DanneSandin said: I've heard two very different things about the cost of next gen development; it's either going to cost A LOT more OR it'll be as "cheap" as, or cheaper than this gen. which one is it? aaaand have ur wife had an account here before? |
To produce games, the time saved working with more coherant systems saves you money and time, but handling the creation of assets to match the increase costs more - we wont know truly if game development costs more or less for at least a year or two, as everyone is still in the stage of porting over their processes, developing or porting engines, and getting to grips with the new software, its only when a game is started, developed and pushed to retail, when we are familiar with the whole process with the hardware, that we can straight up say if the cost is higher or lower.
Also, you already know my wife.
m0ney said: Do you think devs will keep concentrating on grafix more than gameplay even more next gen thus making me want to keep playing PS2 games. |
The graphics versus gameplay discussion has much less to do with actual hardware and much more to do with saturation of existing game genres and storyline, when a unique game is created its less about graphics and more about gameplay, when a new game in a series, or a game from a popular genre is developed, especially for new hardware, the most notable advancement potential buyers see is not the gameplay, they will not get to grips with that till they play the demo or the final game, its the graphics, so many publishers and developers focus on graphics because ultimately thats what draws in the money.
I feel for Nintendo this is why their games are often seen as being more about the gameplay than the fun - they have established franchises that litterally sell themselves, so they do not have to worry about reaching the wallet of potential purchasers like third party and non-nintendo first party developers do.
You will note that some of the most playable games on consoles today, are games that are unique, or have successful franchises, because in both instances there has been less pressure to push a visually appealing product, resulting in more focus on the gameplay mechanics - sadly this trend isnt ever going to change, people just focus on it much more when a new console generation comes around - it has however been the case since the first consoles and always will be.