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Forums - Sales Discussion - How can Nintendo compete with the big dawgs?

How Rude of me, i'll answer your question in the title. No cuz Sony cant compete with Nintendo
M$ cant compete with something they dont have



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Metallicube said:
By returning to the philosophies that made NES/Wii successful, and abandon the "hardcore" or niche style of games they pursued with N64, Gamecube, and have returned to with the Wii U.


lol the nes was nothing like the wii, it was a traditional console, just like the the rest. the console market is tough cooki to crack, its just not about games, it's about marketing,  games, price, third party support and being fortunate, people can keep on saying be more like the wii, that way was seven years ago, what kind of new tech can nintendo come to grab the mainstream in 2017, you guys are asking way too much from nintendo, it just not as easy as you think to come with lighting in a bottle twice. look at dreamcast, great graphics and games for its time, introduced online gaming, amazing price, and still got crushed. image plays a huge role in this console market.



Nintendo can, as always, do their own thing and suceed, just keep the good games coming and it will be alright. Also, gimme Fatal Frame!



My grammar errors are justified by the fact that I am a brazilian living in Brazil. I am also very stupid.

gmcmen said:
Metallicube said:
By returning to the philosophies that made NES/Wii successful, and abandon the "hardcore" or niche style of games they pursued with N64, Gamecube, and have returned to with the Wii U.


lol the nes was nothing like the wii, it was a traditional console, just like the the rest. the console market is tough cooki to crack, its just not about games, it's about marketing,  games, price, third party support and being fortunate, people can keep on saying be more like the wii, that way was seven years ago, what kind of new tech can nintendo come to grab the mainstream in 2017, you guys are asking nintendo way too much, it just not as easy as you think to come with lighting in a bottle twice.


NES was almost EXACTLY like the Wii, they just happen to exist in different times..  Same exact philosophies with largely the same types of games; arcadey action games, sports titles, and overall games that were easy to pick up and play, yet often times hard to master; games that anyone could play without feeling overwhelmed. NES may seem "traditional" in the modern context, but back in the early 80s, it was considered anything but, just like the Wii.

First, let's look at the controllers:

Self explanatory.. Controllers aimed at the mass market, unintimiating, intuitive, and made it easy for the common person to pick up and play, without confusion.

The gaming philosophies, the landscape, and competition:

The NES was launched after the Atari crash, and the complex home computers such as the Commodore 64 and Amiga were considered the "hardcore" standard for gaming and seen as the prestigious gaming machines. The NES was viewed as a dumbed down, crappy console for "casual gamers" whereas the home computers had superior hardware, more complex games with more complex control schemes, and appealed to the "hardcore." Most people predicted its failure, as it could not survive in a decimated industry, and would get crushed by the more powerful home computers.

The Wii launched in 2006 when the industry was in decline, competing with the more complex Xbox 360 and PS3, which were considered the "hardcore" standard for gaming and seen as the prestigious gaming machines.  The Wii was viewed as a dumbed down, crappy console for "casual" gamers" whereas the PS3 and 360 had superior hardware, more complex games with more complex control schemes, and appealed to the "hardcore." Most people predicted its failure, as it could not survive in an industry in decline and increased competition, and would get crushed by the more powerful machines by Sony and MS.

The Games:

The NES launched with what would become its flagship franchise, Super Mario Brothers and Duck Hunt, simplistic sports games like Golf, Tennis, and Baseball, simple racing games like Excitebike, and got some old arcade ports like Donkey Kong, Pac Man, and Tetris . Over the years it would expand on this with even more arcade/action type games, some with greater complexity, like Mario 3, Metroid, Zelda, Contra, Castlevania, Double Dragon, Mega Man, etc..

