By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - PC Discussion - Carzy Zarx’s PC Gaming Emporium - Catch Up on All the Latest PC Gaming Related News

@green_sky: I'm also guilty of that, but luckily I buy games that I look for so I don't feel bad for that.

@shakarak: You're welcome! But remember that it will take some time, maybe a year, to get monitors that support DP 1.2a

@Basil: Yeah, I should have waited a bit more, it was the DLC that sold it for me, tho. With the small I've played I can say that it's a fun game like the firt one. My only cons are that the horse is slow as hell and that unfortunately I stopped playing it because I got stuck at a certain point by what appears to be a bug . I'll leave it some time to "forget" that and then I'll start it all over again.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Around the Network
BasilZero said:

Main big game I plan to buy this year's summer sale will be Borderlands 2 GOTY with some of its DLCs.

Much better than first one. Still best played in co-op, quite boring otherwise. Game does have ridiculous amounts of dlc packs. I'll check one out if friends are interested in playing it again.



BasilZero said:
JEMC said:

@Basil: Yeah, I should have waited a bit more, it was the DLC that sold it for me, tho. With the small I've played I can say that it's a fun game like the firt one. My only cons are that the horse is slow as hell and that unfortunately I stopped playing it because I got stuck at a certain point by what appears to be a bug . I'll leave it some time to "forget" that and then I'll start it all over again.


What was the bug? Please do tell - I dont want to suffer from a bug as well D;

What can I say, it was when fighting the Boss in The City of the Dead. During the fight, the boss went down the hole it came from and never returned. I could open the door that was protecting the boss, did the thing I had to do and when I came back the boss was there again. And this time I defeated but I started to have problems and I ended stuck between some invisible walls.

Oh, and I already bought Borderlands 2 GOTY this past Winter Sales. Good game but to me it lacks some of the "magic" of the first one.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

BasilZero said:
JEMC said:

What can I say, it was when fighting the Boss in The City of the Dead. During the fight, the boss went down the hole it came from and never returned. I could open the door that was protecting the boss, did the thing I had to do and when I came back the boss was there again. And this time I defeated but I started to have problems and I ended stuck between some invisible walls.

Oh, and I already bought Borderlands 2 GOTY this past Winter Sales. Good game but to me it lacks some of the "magic" of the first one.


Interesting, did you try loading the game and doing the boss fight again to see if it happened again?

I guess I'll make two save files incase something like this happens to me ;x. (if its possible I mean). (kinda like what I did with Zelda Skyward Sword).

Yep, I tried... but was stuck inside the invisible walls

I don't remember if you can make 2 saves.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

what a bunch of skinflints

Man makes virtual playroom using Oculus Rift and three Kinects

Comment

By cobbling together an Oculus Rift and three Kinects, Oliver Kreylos has built something stunning. When you stand in Kreylos’ “mixed-reality theatre” the three Kinects work to create a a "3D video" of you in virtual space. The virtual reality headset lets you look into this virtual space as though it were real. Raise your hand in real life and you will see it through the headset.

Because the environment is virtual, Kreylos can load in new sets and objects easily. Someone else with a similar hardware set up could load themselves into the same virtual space, even if they were on the other side of the globe.

You’ll need to watch the video to understand quite how incredible this is.

Read and Comment

 

Call of Duty: Advanced Warfare’s story took over two and a half years to write

Comment

Sounds like somebody needs a more reliable word processor.

After years of trashy CoD-science, conspiracy theories and murdered protagonists courtesy of Treyarch and Infinity Ward, Sledgehammer are taking the new Call of Duty’s Troy Baker-starringKevin Spacey-facing single player campaign very seriously indeed.

Advanced Warfare’s future tale of PMCs and AKs took two and a half years to write - and that’s discounting the time spent waiting for replacement, non-Spacey-chewed scenery.

Read and Comment

 

Cry Harder: Ubisoft announces Far Cry 4

Comments2

Ubisoft have announced that their Montreal studio are working on a fourth Far Cry game, and that it will release later this year. As previously rumoured, Far Cry 4 will be set in a region of the Himalayas mountain range. 

There will also be elephants, which should make Far Cry 3’s bears seem laughable in comparison. Elephants are rad. 

