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Forums - Nintendo Discussion - NintenDomination - Sorry VGC, But Your Thread Is In Another Castle

 

Rate Conegamer's Reign

10 81 70.43%
 
9 4 3.48%
 
8 2 1.74%
 
7 3 2.61%
 
6 0 0%
 
5 1 0.87%
 
4 0 0%
 
3 0 0%
 
2 1 0.87%
 
1 8 6.96%
 
Total:100
RealGamingExpert said:
Conegamer said:

We all miss the Flye times

I voted for FlamingWeazel btw.

Why would you even do that RGE. I thought we had something special after that tape.

*uploads to YouTube*



 

Here lies the dearly departed Nintendomination Thread.

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Conegamer said:
WhiteEaglePL said:
Are DLC tracks included in the Tourney?

They would be if everyone had the DLC

*glares*

b00moscone bought the DLC with Club Nintendo stars, did someone else have no DLC?



Keeping my vote/s annonymoose.



episteme said:
Conegamer said:

They would be if everyone had the DLC

*glares*

b00moscone bought the DLC with Club Nintendo stars, did someone else have no DLC?

Well we could try it I suppose. 



 

Here lies the dearly departed Nintendomination Thread.

If there's DLC, the only DLC stages I will choose are Mute City, Dragon Thing and Hyrule Town.



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WhiteEaglePL said:
If there's DLC, the only DLC stages I will choose are Mute City, Dragon Thing and Hyrule Town.

What's wrong with ExciteBike Arena?



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
WhiteEaglePL said:
If there's DLC, the only DLC stages I will choose are Mute City, Dragon Thing and Hyrule Town.

What's wrong with ExciteBike Arena?


Nothing. Just not one of my favourites from the DLC, and I want to play the normal courses now. Playing the DLC cups like 15+ times in a row is nauseating. 



Conegamer said:
WhiteEaglePL said:
If there's DLC, the only DLC stages I will choose are Mute City, Dragon Thing and Hyrule Town.

What's wrong with ExciteBike Arena?

It's the worst Mario Kart track of all time... Purely luck-based.



episteme said:
Conegamer said:

What's wrong with Baby Park?

It's the worst Mario Kart track of all time... 

Fixed. ;)



Captain_Yuri said:
DélioPT said:


 

And look, the price didn't change its faith! Neither did it with the GC! Why? Because third party games are more important than its price which = it not being a mass market product

Sony's strategy was to give the third party what they wanted in terms of hardware... Something that Nintendo failed to do and Sega butchered their systems before hand as well as the hardware for the Saturn was bad compared to both the n64 and ps1... It was a 2d based system, which was rushed out with some wonky 3d capabilities and it was very hard to develop for... You should stop trying to state things without doing research yourself... I am not your teacher to the video games industry and why things happened the way they happened... Google is there, do the research yourself... Sega made horrible mistakes that made it difficult to be viable. It had nothing to do with the brand

Porting old GTA to the wii wouldn't have helped because it was already out for older consoles... Where as iOS/Android never had it and on top of that, it gave GTA access to over 1 billion devices... Do you really need me to state the obvious?

That is not how it works... Yes, the hardware itself gets finalized a couple of years before but the thing is that the CPU, GPU and RAM was hugely different. The CPU wasn't even Amd and the developers wanted x86 instead Nintendo gave them PowerPC... And not to mention, Nintendo was going for the gamepad... They could have had it similar to the ps4/x1 if they didn't have the gamepad. Again, if you don't know what you are talking about, don't just say things for the sake of saying it cause it makes your arguements look stupid

How is it not a decisive factor? You have these consoles (ps3/360) with 160 million combined sales + PC that get the games with all the content which = full experience where as you get a "next gen" console without the content which = not the full experience. Cod is an online game and its DLC is very important to its online experience. Majority of the people do by Cod DLC... Thats one of the major components of the game... This was a stupid argument and again, don't state things that you don't know

Why do you make me repeat myself? The n64/GC had cavaits... They failed cause they didn't give the third parties what they wanted... Yes, those systems were the most powerful but they had major issues that prevented them from being a success. Nintendo-core-fan is becoming less and less in terms of userbase and your Fusion concept won't change that because people aren't interested in Nintendo games or Nintendo developed games anymore. Most people are more interested in thid party games which has been proven by generations. Nintendo will succeed if they can do a third party + first party combo by listening to third parties for once

Again, you have no idea what you are talking about when it comes to hardware or how the industry works. I already explained why it wouldn't work many times and why Nintendo's methods were flawed.