The Wii launched with one of its flagship franchises, The Legend of Zelda: Twilight Princess, simplistic sports games like Wii Sports (which had *ahem*... Golf, Tennis, and Baseball), simple racing games like Excitetruck, and old ports like Call of Duty 3 (as well as a ton of retro ports with the virtual console). Over the years it would expand on this with even more arcade/action type games, some with greater complexity, like Mario Kart, Smash Brothers, Wii Play, Metroid Prime 3, Donkey Kong Country Returns, etc..

The Wii is the NES reincarnated.

The Wii U on the other hand is esentially a Gamecube reincarnated, disguised as a Wii (hence the Gamecube-like sales)

 

Funny how history repeats itself, isn't it? Basically, the audience and their tastes did not change, it was NINTENDO that changed. This is why I say they must return to their roots, because then they will return to this massive audience that awaits them. But until they do change, they will be doomed to mediocre, if not disasterous sales. Yet if they go back to their roots again, like they did with the Wii, the sky is the limit...



Two possible strategies (both can be pursued)

1) Focus on pre-teen market. Emphasize non-violence of games and also the local multiplayer allowing parents to play with their kids or the kids being able to play together, as opposed to the solitary online FPSs. An extreme commercial idea might be to have the worst caricature of a pre-teen CoD player screaming profanities and racial slurs and the multiple consoles that need to be bought for each child (or maybe each sibling is playing in their own rooms, even though they're next door).

2) Do a nostalgia campaign. A little bit similar to how Sony's targeting the "players". Emphasize the fact that new games just aren't good anymore and are about pretty graphics. Remind them about all those old school games they enjoyed. Then come out with new releases of Super Smash Bros, Zelda, etc.

Example commercial might be showing college guys in the 90s playing Super Smash Bros, them being bored today, and then all the old friends getting back together playing Smash Bros.

Or maybe pursue both. Gamer dad brings out the WiiU and his son's like "This is boring, I want to play CoD!" and then the dad goes "trust me, give this game a shot" and the two generations enjoy some old school Nintendo gameplay, together.



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toastboy44562 said:
Nearly as much as the 360, a 8 year old console that is still 399 for the Kinect 250 gig. It only outsold the PS4 because there is a shortage, haven't you read the other threads??

Everthing I said was factual. Wii U sales were down that week. I can't help it if they release a game and it sells better for a week or two. Sorry if I didn't respond to you now I get a lot of people that quote me. Musta missed you. Sorry I hurt your feelings <3

Nothing you said was factual. The Wii U sales were UP that week except in Japan, where it had sold 40,000 units in the previous week (meaning, except for the 3DS, it was easily the best-selling system that week in Japan, outselling the PS Vita by 42%). As for the comparison to 360, the age of the console is irrelevant. I particularly like, though, how you compare the Wii U to the most expensive 360 bundle (which comes with a much larger hard drive than the Wii U, Kinect, and three games), rather than the cheapest one (which is just $200).

Fact: the Wii U has been increasing in sales in the US for the last four weeks, from a low of 13,000 for the week ending 26th of October to almost 49,000 in the week ending 23rd of November. That's an increase of about 275% in the last four weeks. For comparison, the PS3 increased by about 100% in four weeks, while the 360 increased by about 99%. This comparison shows that Wii U sales are ramping up in a way that other systems are not. If you think it's about age, consider that the PS Vita increased by 77% and the 3DS increased by 39% in those four weeks. This is NOT an increase being caused by Christmas alone. It is an increase in Wii U demand in general, that isn't replicated with any other system that has been out for more than a week.

Fact: the Wii U has been increasing in sales in Europe for the last four weeks, from a low of 11,000 for the week ending 26th of October to a little over 31,000 in the week ending 23rd of November. That's an increase of about 180% in the last four weeks. For comparison, the PS3 increased by about 38% in four weeks, while the 360 increased by about 24%. This comparison shows that Wii U sales are ramping up in a way that other systems are not. If you think it's about age, consider that the PS Vita increased by 67% and the 3DS increased by 42% in those four weeks. This is NOT an increase being caused by Christmas alone. It is an increase in Wii U demand in general, that isn't replicated with any other system that has been out for more than a week.

