Mr Puggsly said:
Your argument is too black and white. For games where timing is crucial, that fraction of a second lag might be an issue. But for most games, its not a big deal. I beat several games using OnLive, a little lag does not cripple most games. Sony bought Gaikai because they know a little lag is tolerable for most games. Bear in mind cloud gaming has more lag. |
I'd say most games the lag is important in platformers, shooters, racers, fighters, etc. I don't see it being significant in games like turn-based/strategy RPGs. Also idk about onlive, I've never used it but I found this http://www.youtube.com/watch?v=o-zu9VHWb0w, input lag looks nonexistent, not anywhere close to this.