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Forums - Nintendo Discussion - 'Crysis 3' not coming to Wii U due to lack of "business drive"

Don't worry, they'll port and release it at 60$ when the Crysis trilogy for PS3 and X360 hits the stores.



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ethomaz said:
No third party support... so expected.

Not third parties in general, just EA (and probably Activision, although they're harder to judge at this point). Head of Crytek says he wants it on the Wii U.

Ubisoft are supporting the Wii U heavily. Sega seem to be putting their weight behind it, too. Warner Bros, also. Capcom and Square Enix both have their biggest franchises set for release on the Wii U within its first year (Capcom's one was at launch in Japan), and Tecmo Koei have multiple titles on the system already. THQ probably would if they could afford it.



Another demonstrated poor business decision by EA.

No wonder their company have been posting losses since 2008, yet again another loss last quarter of 381 million US$

http://www.computerandvideogames.com/375791/ea-reveals-381-million-loss-for-q2/



Aielyn said:
ethomaz said:
No third party support... so expected.

Not third parties in general, just EA (and probably Activision, although they're harder to judge at this point). Head of Crytek says he wants it on the Wii U.

Ubisoft are supporting the Wii U heavily. Sega seem to be putting their weight behind it, too. Warner Bros, also. Capcom and Square Enix both have their biggest franchises set for release on the Wii U within its first year (Capcom's one was at launch in Japan), and Tecmo Koei have multiple titles on the system already. THQ probably would if they could afford it.

THQ bankrupt sadly



It makes sense. Crysis are power whore games, they need power whore HW.



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Aielyn said:
Mazty said:
Companies aren't people; they don't get "mad" at one another. One thing drives companies - money. Simply put, there are not enough users of the Wii U to warrant making a port.

I've said it before, but some seem to have trouble comprehending it...

A company that looks at the current install base and judges their decisions based purely on that is backwards-thinking and on their way to bankruptcy. Companies must look at future potential, competition, and potential fanbase. Games sell on systems because developers and publishers develop fanbases on those systems. It is not enough to just throw a game at a system with a high install base, you have to make people want your games on the system. And the argument of "there's no interest in the game on that system" is just as ludicrous, because lack of interest comes from lack of support, not the other way around.

In short, if any company thinks the way you do, then they're going to get decimated by the next generation.

Meanwhile, we know they were already working on the port, that porting games to Wii U is relatively cheap, and that there aren't that many shooting games on the Wii U, while the PS3 and 360 have a glut of them to compete against. EA have proven time and again that they don't actually understand gaming, and that's why the only way they ever make a profit is by buying out successful developers... who, after a few years, end up becoming crap, at which point EA has to buy out more developers. Fortunate for Crytek that they're just partners with EA, not owned by them.

BS.

Check how outstanding the sales of AC3 and CoD:BlOps2 are on Wii U. Why would EA care to waste money and working power on something like that? They have no interest in investing money in the extremely unlikely success of 3rd party games on Wii U. The burden is on Nintendo, they have to PAY developers to get games. They have to shell out that cash they've earned last gen, when they went after the casual gamers and decimated the fanbase interested in regular core 3rd party games. If they don't do that - screw them. Why should other companies waste their hard earned money? So that a handful of Nintendo fanboys can say "we have all games Sony and MS systems have" and don't buy them anyway? A doesn't need to do it. They would be stupid to do it. The current sales of core 3rd party games are so abyssmal, that there really is no guarantee that they would get back the costs of the port, so what do you want from them? This is about business, not about what is fair and ok in your opinion.

You say that "lack of interest comes from lack of support, not the other way around" and I say - cool, you're right. But it's Nintendo's business to create that. Just like Sony has been struggling with PS3 in the past and is struggling with Vita right now. Nintendo has to take the financial risk if the want to recreate the core fanbase. EA is fine with MS and Sony platforms, so is everyone else. Nintendo wants a piece of this pie? They have to risk their money, not other companies' money.

I mean, c'mon. Porting Crysis to Vita would make more sense financially than a port to Wii U.

To me this is a clear signal. EA wanted to be sure they get their share of money out of it and told Nintendo to pay them for the port. Nintendo refused, so EA showed them the door.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

Mazty said:
KHlover said:
EA is still mad at Nintendo? Way to go -_-


lolwut

Companies aren't people; they don't get "mad" at one another. One thing drives companies - money. Simply put, there are not enough users of the Wii U to warrant making a port. 

If so, why does Google block GMaps on Windows Phone? Why does Samsung stop producing new chips for Apple? Companies are still led by people and thus CAN be mad at each other.



Vinniegambini said:
Another demonstrated poor business decision by EA.

No wonder their company have been posting losses since 2008, yet again another loss last quarter of 381 million US$

http://www.computerandvideogames.com/375791/ea-reveals-381-million-loss-for-q2/

That was from October, for all we know that could be from the lack luster sales of Medal of Honor and Need for Speed. I know those games broke a million, but that was after they posted those numbers. Or maybe those are from the Star Wars MMO and those numbers are before the release of MoH:W and NFS:MW?



Could anybody translate "lack of business drive" from business English to regular English?



Godchild1020 said:
Vinniegambini said:
Another demonstrated poor business decision by EA.

No wonder their company have been posting losses since 2008, yet again another loss last quarter of 381 million US$

http://www.computerandvideogames.com/375791/ea-reveals-381-million-loss-for-q2/

That was from October, for all we know that could be from the lack luster sales of Medal of Honor and Need for Speed. I know those games broke a million, but that was after they posted those numbers. Or maybe those are from the Star Wars MMO and those numbers are before the release of MoH:W and NFS:MW?

No, those are losses incured from July to September known as Q2. That quarter had quite an impressive software release, FIFA and Madden; yet, they posted a loss. It's sad but the business model the industry has been pushing forward have very low profit margins regardless of selling millions of copies.