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Forums - Microsoft Discussion - So, Xbox One Will Mostly Be a 720p-900p System

Damnyouall said:
Dark_Feanor said:
It amazes me how they talk about Titanfall, as it the PS4 version, that no one has ever seem, will be a divine gift they could wait on or two eyers.

I assume you know that Titan Fall is getting a simultaneous release on PC in March 2014, which depending on your specs will look and run much better than on Xbone?


Depending on your specs, the game can also look and run much worse than on Xbox One.



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Still hyped for the Xbox One, personally. Looks like it will be awesome.



Yeah what is with sonygaf. I mean neogaf.

the last few says they have desperately tried to find something that matches ryse visual fidelity. They even tried to promote call of duty ghosts as amazing graphics. That site is becoming more laughable by the second.

call of duty ghosts amazing graphics. Hahahahahaha.

cboat. Rofl.

c the boat sinking? . Lol



kowenicki said:
bananaking21 said:
kowenicki said:
bananaking21 said:
kowenicki said:
Xenostar said:

It has Killzone now?


I hope not, way too claustrophobic and linear for me.

No.. it has Ryse and Forza.  Thanks.

this just proves you havent seen any of the new gameplay since E3. 

Maybe.  But when you are turned off a series its hard to turn it back on, the camera always seems to be a very narrow field of view to me.  Now go and pick up on the guy saying Ryse is all QTE for the same thing.

I still think Ryse is the best looking game coming.

your trying very hard to bait people today, its pretty obvious just so you know.

and of course you do, because you havent seen killzone. i dont really care what you think, but just know its pretty obvious that your claim here has no legs to stand on as its clear you have turned a blind eye and havent seen any new photage of killzone. 

FYI i have always stated that ryse does look like a fun game, my only concerns have been that Crytek are the devs, and i have little to no faith in them after playing crysis 2. of course you would rather try bait people than try have a discussion. 

Im baitng someone by saying I dont like a game?

If you say so.

I have turned a blind eye though you are right.  Perhpas it is now more open and has a wider angle of view.  In which case, thats good.

Ryse is still the best looking launch game though.,  Absolutely no doubt about it.

i still have doubts, theyve only shown cutscenes in latest videos, which can appear better than actual gameplay, see Uncharted or God of war. 

Say again its 3-4 weeks till these consoles are out and we have seen no new in game footage for any of the launch games really, bar KZ. 



kowenicki said:
Xenostar said:
kowenicki said:
bananaking21 said:
kowenicki said:
Xenostar said:

It has Killzone now?


I hope not, way too claustrophobic and linear for me.

No.. it has Ryse and Forza.  Thanks.

this just proves you havent seen any of the new gameplay since E3. 

Maybe.  But when you are turned off a series its hard to turn it back on, the camera always seems to be a very narrow field of view to me.  Now go and pick up on the guy saying Ryse is all QTE for the same thing.

I still think Ryse is the best looking game coming.

Genuine question, have Crytek show anything so suggest its not the QTE fest it was at E3, is there at least the possibility to die now, or can you really still win by not pressing anything at all like at E3?


I think you are confusing it with another recent game....

 

Ryse: Son of Rome looks beautiful and feels slick. It may just be one of the Xbox One's "killer apps".

 

Tucked away behind the closed curtains of the "Adults-Only" section at Microsoft's Tokyo Game Show booth was a new playable demo of Crytek's upcoming Roman-tastic action RPG: Ryse: Son of Rome. I got a chance to try out a co-op arena survival scenario, playing together with a Microsoft rep who was much better at the game than I.

 

You may recall that in my Deep Down preview earlier this week, I described the combat as "clunky". Thankfully, there's none of that to be had in Ryse, as combos flowed naturally, the control scheme felt great, and the combat was nice and smooth.

 

The simple light attack, light attack, heavy attack combo that is present in just about every action RPG ever served me quite well, but I was able to easily experiment with dodges, blocks, and special attacks to vary up the combat. Pulling off combos feels good, and rewarding, without being overly punishing if you mess up. Anyone who has ever played God of War will feel right at home.

 

The quizzical "quick-time-events-that-aren't-really-quick-time-events" we saw last time we checked out the game were notably absent. Instead, when an enemy is ready to be finished, a skull appears above his head. Pressing any button while next to him initiates a finishing move.

 

Playing in co-op reminds me of another "of war" game: Gears of War. When your partner is downed, you have to run over and help him back up, and in the scenario I played, there were several mini-boss enemies that are much easier to take down if you work in tandem (one player distracts him while the other attacks). There didn't appear to be any co-op specific special moves, but some of the regular special moves (such as the AoE stun) work great when you have a partner.

