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Any thoughts on the net code and dedicated servers for Titanfall

Forums - Gaming Discussion - Any thoughts on the net code and dedicated servers for Titanfall

People in the beta seem to like the game but what about the net code and MS dedicated servers.  Are the servers making a difference within Titanfall and do multiplayer gamers feel its an advantage.



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Ive still had games with players lagging, there is no magic fix to see here, people with bad connections will still have bad lag.

They also want to stop shouting about how all the AI is done server side, cos they AI is moronic.

But the game is still really fun!



The guys i play with and me love that it doesnt have backwards lag like CoD and the hit detection is top notch unlike BF.

On the other side yeah ive seen lag a few times, but that is based off of internet connection of course. The main issue i can note from the game is the occasional FPS dips. Rare instances but has caused me to die a few times. Would like to see them get that fixed up.

I havent played it on PC but my friend says this isnt a problem on PC.



Xenostar said:
Ive still had games with players lagging, there is no magic fix to see here, people with bad connections will still have bad lag.

They also want to stop shouting about how all the AI is done server side, cos they AI is moronic.

But the game is still really fun!

I expect some lag because of the internet but what I am asking is how solid is the net code.  How long does it take to get into a game.  Someone mentioned hit detection which is another advantage of dedicated server.  No host advantage.  What is your ping to the server.  Since MS can spin up a server closer to your location, your ping should always be low and you should be matched with people who also have low ping for a better experience.  



I can say that my ping is about 50 and that seems quite common with people I'm playing with

From what I've seen, everything runs well and there aren't major lag issues with hit detection and stuff. Getting into a game is fine

But I'm paying on PC, so given that the servers are what the Xbox Live money is paying for, I don't know if I get dedicated servers and the power of the cloud!



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Machiavellian said:
Xenostar said:
Ive still had games with players lagging, there is no magic fix to see here, people with bad connections will still have bad lag.

They also want to stop shouting about how all the AI is done server side, cos they AI is moronic.

But the game is still really fun!

I expect some lag because of the internet but what I am asking is how solid is the net code.  How long does it take to get into a game.  Someone mentioned hit detection which is another advantage of dedicated server.  No host advantage.  What is your ping to the server.  Since MS can spin up a server closer to your location, your ping should always be low and you should be matched with people who also have low ping for a better experience.  

my pings been low in the 60-80 range.

You still see on kill cams your character shooting in a differnt direction to where you thought you did just like in COD, with dedicated servers yeah theres no host advantage, so it just feels like your playing COD not as the HOST.

Getting into games has never failed for me, so no issues there.

I have never been disconnected and the game has never crashed.

So nothing to complain about at all. But it doesnt feel any differnt to any other multiplayer game thats working as it should. 



Xenostar said:
Ive still had games with players lagging, there is no magic fix to see here, people with bad connections will still have bad lag.

They also want to stop shouting about how all the AI is done server side, cos they AI is moronic.

But the game is still really fun!

I have a ping of 11 (US EST) and while some players are lagging, at least the connection to the server is always good. I actually really like this and see a difference between Titanfall and COD.

AI being done on the server side saves up CPU and require less bandwith, so it is still good :) (even if they are really dumb, but this has nothing to do with dedicated servers or even the bandwith)



Imaginedvl said:
Xenostar said:
Ive still had games with players lagging, there is no magic fix to see here, people with bad connections will still have bad lag.

They also want to stop shouting about how all the AI is done server side, cos they AI is moronic.

But the game is still really fun!

I have a ping of 11 (US EST) and while some players are lagging, at least the connection to the server is always good. I actually really like this and see a difference between Titanfall and COD.

AI being done on the server side saves up CPU and require less bandwith, so it is still good :) (even if they are really dumb, but this has nothing to do with dedicated servers or even the bandwith)

But its dedicated servers so AI was always going to be done on the server, this is no differnt to how any games in the past work, the HOST always does the AI and if that host is a dedicated server then its a server. Its nothing new or special and should not be shouted about especially when its so dumb. 



I've had lots of trouble connecting to games, often disconnecting. My ping is usually decent, though, considering where I live (70-80 ms). Not sure about net lag but the game is really unoptimized, sometimes dropping 30 frames randomly. It doesn't matter  much if I lower the settings.



Haven't had lagg and have a ping between 25-30ms. Really great connections!