I'm sorry to break this to you, but the very first Super Mario Bothers were games that captured the imaginations of millions of kids and adults around the world. With magical beanstalks, secret warp pipes, magic mushrooms, flying battle-ships, night levels, echoey underground levels, and magic flutes, these games had a lore that could lure you in almost as powerfully as a J.R.R. Tolkien movie (haven't read his books, sue me).
Today, Super Mario Brothers has become a cash-in revolving around cheesy voice acting, repetitive themes and well, top-notch gameplay. True the old elements are still there, but they are completely commercialized icons that have lost most of their depth especially in the deluge of cheesy voice-acting and elevator-grade music, as well as uninspiring graphics.
B-b-b-b-ut it has top-notch gameplay so that's all it needs, right?
WRONG
Mario was a great game that was fun to play, true, but that wasn't all it was. It was a magical game that was also mystical in its very own way. I'm talking mostly about all the Super Mario Brothers games before NSMB, including SMB2US and SMB2j, and even if we ignored those two odd-balls, the mainline games make the point, the series truly was magical. There was no division at the time, Super Mario Bros. was the shit that everyone played. Today, that's no longer true.
If you consider SMB a strictly gameplay series, you were never a true fan in the first place, or not old enough to know what I mean.














