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Forums - Nintendo Discussion - Shin'en: If you can't make great looking games on Wii U, it's not the hardware's fault

People did wonder if Mario Kart 8 even ran on a WiiU after seeing it in action at Gamescom. It looked that good. This article seems to kinda explain why.



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Mr Khan said:
It is wild that, almost a year after the hardware releases, developers are not allowed to detail the GPU. There's a difference between Nintendo not trumpeting the system's specs and forbidding others to do so. What do they gain from that opacity?


the reason is  nintendo is embarrassed  to show there specs , its a 160 sp gpu, and nintendo wants to keep it a secret, no other company hides there specs like nintendo, and nintendo only started hiding there specs, with the wii brand, and the reason is, because the specs are embarrasing compared to the competition



i think someone is hoping Nintendo gives them a big IP to work on.

They done a decent job so far so why not lol.



 

 

ninjablade said:
Mr Khan said:
It is wild that, almost a year after the hardware releases, developers are not allowed to detail the GPU. There's a difference between Nintendo not trumpeting the system's specs and forbidding others to do so. What do they gain from that opacity?


the reason is  nintendo is embarrassed  to show there specs , its a 160 sp gpu, and nintendo wants to keep it a secret, no other company hides there specs like nintendo, and nintendo only started hiding there specs, with the wii brand, and the reason is, because the specs are embarrasing compared to the competition

I knew you were bound to show up eventually, because any time there's a thread about a Nintendo product and hardware power... you have something to say.  Don't you have anything better to do?



cbarroso09 said:
Mr Khan said:
It is wild that, almost a year after the hardware releases, developers are not allowed to detail the GPU. There's a difference between Nintendo not trumpeting the system's specs and forbidding others to do so. What do they gain from that opacity?


if you take a look at what they have done with the GPU and CPU inside the Wii U, they have a lot to hide from not only the public and publishers, but mostly from the other companies. Even though Wii U is backward compatible it doesn't have a separated Wii chip inside. The equivalent of it is embeded on the Wii U GPU itself allowing it to be used for both the Wii and Wii U games. Who knows what else does it have. Nintendo has spent too much money and time trying to do those kind of things that are different from any other architecture seen before that they just decided to keep it on the shadow. It is more a bussiness strategy than any other thing. Besides, developers can see all of those things by themselves by just talking their moment with the hardware, but of course they are thinking on making one game alone for the console, so they really don't care how the game performs. Also, they rarely deliver a game without need of patches. I am talking about big third party publishers. 


I doubt there is any fixed Wii TEV functions in the Wii U GPU since those can be done with emulation mode on the actual Wii U GPU as the TEV is so much weaker compared to the Wii U GPU anyways, hurray to programmable shaders! The functions they had to keep was the CPU compatibility to run the code smoothly so they kept the same base CPU config for better I/O compatibility for BC and added more to it(higher clock rate, 2 more cores, more cache etc.) That's how I'd do it anyways.

As far as Shin'en goes, they are not saying anything new on that front, we already know the eDRAM is fast, bigger than 360, and much more efficient in design compared to 7th gen consoles at a good fraction on power usage. I just don't understand why some people are so quick to jump to conclusions about it's power when the SDK is still so young, it's not like we won't run into the same issues with the new consoles coming out. Things will only get better over time, at the very least on first party projects lol.



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MDMAlliance said:
ninjablade said:
Mr Khan said:
It is wild that, almost a year after the hardware releases, developers are not allowed to detail the GPU. There's a difference between Nintendo not trumpeting the system's specs and forbidding others to do so. What do they gain from that opacity?


the reason is  nintendo is embarrassed  to show there specs , its a 160 sp gpu, and nintendo wants to keep it a secret, no other company hides there specs like nintendo, and nintendo only started hiding there specs, with the wii brand, and the reason is, because the specs are embarrasing compared to the competition

I knew you were bound to show up eventually, because any time there's a thread about a Nintendo product and hardware power... you have something to say.  Don't you have anything better to do?


No, he talks shit all day about things he doesn't understand and quotes speculations instead of confirmed sources, we've covered that many times already. Just keep in mind that if you ignore something long enough, maybe it'd get bored and go away.