It really doesn't work like that... Don't use your imagination of what potentially could be in order to try and prove ur things. Use facts... Those games don't target the Nintendo fans and they specially don't target the 3ds fans hence why it wouldnt have changed much... I don't know why do you keep on saying the samethings over and over again so I won't really repeat myself. If you really want to make a fool out of yourself by repeating the same things over and over again without any actual evidence or any legit reason as to why those would work outside the same reasons you have already stated which I have gave plenty of reasons why it would fail, then there is no point

You can't have third party games without a hardware thats powerful enough to compliment the ps5/x2 and hardware isn't run by magic and nor does Nintendo or the industry. More Nintendo developed games won't get more people to come to the Nintendo eco system and they will simply just by one platform and not the other and third parties won't see any interest int he console

Nintendo is doomed if they try your ideas cause your arguements are heavily flawed... A idea that works doesn't have this many flaws and what ifs and this and thats... Nintendo will only succeed if they embrace third parties. Not if they do their own thing just with more games

With this, what will end up happening is they will butcher the console market cause the people will simply buy the handheld space and then they will lose a major source of revenue and they will exit the console space entirely and compete with Smartphones which are arguably worse

Here is an idea. If you can't come up with better arguements, then don't reply... Instead of saying the same things over and over again because you have no other arguements, just don't reply at all... Do yourself this favor and avoid further embarrassment becaue you have no idea what you are talking about when it comes to the hardware or software or how the industry works when it comes to these things. You don't even know the history of video games and how it all played out considering that Saturn arguement you made

The fact that you don't know most of the basics makes your arguements significantly less valid and makes you lose your "credibility" in this site

"Sony's strategy was to give the third party what they wanted in terms of hardware... Something that Nintendo failed to do and Sega butchered their systems before hand as well as the hardware for the Saturn was bad compared to both the n64 and ps1..."
If you think that was the only thing To Sony's strategy then you are mistaken.
You keep looking at this just through the eyes of 3rd parties. To, giving 3rd parties exactly what they want is the only solution, yet you forget that those who support the systems and buy the things are consumers.
They didn't care if N64 had cartridges, if GC had mini-DVDs, if Wii U has a different architecture. In the grand scheme of things, the mass market just doesn't care.
That's why, even by your point of view, PS2 still won by a lanslide. Did 3rd parties cared that it was the less powerful, more complicated to develop system? No. Why? Because they knew that consumers wanted it and they wanted their type of games. That's why they supported PS2 in the first place.
And the same thing goes for PS3: more expensive, HARD to develop for, yet still highly supported by 3rd parties.

Just look at the difference between XB1 and PS4. Do you really believe that what Sony or MS gave to 3rd parties, is dictating PS4's amazing victory? No.
It is Sony marketing strategy that's doing wonders. Just like in the PS1 and PS2 days.
Of course, MS' mistakes helped too!

Speaking of DLC, the other day i read an article  - don't know where . that implied that about 10% buy DLC.
This article from 2010, by NPD, says that only 6% buy DLC for their games. http://www.gamespot.com/articles/only-6-of-consumers-buy-console-dlc-npd/1100-6279895/
The 10%, if true, and not just an assumption, does spell growth but still don't make it a decisive factor.
I couldn't find an article that showed what's the attach ratio.

"It really doesn't work like that... Don't use your imagination of what potentially could be in order to try and prove ur things. Use facts..."
When i used the term potential i'm not speaking of a possibility, i'm speaking of actual consumers.
Instead of having 10M potential users on Wii U and 50M potential users on 3DS, you have 57M potential users on a single ecosystem. They are there, but they are seen as potential.
And that's exactly why Fusion is a more attractive proposition for 3rd parties. They know that if they bring their games to it, they have consumers who would be willing to buy them if released on their system of choice (handheld or home console), but wouldn't buy an extra console just for that game.

"You can't have third party games without a hardware thats powerful enough to compliment the ps5/x2"
The most powerful has never won the most 3rd party support. And PS4 might have so far the most support, but it's got nothing to do with it's HW.
Support comes from what 3rd parties see in a console's market: "Where as iOS/Android never had it and on top of that, it gave GTA access to over 1 billion devices" - Kinda what you just said.
Oh, and being out on a previous generation didn't stop RE4 from selling a million units on Wii. And creation of a blue ocean would also mean new customers. A lot of them.

If you expect to see Nintendo's fortunes drastically improve because they decide to become a Sony or MS clone, then you are setting yourself up for disappointment.
If Nintendo games aren't what the market wants, than how Nintendo set itself apart and convince gamers to leave their already brands of choice, online communities and what they gathered in their accounts? Sony and MS set themselves apart because, besides 3rd party games, they make 3rd party like games, too.
And if Nintendo striked better deals, so would MS and Sony - probably even better ones seeing as the market already has their backs.

If Nintendo can't attract consumers with the type of games they like, etc., they will never show 3rd parties they have a market for them. It's not the other way around. Especially when the mass market no longer sees Nintendo games as the most desirable.