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Forums - Sony Discussion - Naughty Dog wants to change the industry by rising above the 'idiot plot'

 

Naughty Dog is, undeniably, a pioneer in the discipline of video game storytelling that seeks to achieve - and transcend - cinematic mastery. After hands-on time with The Last of Us at a press event last week, I firmly believe that the vast unknown through which the storied developer sails will soon change the industry. Jacob Minkoff, lead game designer on The Last of Us, agrees with me.

Shortly after my hands-on demo, I was fortunate enough to sit down with Minkoff and discuss the studio's role as the foremost leader in advancing games as a narrative art form. Minkoff first shared an amusing anecdote: "People were like, 'What do you want to do with this game?' and [Neil Druckmann, Creative Director] said, 'I want to change the [expletive] industry, man.'" He continued: "We all play games, right? And, we LOVE games, and it bums us out when we play a game that has great gameplay and it's trying to tell a story, but you don't buy into the story because they don't know how to make your emotions parallel the character."

To clarify what he meant by parallelism in storytelling, Minkoff explained, "There's a cinematic term called an 'idiot plot.' An idiot plot is when a character makes a choice that the audience wouldn't make. It's like, don't go through that door! And it's very important to us that we do it right, that we make you - every moment - buy into what the characters are feeling and make you feel the same way."

"Our dream would be for every great game that's trying to tell a story, to do it with proper pacing and character-driven and all of that. If we can do it, if we can prove that it can be done, then people can learn from us."

That's all well and good, but what can Naughty Dog teach other developers if the hard-hitting post-apocalyptic drama has been done before, and very, very well? I cited Telltale Games' The Walking Dead as an example of excellent zombie fiction, and asked Minkoff if Naughty Dog is prepared for comparisons to recent media. "We know that those comparisons are going to happen," he assured. "We don't really need to care about them, because we know that if we tell a story that is compelling, with characters that you invest in, and gameplay that's fun, and graphics that are beautiful, it doesn't matter."

"Just because something has been done many times doesn't mean that it can't be done better than anyone else has ever done it."

Naughty Dog hopes that The Last of Us will change the industry as the greatest piece of post-apocalyptic fiction ever produced. You can judge for yourself when the game hits store shelves on May 7. 

 

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Still not sure if i'm getting this game since it's not the style of game I like but Naughty Dog never disappoints.



PSN: extremeM

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The article actually makes Naughty Dog sound kind of arrogant, but when people are talking passionately about improving things, I don't really mind. I haven't looked forward to a new IP in a long, long time as much as I am TLoU. Uncharted isn't really a style of narrative that I like a whole lot but TLoU definitely is. I love when a game pulls off a great story and has fun gameplay besides.



But before rising above the idiot plot, they should rise above the Indiana Jones plot.



They already have done so with Uncharted to be honest. A lot of games that i have seen/played after Uncharted 2 especially have elements borrowed from the series. Just take a good look at the trailers and gameplay videos for the new Lara Croft game or Dead Space 2 and 3's cinematic moments among others.



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RazorDragon said:
But before rising above the idiot plot, they should rise above the Indiana Jones plot.


Be honest for a moment, have you ever played any of the Uncharted games?



RazorDragon said:
But before rising above the idiot plot, they should rise above the Indiana Jones plot.

You have never even played Uncharted, try to be less obvious bro. Welcome to VGChartz.



Somini said:
They already have done so with Uncharted to be honest. A lot of games that i have seen/played after Uncharted 2 especially have elements borrowed from the series. Just take a good look at the trailers and gameplay videos for the new Lara Croft game or Dead Space 2 and 3's cinematic moments among others.


Star Wars 1313 is a next gen carbon copy of Uncharted. It wont be the first game and certainly wont be the last.



Developers now want to make their games the NaughtyDog way. It's a fact!

Congratulations NaughtyDog!



So much respect for Naughty Dog.



Currently own:

 

  • Ps4

 

Currently playing: Witcher 3, Walking Dead S1/2, GTA5, Dying Light, Tomb Raider Remaster, MGS Ground Zeros