Read and Comment

 

Revised ETA: The Division delayed until 2015

Comment

Ubisoft may have all eyes glued to them as they kick out Watch Dogs, Far Cry 4, and a fancy new Assassin’s Creed this year, but if we’re all honest, it’s their ultra-shiny, multiplayer apocalypse sandbox The Division that has our hearts fluttering the most. The end of 2014 can’t come quick enough.

Scratch that. Latest intel reports inform us that The Division will now be marching 2015. At ease ladies and gents, we won’t be closing car doors anytime soon. 

Read and Comment

 

Heavy Bullets shoots for Steam Early Access, is trippier than psychotropics

Comment

There’s a new guy in town over in Early Access-ville, and he’s packing heat. He also sees in 256 neon colours, and hears a constant thudding beat in his head. His name is Heavy Bullets, and he’s a procedurally generated shooter full of blocky enemies and just six bullets to blast them all with. 

Read and Comment

 

Dota 2 International prize fund hits $5million, unlocks new 1v1 game mode

Comments1

The prize pool for Dota 2’s International 2014 tournament has been going crazy this week, increasing by $2.50 for every Compendium purchased. Clearly a lot of people have been buying the Compendium, with the kitty now containing over $5,000,000. This golden milestone also unlocks a new game mode for everyone: 1 versus 1. 

Read and Comment

 

Auto Club Revolution is going back to the garage, will emerge as a shiny new 2.0 version this June

Comment

Auto Club Revolution has been burning up the track for two years, but developer Eutechnyx thinks it’s about time it had a full service. An oil and filter change, new spark plugs, new body panels, and a slick paint job is only just the start of it; Auto Club Revolution is undergoing a whole new refit, being upgraded to this season’s latest model: ACR 2.0. 

Read and Comment

 

Add some British to your game with The Stanley Parable Dota 2 Announcer pack

Comment

Forget Nolan North, Jennifer Hale, and Troy Baker; the best voice in games today is Keavan Brighting, better known as the narrator of The Stanley Parable. Those British notes tickle your ear drums at just the perfect frequency. If you could hear that voice everywhere, narrating your every move, then you know you’d seize that opportunity in an instant. 

Coming in close to perpetual narration is the announcer on Dota 2, and you can replace your generic voiceovers with Keavan thanks to the new Stanley Parable Announcer pack, available today. 

Read and Comment

 

Steam Reviews have been tweaked, now denote game version

Comments2

Valve have made a small but notable change to the way Steam Reviews are handled. With Early Access now a towering force on the Steam service, reviews for games will be marked with a tag that identifies what version of the game has been reviewed: Early Access or the full, completed product. 

Read and Comment



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Around the Network

 

Quantum Rush – Futuristic Online Racing Inspired By WipeOut – Has Been Greenlit

 

GameArt Studio announced today that its futuristic online racing title – that is obviously inspired by the WipeOut series – has been Greenlit by the Steam community. In order to celebrate it, the development team has released a new update for the game, as well as a new video showing off a new stage. Continue reading

 

Black Gold – Steampunk/Fantasy MMORPG – Closed Beta Launched

Snail Games today announced the Closed Beta launch of its upcoming steampunk / fantasy MMORPG, Black Gold Online. This Closed Beta testing – for eligible players – began yesterday at 2 p.m. PDT and concludes on May 28. Continue reading

 

Wolfenstein: The New Order – Launch Trailer

Bethesda has released the launch trailer for MachineGames’ upcoming remake to id Software’s classic FPS, Wolfenstein. We’d be sharing a sex scene too – that is featured in this game – but Bethesda was quick enough to take this video down. But anyway, Wolfenstein: The New Order releases in a couple of days, and we’ll be sure to prepare a Performance Analysis article for it. Enjoy! Continue reading

 

We've killed 20 billion zeds since Killing Floor launched five years ago

1 Comments
Emanuel Maiberg at 11:13 on 16 May 2014

Time sure does fly by when you’re having fun (also guts). Killing Floor is celebrating its fifth birthday, and Tripwire has shared an infographic of impressive numbers and trivia to mark the occasion. Did you know that Killing Floor was originally released as an Unreal Tournament 2004 total conversion mod in 2005? Or that the retail version we know and love, and which went on to gain 3 million players, was first developed by a team of 10 people in just 3 months?

