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Were PS360 too powerful upon release?

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That simply would've delayed the inevitable for a few more years.

Developers and publishers have been chomping at the bit for bigger, more "cinematic" experiences for several generations now. And they're pushing for the power to keep doing more of it--Mark Cerny said they would've gladly taken a PS4 100x as powerful as the PS3 if it was possible. If they didn't have the toolset to go hamhocks this gen, then it just would've happened next gen.



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zorg1000 said:
BasilZero said:
Apparently not strong enough for games like Skyrim (well the PS3 version at least).


I thought that had more to do with PS3 being hard to develop for and to port to.


No the PS3's memory was the reason. Developers struggled tto utilize the very silly 256 split the console had. Causing large open worlds  to choke the system. Also making it dificult for PS3 to maintain 60FPS as well as the  360 does.. See Rage, GT5&6 ( yes 6 is still not as stable as Forza 4 )/Forza 4. Or see Skyrim, RDR etc etc. 

Games that require open world gameplay or high framerates faired better on 360 architecture.



Of course they were too powerful. They were expensive and still sold at a loss. Terrible business decisions. If Sony and MS were games companies, they would be bankrupt by now. The generation dragged on way too long and development costs got too high too soon.

These consoles should have been weaker and cheaper and been replaced at least a year or two ago with HD systems.



NO!

Are you mad!?

360 was the most perfectly chosen hardware ever IMO.



Dr.Grass said:
NO!

Are you mad!?

360 was the most perfectly chosen hardware ever IMO.

Power and balance? Yes.

Quality? Uuummmm.



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brendude13 said:
Dr.Grass said:
NO!

Are you mad!?

360 was the most perfectly chosen hardware ever IMO.

Power and balance? Yes.

Quality? Uuummmm.

That's not the subject here at all is it?



Yes they were too powerfull, since we only started viewing true HD games in 2009, that would have been the right time for PS360 to release



No they were about right given their longer lifespan and they were not too expensive for it.



Xbox One, PS4 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

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brendude13 said:
Dr.Grass said:
NO!

Are you mad!?

360 was the most perfectly chosen hardware ever IMO.

Power and balance? Yes.

Quality? Uuummmm.

That's because Microsoft choose not to test Xbox 360's hardware properly to check for any possible hardware failures. That was likely done to save money as they lost so much money from the original Xbox. It still got lots of support though, it won't all bad. The slim model should of been the launch Xbox 360 though. 



Xbox One, PS4 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch will sell better than Wii U Lifetime Sales by Jan 1st 2018

Dr.Grass said:
brendude13 said:
Dr.Grass said:
NO!

Are you mad!?

360 was the most perfectly chosen hardware ever IMO.

Power and balance? Yes.

Quality? Uuummmm.

That's not the subject here at all is it?

No. It's just "perfectly chosen hardware" isn't exactly the best choice of words.