Fact: In Japan, the Wii U saw a huge boost between the week ending the 27th of October and the week ending the 3rd of November, selling 2800 units in the former and nearly 40,000 in the latter. If we ignore this peak, and focus on the net change in the last four weeks, we find that the Wii U sales have increased by over 630% in the last four weeks. In this time, the PS3 sales rate has remained largely constant (less than 4% increase in 4 weeks), the 360 remains negligible (365 units sold last week), the PSV has increased by a little over 25% (huge spike in the week of the 17th of November notwithstanding), and the 3DS has trended down after a peak of nearly 230,000 in the week ending the 13th of October (although up in the last week). Japan doesn't have a "Christmas" sales period, so that can't explain it. But the big spike was due to the release of a new bundle with Wii Party U.

Therefore, we reach the final statement:

Fact: The Wii U is improving in sales in ALL regions, moreso than can be explained by "christmas", "big game release", or variations thereof.

 

And I'm wondering if English isn't your first language, because I quite clearly used the word "technically" with regards to Wii U outselling PS4. Anyone with a grade 6 level understanding of English can comprehend that this means that I don't consider it meaningful, but rather am only stating it for the purpose of completeness, because it's technically true.

I would like to state right now that the above is not in any way disparaging of the PS3, the 360, the 3DS, the Vita, or any other system. I use the comparisons only because they provide a convenient baseline for showing that the Wii U is increasing in sales week on week in a strong and consistent manner, indicating that it is anything BUT struggling right now. At the current rate, we can expect the Wii U to sell somewhere in the vicinity of 150,000-160,000 in the week ending the 30th of November, and easily over 200,000 for every week in December.

And the fact is, the Wii U is already competing more than adequately with the "big dawgs". It sold more weakly in 2013 because of a drought combined with uncertainty due to incomplete information regarding the competing consoles (plus inadequate advertising by Nintendo). Now that both consoles are out, and the drought is over, the Wii U will maintain a higher rate of sales. Much in the same way that the Xbox 360 struggled in its first year, but held its own against the PS3 (and ultimately the Wii, which launched massively).

If you're going to make "Nintendo is Dooooooomed" threads constantly, at least put in the effort to investigate deeper than "ahurr, Wii U sales decreased worldwide last week, so Wii U is dying".



Metallicube said:
gmcmen said:
Metallicube said:
By returning to the philosophies that made NES/Wii successful, and abandon the "hardcore" or niche style of games they pursued with N64, Gamecube, and have returned to with the Wii U.


lol the nes was nothing like the wii, it was a traditional console, just like the the rest. the console market is tough cooki to crack, its just not about games, it's about marketing,  games, price, third party support and being fortunate, people can keep on saying be more like the wii, that way was seven years ago, what kind of new tech can nintendo come to grab the mainstream in 2017, you guys are asking nintendo way too much, it just not as easy as you think to come with lighting in a bottle twice.


NES was almost EXACTLY like the Wii, they just happen to exist in different times..  Same exact philosophies with largely the same types of games; arcadey action games, sports titles, and overall games that were easy to pick up and play, yet often times hard to master; games that anyone could play without feeling overwhelmed. NES may seem "traditional" in the modern context, but back in the early 80s, it was considered anything but, just like the Wii.

First, let's look at the controllers:

Self explanatory.. Controllers aimed at the mass market, unintimiating, intuitive, and made it easy for the common person to pick up and play, without confusion.

The gaming philosophies, the landscape, and competition:

The NES was launched after the Atari crash, and the complex home computers such as the Commodore 64 and Amiga were considered the "hardcore" standard for gaming and seen as the prestigious gaming machines. The NES was viewed as a dumbed down, crappy console for "casual gamers" whereas the home computers had superior hardware, more complex games with more complex control schemes, and appealed to the "hardcore." Most people predicted its failure, as it could not survive in a decimated industry, and would get crushed by the more powerful home computers.