Player community working on keeping Battlefield 2, Battlefield 1942 online

0 Comments
Emanuel Maiberg at 12:15 on 16 May 2014

Quick recap: GameSpy, the online matchmaking client that supported a huge number of multiplayer games, is shutting down on May 31. If developers don’t find a different solution by then, their games will lose online functionality. While EA previously gave us signs that it was working on finding such solutions for the old Battlefield games, earlier this week we found out that Battlefield 2, Battlefield 2142, and Battlefield 1942 would go offline on at the end of June. But don’t lose hope! The player community is making its own solutions.

Week in Tech: Cheap 4K, Adaptive-Sync, DP1.2a, Screens!

By Jeremy Laird on May 15th, 2014 at 9:00 pm.

4K, 6-bit, 8-bit and 10-bit panels, G-Sync n’ FreeSync n’ Adaptive-Sync, 120Hz-plus refresh, DisplayPort 1.2 and 1.2a, backlight modulation, multi-stream vs single-stream and IPS vs PLS. The PC display market is completely out of control. But in a good way. Things are developing faster now than at any time I can remember since getting into this game. And I am incredibly, astonishingly, implausibly old. The Atari 2600 was still on sale (just) when I achieved something approaching sentience. I still haven’t truly recovered from the 2600′s piss-poor Pac-Man port. Anywho, the last week or so has seen some really interesting developments in the monitor market, including the announcement that AMD’s FreeSync tech is moving into the mainstream courtesy of official VESA status and the appearance of a cheap Samsung 4K monitor with 60Hz support. High time, then, to pull together the state of play in PC monitors into something we can all understand. Well, hopefully. Read the rest of this entry »

Ladies’ Might: War Of The Vikings Add Shieldmaidens

By Alice O'Connor on May 15th, 2014 at 8:00 pm.

Tch! So much for realism. Those silly sausages at Fatshark have only gone dragged their historical man-murdering simulator War of the Vikings into the realms of folklore and mythology by adding fe-male warriors. See, most accounts of Viking ‘shieldmaidens’ come from folklore and legend, with scant few historical records of them, so I don’t even know what they’re thinking. That some might like to play a lady in a video game? Pssh! But fine, whatever, if you want to trash any historical accuracy it had, you can now be a shieldmaiden ‘thanks to’ a free update launched yesterday.

Read the rest of this entry »

 

Total Converts: SupCom 2 Revamp Expansion Mod

By Graham Smith on May 15th, 2014 at 7:00 pm.

This is not the mod I intended to write about when the day began. I had great plans to write about “kitchen sink” mods, which abandon narrative coherency in favour of cramming borrowed ideas into a joyous, lunatic mess. Then I couldn’t get my key example to work, and spent four hours stumbling over error after error until I was forced to give up. I’m telling you this now because it seems like a worthwhile lesson if you’re going to attempt modding beyond the safe boundaries of the Steam Workshop; sometimes it requires patience, sometimes it creates nothing but frustration.

Quick pivot. What can I get running now which will be fun? Think, think, got it: the Supreme Commander 2 Revamp Expansion Mod. Wish Gas Powered’s robotic RTS sequel had been more in-line with its predecessor? This is the mod for you.

Read the rest of this entry »

 

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

eSports' highest earner has made over $519,000 to date

Comment

Do you know Jaedong? Jae Dong Lee, the 24 year old sometimes credited with changing the way StarCraft players go Zerg forever. Jaedong is the richest man in eSports - having sourced $519,086.72 in total from prize pools since the beginning of his career in 2006.

72.38% of that figure was taken in StarCraft: Brood War.

Read and Comment

 

War Thunder: Ground Forces goes live; "Keep one eye in the air and one eye on the ground"

Comment

“Our goal from the beginning with War Thunder was to create a game that allows players to safely experience the perils of a full scale world war,” said Gaijin Entertainment CEO Anton Yudintsev today.

He implies but does not say that Gaijin have now reached that alarming goal with the release of Ground Forces - the expansion that has earthed their fight-and-flight sim with tracked vehicles of all kinds.

Read and Comment

 

Battlefield 4 Premium ad sells future DLC on promise of shields, drones and train crashes

Comment

Battlefield 4’s next expansion is named Dragon’s Teeth, after its two-handed ballistic shields - the dirty great lizard molars players will be hiding behind once it’s released.

DICE are convinced the shields will irrecoverably change the dynamics of the game, and they may well do - but they’re hardly the most exciting feature in upcoming Battlefield DLC. Instead, we bring you bullet trains crashing into tanks and tiny drones drifting at head-height through forests.

