sharky said: Dude RSX is 500.
Did you ignore the watch.impress article? A highly technically minded site that interviews many developers and that gets info straight from the source, Japan? If anybody would know PS3 specs, it is them. Also, so you believe one wiki article but not the other? I would rather tend to believe the article specific to the RSX than the overall system article which probably contains many other errors.
Developers are the ones who know the RSX clockspeed, and I am sure they are the ones who put the correct info in the RSX wiki.
Liike I said, find me a current Sony source that says 550. Right around the time of the change Sony mysteriously stopped listing RSX clockspeeds in any official capacity. Coincidence? Originally Sony published the 550 spec around e3, which is the outdated info many sites still have. Now Sony does not claim any clockspeed on RSX publically. Again, ask yourself why? Are there any PS3 developer interviews where devs are saying RSX=550? Can you link me? If it's really 550 should be no prob right? No, because AFAIK Sony has that info under NDA, and they're not allowed to speak about it. Xbox 360 on the other hand, MS has been loud and proud of the specs from day one. http://www.xbox.com/en-us/support/connecttolive/xbox360/resources/consolespecs.htm
MS lists 360 clocks on their official website to this day. Sony does not, they would rather hide the clocks. Coincidence?
Sony was aiming for 550, but apparantly they did not make it. Could be lots of reason (heat? yield?). It's even entirely possible that they didn't feel they had the bandwidth to make any use of 550 anyway. In the grand scheme of thing it probably didn't even make much difference, and hey, Cell did hit the 3.2ghz that was promised, Here is yet another link: http://gamersreports.com/news/3647/more-playstation-3-rsx-downgrade-info/ |
This is great you link to a news site who says that a user on a forum comfirms the downgrade is true(FTA: Labeled With sony playstation 3 rumor ). Specs are only one part of the situations. MS proadly boast their specs but it doesn't describe some of the amazing advancements they have had. When they unvieled ANA Which wasn't until more than a year after its release, did it only make sense on how many of the components in the 360 can shoulder responsibilities.
Specs tell only a part of the picture and if you read my post above you would see how I give it to the 360 because it was built to work around whatever limitations the Specs may hold it too. You remind me of those people who claimed that the PS3 didn't have a scaler (which made no sense) and they gleaned this information because the resolution became downgraded and..... the scaler was not in the specs.
Games make me happy! PSN ID: Staticneuron Gamertag: Staticneuron Wii Code: Static Wii - 3055 0871 5802 1723