The Wii launched in 2006 when the industry was in decline, competing with the more complex Xbox 360 and PS3, which were considered the "hardcore" standard for gaming and seen as the prestigious gaming machines.  The Wii was viewed as a dumbed down, crappy console for "casual" gamers" whereas the PS3 and 360 had superior hardware, more complex games with more complex control schemes, and appealed to the "hardcore." Most people predicted its failure, as it could not survive in an industry in decline and increased competition, and would get crushed by the more powerful machines by Sony and MS.

The Games:

The NES launched with what would become its flagship franchise, Super Mario Brothers and Duck Hunt, simplistic sports games like Golf, Tennis, and Baseball, simple racing games like Excitebike, and got some old arcade ports like Donkey Kong, Pac Man, and Tetris . Over the years it would expand on this with even more arcade/action type games, some with greater complexity, like Mario 3, Metroid, Zelda, Contra, Castlevania, Double Dragon, Mega Man, etc..

The Wii launched with one of its flagship franchises, The Legend of Zelda: Twilight Princess, simplistic sports games like Wii Sports (which had *ahem*... Golf, Tennis, and Baseball), simple racing games like Excitetruck, and old ports like Call of Duty 3 (as well as a ton of retro ports with the virtual console). Over the years it would expand on this with even more arcade/action type games, some with greater complexity, like Mario Kart, Smash Brothers, Wii Play, Metroid Prime 3, Donkey Kong Country Returns, etc..

The Wii is the NES reincarnated.

The Wii U on the other hand is esentially a Gamecube reincarnated, disguised as a Wii (hence the Gamecube-like sales)

 

Funny how history repeats itself, isn't it? Basically, the audience and their tastes did not change, it was NINTENDO that changed. This is why I say they must return to their roots, because then they will return to this massive audience that awaits them. But until they do change, they will be doomed to mediocre, if not disasterous sales. Yet if they go back to their roots again, like they did with the Wii, the sky is the limit...

the nintendo controller was the most advanced for its time, the graphics were the best, and it had plenty of  games, your making no sense, nintendo console was a traditional console by all means, so was every single nintendo console before it , the wii is nothing like the nes, mario was the most advanced game for that time.



I lost it when you said Nintendo doesn't have any games that can sell more systems than TItanfall (Which has sold 0 systems so far), or inFamous (Which was never a big system seller).  You really need to learn more about NIntendo before making these constant hate threads.



Aielyn said:
toastboy44562 said:
Nearly as much as the 360, a 8 year old console that is still 399 for the Kinect 250 gig. It only outsold the PS4 because there is a shortage, haven't you read the other threads??

Everthing I said was factual. Wii U sales were down that week. I can't help it if they release a game and it sells better for a week or two. Sorry if I didn't respond to you now I get a lot of people that quote me. Musta missed you. Sorry I hurt your feelings <3

Nothing you said was factual. The Wii U sales were UP that week except in Japan, where it had sold 40,000 units in the previous week (meaning, except for the 3DS, it was easily the best-selling system that week in Japan, outselling the PS Vita by 42%). As for the comparison to 360, the age of the console is irrelevant. I particularly like, though, how you compare the Wii U to the most expensive 360 bundle (which comes with a much larger hard drive than the Wii U, Kinect, and three games), rather than the cheapest one (which is just $200).

Fact: the Wii U has been increasing in sales in the US for the last four weeks, from a low of 13,000 for the week ending 26th of October to almost 49,000 in the week ending 23rd of November. That's an increase of about 275% in the last four weeks. For comparison, the PS3 increased by about 100% in four weeks, while the 360 increased by about 99%. This comparison shows that Wii U sales are ramping up in a way that other systems are not. If you think it's about age, consider that the PS Vita increased by 77% and the 3DS increased by 39% in those four weeks. This is NOT an increase being caused by Christmas alone. It is an increase in Wii U demand in general, that isn't replicated with any other system that has been out for more than a week.