Read and Comment

 

Trey cool: South Park: The Stick of Truth breaks Ubisoft digital sales records

Comments4

South Park: The Stick of Truth was ace: the most vital translation of Stone and Parker’s humour to the medium yet, and the most unusual RPG Obsidian had ever made.

We were happily surprised, and so were Ubisoft: South Park sold well, thanks in part to its placement on Steam and other digital distribution platforms. In fact, 25% of The Stick of Truth’s sales were digital - an “all-time high” for Ubisoft.

Read and Comment

 

"You are the one from my dreams - but sharper, somehow": meet Skyblivion

Comments6

Come, look at this. A large group of amateurs are still hard at work putting together Skywind - Morrowind in the Skyrim engine. But a small contingent has broken off from the main mod team to work on Skyblivion, which is exactly what it sounds like.

Read and Comment

 

Jagged Alliance: Flashback heads to Steam Early Access, modding tools first

Comment

Ascendancy to the big leagues happened fast for Full Control - or as fast as anything ever happens in the sphere of turn-based tactics. Before they’d even finished work on Space Hulk, they were handed the keys to Jagged Alliance and lunged confidently into the Kickstarter spotlight - besting their $350,000 goal with hours to spare.

But Space Hulk got lost in translation, taking its loyal players from board to bored. Despite that, as Flashback expends valuable action points hopping onto Steam Early Access, it remains our best chance for a calculated, cruel and classical revival of Jagged Alliance.

Read and Comment

 

Do it all again with Transistor’s Recursion mode

Comment

Transistor, Supergiant games’ stunning-looking follow up to the lovely Bastion, is released next week. And whilst it’s less than seven days away, we know surprisingly little about it. This is on purpose say Supergiant, who have eschewed from the usual PR hype machine in order to offer players some genuine surprises. 

They are willing to offer up one spoiler before release though; Recursion mode. Transistor will have its own version of New Game +, and it should keep you playing through at least a couple of times. 

Read and Comment

 

The etiquette of a SpyParty explained

Comment

Going to a SpyParty could, understandably, make you a little nervous. How should one compose themselves? Who are you allowed converse with? What person should I shoot in the face? So many questions, but no real answers.

Until now. A new trailer for the asynchronous multiplayer game SpyParty explains exactly what you should be doing in the game, so your first experience of a SpyParty should be a hoot, not a horror. 

Read and Comment

 

Valve are still pushing updates for Counter-Strike: Source, Day of Defeat: Source, and Half-Life 2: Deathmatch

Comments2

We can sit here until Half-Life 3 is released talking about why PC gaming is great, but one of its winning qualities is almost certainly long-term support. Games that have long been forgotten in the mainstream are still being tweaked and perfected by developers in service of these games’ still notable communities. 

Valve is, naturally, at the forefront of this kind of activity. This week it has patched the Source Engine to provide tweaks to games like Counter-Strike: Source, a game that first game out when dinosaurs still ruled the earth. 

Read and Comment

 

Titanfall’s 144hz patch increased rate-of-fire, but it’s all fixed now

Comment

This week Respawn patched Titanfall to support refresh rates of up to 144hz, hoping to make its robot rock-em-sock-em shooter just that bit smoother for people with great rigs. But there was an unforeseen consequence in the patch: with increased framerates comes increased rates of fire. 

Thankfully Respawn were hot on the case, and have quickly cooked up a fix that maintains the 144hz support and keeps those fire rates steady. 

Read and Comment



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

 

World of Diving Gets New Update & Gameplay Trailer

 

Vertigo Games has launched an update for the Rift-enabled underwater exploration game World of Diving, which lets early access players explore the deep ocean, equipped with their Rift or without, for the very first time. Continue reading

 

Wasteland 2′s Opening Movie To Be Showcased At MCM London Comic Con, New Screenshots

inXile Entertainment announced today that its Founder and Director Brian Fargo will take the Game Stage at MCM London Comic Con on Saturday, May 24th, 4PM BST/8AM PST for an exclusive Wasteland 2 presentation. During the presentation at Britain’s most popular pop-culture festival, which will be available via live stream, Fargo will world premiere the highly anticipated, post-apocalyptic turn-based RPG’s opening cinematic via TwitchTV. Continue reading

 

Nvidia’s PhysX Unified Particle Physics Solution Looks Spectacular – New Video From SIGGRAPH 2014

