania IV and compare it to the bleeps and bloops of last gen or even the weak synthesizer of the Sega Genesis and it was like a whole new world.

The system was amazing, the games were many and impressive, the price was good and the system sold very well. It soon caught up to Genesis despite the 2-year head start. The launch was great with non-stop next-gen games, and they even had Zelda ready by April of the next year. Saying it was a poor launch is just uneducated.

Also, as stated above, the NES launched at a very expensive price. You're just wrong there. It also took a while to get going.

While most of ur post is true, its completely irrelevent. Launch=day of release, ur talking about launch window and beyond.

Not at all.  Launch = the initial release of a system.  We almost never say that is just one day.  If one system sold 500k on day one and 50k the rest of the month, but another system sold 300k day one but 2 million the rest of the month we wouldn't say system 1 had a better "launch".

Salnax later qualified his list by saying he was only including day 1 content.  I think that is a pointless conversation because it's not really looking at the debut of the system, only one 24 hour period.  In particular, SNES had new content coming out within days of the initial 3 titles and more AAA titles every week through to its first Christmas, and titles in every genre.  THAT is how you launch a system.



TheLastStarFighter said:
zorg1000 said:
TheLastStarFighter said:
Ah, young Salnax, it's obvious you are judging the launch of SNES through the lense of Wikipedia, and not as someone who actually experienced it. The system launched with SMW, F-Zero and Pilotwings, but for the next few months incredible new titles saw non-stop release. Before its first Christmas, SNES had:

-Super Castlevania 4
-Final Fantasy 4
-Super Gouls n' Ghosts
-Final Fight
-Actraiser
-Sim City
-Gradius III
-Madden
-Bases Loaded

...and many more. These are mostly exclusive or upgraded versions of these games and they were massive leaps over anything available on the market. There was no "launch games look like last-gen" talk. You put in F-Zero, you're mind was blown. You hear the music of FFIV or Castlevania IV and compare it to the bleeps and bloops of last gen or even the weak synthesizer of the Sega Genesis and it was like a whole new world.

The system was amazing, the games were many and impressive, the price was good and the system sold very well. It soon caught up to Genesis despite the 2-year head start. The launch was great with non-stop next-gen games, and they even had Zelda ready by April of the next year. Saying it was a poor launch is just uneducated.

Also, as stated above, the NES launched at a very expensive price. You're just wrong there. It also took a while to get going.

While most of ur post is true, its completely irrelevent. Launch=day of release, ur talking about launch window and beyond.

Not at all.  Launch = the initial release of a system.  We almost never say that is just one day.  If one system sold 500k on day one and 50k the rest of the month, but another system sold 300k day one but 2 million the rest of the month we wouldn't say system 1 had a better "launch".

Salnax later qualified his list by saying he was only including day 1 content.  I think that is a pointless conversation because it's not really looking at the debut of the system, only one 24 hour period.  In particular, SNES had new content coming out within days of the initial 3 titles and more AAA titles every week through to its first Christmas, and titles in every genre.  THAT is how you launch a system.

He made it pretty clear in the op that he was talking solely about day 1. And again u are talking about launch window.



When the herd loses its way, the shepard must kill the bull that leads them astray.