Fact: the Wii U has been increasing in sales in Europe for the last four weeks, from a low of 11,000 for the week ending 26th of October to a little over 31,000 in the week ending 23rd of November. That's an increase of about 180% in the last four weeks. For comparison, the PS3 increased by about 38% in four weeks, while the 360 increased by about 24%. This comparison shows that Wii U sales are ramping up in a way that other systems are not. If you think it's about age, consider that the PS Vita increased by 67% and the 3DS increased by 42% in those four weeks. This is NOT an increase being caused by Christmas alone. It is an increase in Wii U demand in general, that isn't replicated with any other system that has been out for more than a week.

Fact: In Japan, the Wii U saw a huge boost between the week ending the 27th of October and the week ending the 3rd of November, selling 2800 units in the former and nearly 40,000 in the latter. If we ignore this peak, and focus on the net change in the last four weeks, we find that the Wii U sales have increased by over 630% in the last four weeks. In this time, the PS3 sales rate has remained largely constant (less than 4% increase in 4 weeks), the 360 remains negligible (365 units sold last week), the PSV has increased by a little over 25% (huge spike in the week of the 17th of November notwithstanding), and the 3DS has trended down after a peak of nearly 230,000 in the week ending the 13th of October (although up in the last week). Japan doesn't have a "Christmas" sales period, so that can't explain it. But the big spike was due to the release of a new bundle with Wii Party U.

Therefore, we reach the final statement:

Fact: The Wii U is improving in sales in ALL regions, moreso than can be explained by "christmas", "big game release", or variations thereof.

 

And I'm wondering if English isn't your first language, because I quite clearly used the word "technically" with regards to Wii U outselling PS4. Anyone with a grade 6 level understanding of English can comprehend that this means that I don't consider it meaningful, but rather am only stating it for the purpose of completeness, because it's technically true.

I would like to state right now that the above is not in any way disparaging of the PS3, the 360, the 3DS, the Vita, or any other system. I use the comparisons only because they provide a convenient baseline for showing that the Wii U is increasing in sales week on week in a strong and consistent manner, indicating that it is anything BUT struggling right now. At the current rate, we can expect the Wii U to sell somewhere in the vicinity of 150,000-160,000 in the week ending the 30th of November, and easily over 200,000 for every week in December.

And the fact is, the Wii U is already competing more than adequately with the "big dawgs". It sold more weakly in 2013 because of a drought combined with uncertainty due to incomplete information regarding the competing consoles (plus inadequate advertising by Nintendo). Now that both consoles are out, and the drought is over, the Wii U will maintain a higher rate of sales. Much in the same way that the Xbox 360 struggled in its first year, but held its own against the PS3 (and ultimately the Wii, which launched massively).

If you're going to make "Nintendo is Dooooooomed" threads constantly, at least put in the effort to investigate deeper than "ahurr, Wii U sales decreased worldwide last week, so Wii U is dying".

none of those are facts vgchartz has been so off with its numbers it laughable, last month they had wiiu at 87k, when it sold 51k in the npd and to say the wiiu is not struggling is delusional, it's traking a million behind gamecube, and tracking behind the dreamcast and thats with a 2d mario and 3d mario out.



gmcmen said:
Aielyn said:
toastboy44562 said:
Nearly as much as the 360, a 8 year old console that is still 399 for the Kinect 250 gig. It only outsold the PS4 because there is a shortage, haven't you read the other threads??

Everthing I said was factual. Wii U sales were down that week. I can't help it if they release a game and it sells better for a week or two. Sorry if I didn't respond to you now I get a lot of people that quote me. Musta missed you. Sorry I hurt your feelings <3

Nothing you said was factual. The Wii U sales were UP that week except in Japan, where it had sold 40,000 units in the previous week (meaning, except for the 3DS, it was easily the best-selling system that week in Japan, outselling the PS Vita by 42%). As for the comparison to 360, the age of the console is irrelevant. I particularly like, though, how you compare the Wii U to the most expensive 360 bundle (which comes with a much larger hard drive than the Wii U, Kinect, and three games), rather than the cheapest one (which is just $200).