During SIGGRAPH 2014, Miles Macklin, Matthias Muller, Nuttapong Chentanez and Tae-Yong Kim presented a unified dynamics framework for real-time visual effects. It looks amazing and comes close to CG quality particle effects, so make sure to give it a go. According to its description, by taking advantage of Nvidia’s CUDA FLEX capabilities, this solution is capable of modeling gases, liquids, deformable solids, rigid bodies and clothing with two-way interactions. Enjoy! Continue reading

 

World War Machine – Post-Human Isometric 3D Action RPG – IndieGoGo Campaign Launched

Tuque Games has launched an IndieGoGo campaign for its upcoming post-human isometric 3D action RPG, World War Machine. World War Machine is described as a fast-paced, Action-RPG set in a procedural post-human world with meaningful customization, tactical coop and steel-shattering destruction. Continue reading

 

Halo: Combat Evolved – New Update Resolves GameSpy Server Shutdown, Brings Additional Fixes

Bungie has revealed the changelog for the latest update of Halo: Combat Evolved that will be released later this month. According to the changelog, this update addresses the closure of GameSpy’s server, enables refractive Active Camo on Nvidia cards and fixes handling of video cards with more than 2GB of memory. Continue reading

 

Batman: Arkham Knight – New Screenshots Released

The official Twitter account of the Batman: Arkham series has revealed four new screenshots from Rocksteady’s upcoming Batman title, Batman: Arkham Knight. These new images show off the batmobile, Batman’s Crime Lab, Batman himself and Harley Quinn. Enjoy! Continue reading

 

UT2014 Will Be “New But Familiar”, Aims To Blend Together Best Elements From All Previous Games

During a length interview with RPS, Unreal Tournament 2014 project lead Steve Polge revealed that the remake of Unreal Tournament is not built on any of the previous games. Instead, Epic Games aims to create something new by bringing together the best elements of each UT title. And as you may have thought, the community itself will decide those gameplay elements that must be featured in it. Continue reading

 

MechWarrior Online competitive Tournament Series starts Sunday

0 Comments
Patrick Carlson at 11:20 on 17 May 2014

Now that private matchmaking has been firmly bolted in place, MechWarrior Online's first official competitive event is set to launch Sunday. It's been dubbed Tournament Series: First Engagement and will to pit 12-man teams against each other across a variety of maps and game modes leading to the finals on May 30.

Read and comment > 

No more Witcher 3 delays coming, this one unrelated to Dragon Age: Inquisition release date

0 Comments
Omri Petitte at 10:02 on 17 May 2014

It was originally scheduled for this fall, but we won't see Geralt stonily stare down his next monstrous foe in The Witcher 3: Wild Hunt until next February. According to CD Projekt Red co-founder Marcin Iwinski, the extra development time is a commitment to quality, not a reaction to the October 7 release of BioWare's Dragon Age: Inquisition.

Elite: Dangerous reaches final alpha phase, adding impossibly cool hyperspace jumps

0 Comments
Phil Savage at 03:17 on 17 May 2014

Okay, look, I've got a confession to make. We will get to all the newsy stuff about how Elite: Dangerous is entering a new alpha phase, thus bridging another of the many gaps between its inception and public release. But that's not really why I'm writing this. I'm writing this because of an excellent video that's surfaced showing the game's new hyperspace jumps. Let's ditch this paragraph of boring text, and get to the exciting space stuff...

Aardman and Nominet Trust launch competition to help young people get into coding

0 Comments
Phil Savage at 00:14 on 17 May 2014

If Hearthstone has done anything, it's proven that you can make a compelling game about sheep. Now, a new collaboration between Wallace & Gromit creators Aardman and the UK's Nominet Trust is hoping to give the world more sheep-shaped digital adventure; hopefully without the corresponding white-hot hatred of jerk mages. Shaun’s Game Academy is their new initiative, and it's designed to help kids get into coding.

Buck is an Aussie Metroidvania adventure about a dog

0 Comments
Shaun Prescott at 12:58 on 16 May 2014

People love dogs. It is difficult to dislike dogs because there are many different kinds. Somewhere in the world there is a breed of dog for you. But if you want a dog that walks on its hindlegs like a human, can punch, lives in a desert and is capable of solving mysteries and puzzles, you may struggle. That's where Buck comes in.

Big Trouble In EVE China

By Rich Stanton on May 16th, 2014 at 9:00 pm.

