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Quantum Rush – Futuristic Online Racing Inspired By WipeOut – Has Been Greenlit

 

GameArt Studio announced today that its futuristic online racing title – that is obviously inspired by the WipeOut series – has been Greenlit by the Steam community. In order to celebrate it, the development team has released a new update for the game, as well as a new video showing off a new stage. Continue reading

 

Black Gold – Steampunk/Fantasy MMORPG – Closed Beta Launched

Snail Games today announced the Closed Beta launch of its upcoming steampunk / fantasy MMORPG, Black Gold Online. This Closed Beta testing – for eligible players – began yesterday at 2 p.m. PDT and concludes on May 28. Continue reading

 

Wolfenstein: The New Order – Launch Trailer

Bethesda has released the launch trailer for MachineGames’ upcoming remake to id Software’s classic FPS, Wolfenstein. We’d be sharing a sex scene too – that is featured in this game – but Bethesda was quick enough to take this video down. But anyway, Wolfenstein: The New Order releases in a couple of days, and we’ll be sure to prepare a Performance Analysis article for it. Enjoy! Continue reading

 

We've killed 20 billion zeds since Killing Floor launched five years ago

1 Comments
Emanuel Maiberg at 11:13 on 16 May 2014

Time sure does fly by when you’re having fun (also guts). Killing Floor is celebrating its fifth birthday, and Tripwire has shared an infographic of impressive numbers and trivia to mark the occasion. Did you know that Killing Floor was originally released as an Unreal Tournament 2004 total conversion mod in 2005? Or that the retail version we know and love, and which went on to gain 3 million players, was first developed by a team of 10 people in just 3 months?

Player community working on keeping Battlefield 2, Battlefield 1942 online

0 Comments
Emanuel Maiberg at 12:15 on 16 May 2014

Quick recap: GameSpy, the online matchmaking client that supported a huge number of multiplayer games, is shutting down on May 31. If developers don’t find a different solution by then, their games will lose online functionality. While EA previously gave us signs that it was working on finding such solutions for the old Battlefield games, earlier this week we found out that Battlefield 2, Battlefield 2142, and Battlefield 1942 would go offline on at the end of June. But don’t lose hope! The player community is making its own solutions.

Week in Tech: Cheap 4K, Adaptive-Sync, DP1.2a, Screens!

By Jeremy Laird on May 15th, 2014 at 9:00 pm.

4K, 6-bit, 8-bit and 10-bit panels, G-Sync n’ FreeSync n’ Adaptive-Sync, 120Hz-plus refresh, DisplayPort 1.2 and 1.2a, backlight modulation, multi-stream vs single-stream and IPS vs PLS. The PC display market is completely out of control. But in a good way. Things are developing faster now than at any time I can remember since getting into this game. And I am incredibly, astonishingly, implausibly old. The Atari 2600 was still on sale (just) when I achieved something approaching sentience. I still haven’t truly recovered from the 2600′s piss-poor Pac-Man port. Anywho, the last week or so has seen some really interesting developments in the monitor market, including the announcement that AMD’s FreeSync tech is moving into the mainstream courtesy of official VESA status and the appearance of a cheap Samsung 4K monitor with 60Hz support. High time, then, to pull together the state of play in PC monitors into something we can all understand. Well, hopefully. Read the rest of this entry »

Ladies’ Might: War Of The Vikings Add Shieldmaidens

By Alice O'Connor on May 15th, 2014 at 8:00 pm.

Tch! So much for realism. Those silly sausages at Fatshark have only gone dragged their historical man-murdering simulator War of the Vikings into the realms of folklore and mythology by adding fe-male warriors. See, most accounts of Viking ‘shieldmaidens’ come from folklore and legend, with scant few historical records of them, so I don’t even know what they’re thinking. That some might like to play a lady in a video game? Pssh! But fine, whatever, if you want to trash any historical accuracy it had, you can now be a shieldmaiden ‘thanks to’ a free update launched yesterday.

Read the rest of this entry »

 

Total Converts: SupCom 2 Revamp Expansion Mod

By Graham Smith on May 15th, 2014 at 7:00 pm.

This is not the mod I intended to write about when the day began. I had great plans to write about “kitchen sink” mods, which abandon narrative coherency in favour of cramming borrowed ideas into a joyous, lunatic mess. Then I couldn’t get my key example to work, and spent four hours stumbling over error after error until I was forced to give up. I’m telling you this now because it seems like a worthwhile lesson if you’re going to attempt modding beyond the safe boundaries of the Steam Workshop; sometimes it requires patience, sometimes it creates nothing but frustration.

Quick pivot. What can I get running now which will be fun? Think, think, got it: the Supreme Commander 2 Revamp Expansion Mod. Wish Gas Powered’s robotic RTS sequel had been more in-line with its predecessor? This is the mod for you.

Read the rest of this entry »

 

 



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