Fact: the Wii U has been increasing in sales in the US for the last four weeks, from a low of 13,000 for the week ending 26th of October to almost 49,000 in the week ending 23rd of November. That's an increase of about 275% in the last four weeks. For comparison, the PS3 increased by about 100% in four weeks, while the 360 increased by about 99%. This comparison shows that Wii U sales are ramping up in a way that other systems are not. If you think it's about age, consider that the PS Vita increased by 77% and the 3DS increased by 39% in those four weeks. This is NOT an increase being caused by Christmas alone. It is an increase in Wii U demand in general, that isn't replicated with any other system that has been out for more than a week.

Fact: the Wii U has been increasing in sales in Europe for the last four weeks, from a low of 11,000 for the week ending 26th of October to a little over 31,000 in the week ending 23rd of November. That's an increase of about 180% in the last four weeks. For comparison, the PS3 increased by about 38% in four weeks, while the 360 increased by about 24%. This comparison shows that Wii U sales are ramping up in a way that other systems are not. If you think it's about age, consider that the PS Vita increased by 67% and the 3DS increased by 42% in those four weeks. This is NOT an increase being caused by Christmas alone. It is an increase in Wii U demand in general, that isn't replicated with any other system that has been out for more than a week.

Fact: In Japan, the Wii U saw a huge boost between the week ending the 27th of October and the week ending the 3rd of November, selling 2800 units in the former and nearly 40,000 in the latter. If we ignore this peak, and focus on the net change in the last four weeks, we find that the Wii U sales have increased by over 630% in the last four weeks. In this time, the PS3 sales rate has remained largely constant (less than 4% increase in 4 weeks), the 360 remains negligible (365 units sold last week), the PSV has increased by a little over 25% (huge spike in the week of the 17th of November notwithstanding), and the 3DS has trended down after a peak of nearly 230,000 in the week ending the 13th of October (although up in the last week). Japan doesn't have a "Christmas" sales period, so that can't explain it. But the big spike was due to the release of a new bundle with Wii Party U.

Therefore, we reach the final statement:

Fact: The Wii U is improving in sales in ALL regions, moreso than can be explained by "christmas", "big game release", or variations thereof.

 

And I'm wondering if English isn't your first language, because I quite clearly used the word "technically" with regards to Wii U outselling PS4. Anyone with a grade 6 level understanding of English can comprehend that this means that I don't consider it meaningful, but rather am only stating it for the purpose of completeness, because it's technically true.

I would like to state right now that the above is not in any way disparaging of the PS3, the 360, the 3DS, the Vita, or any other system. I use the comparisons only because they provide a convenient baseline for showing that the Wii U is increasing in sales week on week in a strong and consistent manner, indicating that it is anything BUT struggling right now. At the current rate, we can expect the Wii U to sell somewhere in the vicinity of 150,000-160,000 in the week ending the 30th of November, and easily over 200,000 for every week in December.

And the fact is, the Wii U is already competing more than adequately with the "big dawgs". It sold more weakly in 2013 because of a drought combined with uncertainty due to incomplete information regarding the competing consoles (plus inadequate advertising by Nintendo). Now that both consoles are out, and the drought is over, the Wii U will maintain a higher rate of sales. Much in the same way that the Xbox 360 struggled in its first year, but held its own against the PS3 (and ultimately the Wii, which launched massively).

If you're going to make "Nintendo is Dooooooomed" threads constantly, at least put in the effort to investigate deeper than "ahurr, Wii U sales decreased worldwide last week, so Wii U is dying".

none of those are facts vgchartz has been so off with its numbers it laughable, last month they had wiiu at 87k, when it sold 51k in the npd.

right on!