One of EVE Online‘s most important features is that everything takes place on a single UK-based server called Tranquility. Cool story bro, but the only problem is that’s not quite true. The Chinese version of EVE Online has its own server, Serenity, operated by the publisher Tiancity – and it has just as much, if not more, capacity for the enormous player-driven events EVE is known for. Barely two months after all those headlines about B-R5 being ‘the biggest / most expensive videogame battle ever,’ a 23-hour war in EVE China made that look like a dry run. It was given a simple name: the slaughterhouse.

Read the rest of this entry »

 

Interview: How Will Unreal Tournament 2014 Work? Can It?

By Nathan Grayson on May 16th, 2014 at 7:00 pm.

A new Unreal Tournament is happening. Fiiiiiiinally! It feels like it’s been eons since the decent-ish Unreal Tournament III brought hoverboards to a shock rifle fight, but Unreal Tournament 2014 is coming to the rescue. This one, though, stands to be a massive departure from previous entries in the arena shooter pioneer series. Epic is keeping its team lean and developing the entire game – from day one – alongside fans. Meanwhile, the whole thing will be free, with Epic making precious pennies off cuts from a user-driven mod/map store.

Sounds pretty neat, right? But it’s also a logistical can of worms that could fit 100 of the things from Tremors. How will Epic stop its audience from fragmenting, especially if maps aren’t free? Do creators *have* to charge for maps? With source code out in the open, won’t it be especially easy for cheaters to meander their mucky fingers into this game’s DNA? Will the basic game even have much meat on its bones? I asked Unreal Tournament 2014 project lead Steve Polge all of that and more. 

Read the rest of this entry »

 

Terror From The Details: XCOM’s Amazing Long War Mod

By Alec Meer on May 16th, 2014 at 5:00 pm.

“Why am I playing XCOM through for the sixth time?” is a question I’ve asked myself several times over the last week. There are so many other games I should and would like to play, yet I find myself once again knee-deep in something I by this point know every aspect of. One of the answers to that question is that the game just had a belated Android release, so I found my way to it in waiting rooms and bathroom breaks. Much as it’s a surprisingly natural fit for phone play, the combination of camera control issues, not being able to change the colours of my soldiers’ armour and no Enemy Within expansion drew me to firing up the PC version yet again instead.

Only this time, I switched things up, and have had a completely different experience. A rather more Gollopy experience, one might say.
Read the rest of this entry »



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Closer now: Distant Worlds Universe packs in all expansions and a new one next week

Comment

On May 24th, Distant Worlds, Code Force’s space 4X wargame will get it’s ultimate expansion. Distant Worlds Universe is the culmination of the whole series, gathering together in one place all of the expansions and the base game while expanding the galactic narrative and chucking in vastly greater modding capabilities. 

Read and Comment

 

Shuffling along: Bohemia are developing a new pathfinding system for DayZ’s zombies

Comment

Whilst DayZ is certainly one of gaming’s most ambitious projects, there’s always been one thing that keeps it weighed down: the zombies. In the world of Chernarus, zombies walk like phasing spectres, darting around and hobbling through walls as if they weren’t there. 

Considering zombies should be at the heart of DayZ’s apocalypse, they’re the game’s most hateful element right now. Thankfully the team at Bohemia know the pathfinding AI on zombies is awful, and they’re working hard to fix it. 

Read and Comment

 

Witchmarsh is a 1920s set supernatural co-op RPG with some sumptuous visuals and a toe-tapping soundtrack

Comment

Imagine if Boardwalk Empire’s main characters were Sam and Dean Winchester, and you’re already on the road to understanding what Witchmarsh is. It’s an action RPG set in Massachusetts in the 1920s, as a band of supernatural hunters head out to find and retrieve the Witchmarsh Twelve, a group who mysteriously vanished.

Developed by indie studio Inglenook in Leeds and published by Starbound’s very own Chucklefish, this exciting little project is after a little financial help on Kickstarter. 