MDMAlliance said:
ninjablade said:
Mr Khan said:
It is wild that, almost a year after the hardware releases, developers are not allowed to detail the GPU. There's a difference between Nintendo not trumpeting the system's specs and forbidding others to do so. What do they gain from that opacity?


the reason is  nintendo is embarrassed  to show there specs , its a 160 sp gpu, and nintendo wants to keep it a secret, no other company hides there specs like nintendo, and nintendo only started hiding there specs, with the wii brand, and the reason is, because the specs are embarrasing compared to the competition

I knew you were bound to show up eventually, because any time there's a thread about a Nintendo product and hardware power... you have something to say.  Don't you have anything better to do?


i work 60 hours a week, girlfriend and playing the last of us, so yes but really this topic really interest me, cause i feel like nintendo is getting way more credit then they deserve on the hardware, because they decided to keep the specs a secret, when in reality the gpu is very close to currentgen interms of performance.



dahuman said:
MDMAlliance said:
ninjablade said:
Mr Khan said:
It is wild that, almost a year after the hardware releases, developers are not allowed to detail the GPU. There's a difference between Nintendo not trumpeting the system's specs and forbidding others to do so. What do they gain from that opacity?


the reason is  nintendo is embarrassed  to show there specs , its a 160 sp gpu, and nintendo wants to keep it a secret, no other company hides there specs like nintendo, and nintendo only started hiding there specs, with the wii brand, and the reason is, because the specs are embarrasing compared to the competition

I knew you were bound to show up eventually, because any time there's a thread about a Nintendo product and hardware power... you have something to say.  Don't you have anything better to do?


No, he talks shit all day about things he doesn't understand and quotes speculations instead of confirmed sources, we've covered that many times already. Just keep in mind that if you ignore something long enough, maybe it'd get bored and go away.


lol i talk  shit taht always right, even my sales prediction on the wiiu was dead on since last december, and by the way there are some new quotes from developers about the wiiu hardare saying it par with currentgen, slightly better. http://gamrconnect.vgchartz.com/thread.php?id=168707&page=1# and a developer from neogaf also commented on the hardawre saying its very close to currentgen interms of performance.



ninjablade said:
MDMAlliance said:
ninjablade said:
Mr Khan said:
It is wild that, almost a year after the hardware releases, developers are not allowed to detail the GPU. There's a difference between Nintendo not trumpeting the system's specs and forbidding others to do so. What do they gain from that opacity?


the reason is  nintendo is embarrassed  to show there specs , its a 160 sp gpu, and nintendo wants to keep it a secret, no other company hides there specs like nintendo, and nintendo only started hiding there specs, with the wii brand, and the reason is, because the specs are embarrasing compared to the competition

I knew you were bound to show up eventually, because any time there's a thread about a Nintendo product and hardware power... you have something to say.  Don't you have anything better to do?


i work 60 hours a week, girlfriend and playing the last of us, so yes but really this topic really interest me, cause i feel like nintendo is getting way more credit then they deserve on the hardware, because they decided to keep the specs a secret, when in reality the gpu is very close to currentgen interms of performance.

You and Kaizar really are very much alike.  He's said something very similar to me before. 



MDMAlliance said:
ninjablade said:
MDMAlliance said:
ninjablade said:
Mr Khan said:
It is wild that, almost a year after the hardware releases, developers are not allowed to detail the GPU. There's a difference between Nintendo not trumpeting the system's specs and forbidding others to do so. What do they gain from that opacity?


the reason is  nintendo is embarrassed  to show there specs , its a 160 sp gpu, and nintendo wants to keep it a secret, no other company hides there specs like nintendo, and nintendo only started hiding there specs, with the wii brand, and the reason is, because the specs are embarrasing compared to the competition

I knew you were bound to show up eventually, because any time there's a thread about a Nintendo product and hardware power... you have something to say.  Don't you have anything better to do?


i work 60 hours a week, girlfriend and playing the last of us, so yes but really this topic really interest me, cause i feel like nintendo is getting way more credit then they deserve on the hardware, because they decided to keep the specs a secret, when in reality the gpu is very close to currentgen interms of performance.

You and Kaizar really are very much alike.  He's said something very similar to me before. 

i don't know who kaizar is and dont care, but it just bothers that company hides there specs so they can make people think they are better then they really are. if it wasn't for the neogaf gpu pic people would saying that the wiiu and xbone and very close to each interms of performance.