 

If Crytek are known for one thing, it's making absolutely beautiful games, and Ryse is no exception. I confirmed that it was actually running on an Xbox One (as the Titanfall guys made the rather cheeky decision to be running the PC version at TGS), and was blown away by how beautiful the world was. Not only that, the little things, such as blood splatter and these beautiful "meaty" sound effects really helped paint a clear picture of the world around you.

 

The arena demo was a great way to showpiece the strong points of the game: its combat and its visuals, rather than the somewhat weak story that was showcased in the earlier demo. Enemies felt distinct, you were given a lot of toys to play with, and the "boss battle" I experienced was challenging, but not frustrating. At the end of the demo, I hungered for more, which is definitely a good sign. I was quite thoroughly entertained.

Read more at  http://www.escapistmagazine.com/news/view/128035-Ryse-Son-of-Rome-Hands-On-Preview-Are-You-Not-Entertained#UgMkJMQxVjmB844q.99


im not at E3 many people that got hands on said even if they didnt press a button they still won the quick times. Crytek even talked about it saying hitting the quick times got you more grusome kills.



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Panama said:

Weren't like 90% of his E3 predictions true? That's kind of why they listen to him as though he's a god.

Indeed they were, and not just his e3 stuff; CBOAT has been leaking mostly correct information for nearly a decade. But the denial is strong n some people.



"Well certainly with the Xbox 360, we had some challenges at the launch. Once we identified that we took control of it. We wanted to do it right by our customers. Our customers are very important to us." -Larry "Major Nelson" Hryb (10/2013). Note: RRoD was fixed with the Jasper-revision 3 years after the launch of 360

"People don't pay attention to a lot of the details."-Yusuf Mehdi explaining why Xbone DRM scheme would succeed

"Fortunately we have a product for people who aren't able to get some form of connectivity; it's called Xbox 360,”-Don Mattrick

"The region locking of the 3DS wasn't done for profits on games"-MDMAlliance

Flame bait/troll thread if there ever was one. Not to mention it is based off of old info that is highly flawed. Reported. Enjoy your vacation Damnyouall!

~ Mod Edit ~

This user was warned by TruckOSaurus for this post.



nightsurge said:
Flame bait/troll thread if there ever was one. Not to mention it is based off of old info that is highly flawed. Reported. Enjoy your vacation Damnyouall!

That's not how it works. Reporting facts =/= flamebait. Nice try to shut down the discussion, though.



"Well certainly with the Xbox 360, we had some challenges at the launch. Once we identified that we took control of it. We wanted to do it right by our customers. Our customers are very important to us." -Larry "Major Nelson" Hryb (10/2013). Note: RRoD was fixed with the Jasper-revision 3 years after the launch of 360

"People don't pay attention to a lot of the details."-Yusuf Mehdi explaining why Xbone DRM scheme would succeed

"Fortunately we have a product for people who aren't able to get some form of connectivity; it's called Xbox 360,”-Don Mattrick

"The region locking of the 3DS wasn't done for profits on games"-MDMAlliance

RolStoppable said:
Sounds like a river in Egypt?


Da Nile. And yes, there's a lot of that going around at the moment.



"Well certainly with the Xbox 360, we had some challenges at the launch. Once we identified that we took control of it. We wanted to do it right by our customers. Our customers are very important to us." -Larry "Major Nelson" Hryb (10/2013). Note: RRoD was fixed with the Jasper-revision 3 years after the launch of 360

"People don't pay attention to a lot of the details."-Yusuf Mehdi explaining why Xbone DRM scheme would succeed

"Fortunately we have a product for people who aren't able to get some form of connectivity; it's called Xbox 360,”-Don Mattrick

"The region locking of the 3DS wasn't done for profits on games"-MDMAlliance

Damnyouall said:
walsufnir said:
Damnyouall said:
bananaking21 said:
kowenicki said:
Xenostar said:

It has Killzone now?


I hope not, way too claustrophobic and linear for me.

No.. it has Ryse and Forza.  Thanks.

this just proves you havent seen any of the new gameplay since E3. 

kowenicki: Living a life with blinders.


Hmm, after reading some of your replies (well, the op with the specs-list which I saw at least a few thousand times should've been a strong hint) I feel that this thread is more a flamebait than anything else.

Pointing out reality isn't "flame-bait", unless said reality offends you. In which case you should seek professional help.


There is a big difference in what one says and how he does so. And looking at this thread my analysis seems to be very true for everything I wrote.