Read and Comment



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

 

F.E.A.R. Online – Beta Phase Launches May 26th, New Screenshots Released

Aeria Games announced today the launch of the beta of F.E.A.R Online, a new-look free-to-play version of the celebrated horror series. The beta will commence on May 26th and beta keys will be available soon. Players can sign up for the beta at its official website. Continue reading

 

Unreal Engine 4-powered “Loading Human” Gets STEM System Trailer

Untold Games and Sixense Entertainent have released a new video featuring Sixense’s STEM System in use with Loading Human, the virtual reality adventure game powered by groundbreaking controls and set in a thrilling sci-fi world. Continue reading

 

Distance Build 2780 – Spiritual Successor To Nitronic Rush – Alpha Gameplay Footage

YouTube’s member ‘Koshiir Ra’ has shared a new video from Distance’s build 2780, showing off what this spiritual successor to Nitronic Rush looks like in its current state. Distance is a survival racing game that combines the intense action of arcade racing with the exploration of an atmospheric world. Players control a unique car that allows you to boost, jump, rotate, and even fly through a chaotic and mysterious city. It looks kind of fun, so go ahead and take a look! Continue reading

 

World of Speed – New Screenshots & Trailer Released

Slightly Mad Studios has released a new batch of screenshots and a trailer for its upcoming free racer, World of Speed. According to the team, this short World of Speed video features just a few of the many cars you’ll be able to drive in the game including the Mercedes-Benz SLS AMG, McLaren MP4-12C & Pagani Huyara. World of Speed comes really close to the visuals achieved by Project CARS, so make sure to check the following images if you are fans of racing games. Enjoy! Continue reading

 

Sweet Lily Dreams – 16Bit Classic Action JRPG – Now Available On Steam

Rose Portal Games announced today that its 16bit action JRPG, Sweet Lily Dreams, is now available on Steam. In Sweet Lily Dreams you play Lily, along with her comrades, Faith (a dog) and Curly Trick (a cat) as they venture into the realm of dreams and end up at the center of the battle between good and evil. Continue reading

 

Dragon Age: Inquisition – New Screenshots Released

Electronic Arts and Bioware have released some new screenshots for Dragon Age: Inquisition, showing the Fortress of Adamant. Dragon Age: Inquisition will be powered by DICE’s Frostbite engine and promises to avoid the idiotic mistakes of its predecessor. The game is scheduled for an October 7th release. Enjoy! Continue reading

 

War Thunder: Ground Forces now available, 6 million pilots to receive their tank licenses

If you’re one of War Thunder’s six million players, you can now take a break from shooting things out of the sky and blow stuff up on ground level. Yes, the thunder of planes is about to become the thunder of tanks as the Ground Forces expansion is now open to everyone and all. 

Read and Comment

 

 

 

Create your own League of Legends pro team with Fantasy LCS

If you’re a sports person or socialise with people of that mindframe, you’ll probably be familiar with Fantasy Football. You create a team made up of your favourite players, each week you tot up their goals and other point-scoring activities, and at the end of the season one of your social group is crowned the winner. 

Riot have decided this would be a pretty cool set up for their League of Legends tournament: League Championship Series. Now, with Fantasy LCS, you can create your dream LoL team with the best pro players, and try to ‘win’ the series. 

Read and Comment

 

 

Rumours abound that Google will buy Twitch for over $1 billion

There’s nothing like a good acquisition to make sense of those unfathomably large numbers. Two Twitches will buy you an Oculus VR, we’ve learned, but one Twitch is worth more than two Evil Genius-built AI firms.

How do we know that? Because Google are said to have scooped up the premier streaming service for a reported $1 billion.

Read and Comment

 

Shelter 2 takes its cues on loss from XCOM: name your cubs and log them in a family tree

Shelter 2 is the sequel to our Julian’s best game of 2013 - a mother badger sim so harrowing it briefly made Watership Down appear to be the age-appropriate animal cartoon everybody’s mums believed it to be.

We return to the wilderness as a rather toothier lynx - a change which has threatened to turn Shelter away from survival horror towards a surer-footed style of stealth. But make no mistake: this is still a game about loss. 

Might and Delight have announced that players can now name their cubs, and record the survivors in a family tree - a sort of inverse XCOM Memorial Wall.

Read and Comment

 

Wildstar was built by World of Warcraft devs determined to "do it right this time"

Wildstar is Carbine Studios’ first project - and it began just as work on World of Warcraft’s launch wrapped up, back in 2005.

“It was about 20 or so of the senior leads off of WoW basically saying, ‘Hey, we want to take that game but do it right this time’,” said Carbine’s Jeremy Gaffney.

The game that’s emerged in the decade since has been built by two camps within Carbine - one which wanted to do WoW better, and another that wanted to do “anything but WoW”.

Read and Comment



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!