Voice0fReason said: Anyone who thinks Nintendo created the casual market with the Wii hasnt got a clue what they are talking about. Sorry but its just a fact. Casuals bought up the PS1 and PS2 and have been around since the days of Space Invaders. Surely you arent going to try to tell me PS2 got to 150 sold off just hardcore gamers and they suddenly vanished. More copies of Rugrats were sold on PS2 than copies of God of War sold. There are of course other examples of the majority of PS2 owners being casual. The guys opinion is invalid now because he is using personal opinion in place of facts. As far as new IP's from Nintendo you have Wii Sports, Disaster, Xenoblade, Pandoras Tower and a few other Wiiware and DS/3DS games. Everytime they create a new IP, people claiming to be NIntendo fans act like those games do not exist and Nintendo sees people pretending they do not exist and sees no reason to waste money on them. If people want more new IP's from Nintendo then they need to stop pretending the new ones they have dont exist. |
I have two cousins who are girls and growing up they played maybe a grand total of 15 minutes of Super Nintendo and would never touch a N64/Playstation/etc.
They have a Wii. It's the only video game console they've ever owned and probably could be the only one they ever buy.
A close friend's 6-year-old daughter, they got her a Wii for the TV in her bedroom because it's easy for her to use Netflix For Kids on it and point/click.
Virtually every woman I talk to has played Wii actually. That was Nintendo's biggest break through was getting all these female consumers who wouldn't even play Super Mario Kart (and once they got the system then it becomes "well OK ... I'll try Mario Kart" and away you go).
You're kidding yourself and looking at things from probably a purely male centric POV if you don't understand this as being different from even the Playstation.
Unforuntately for Nintendo a lot of these players are not of the hardcore variety and no amount of coaxing was going to change that. And women by and large seem to be indifferent to the Wii U.
They have moved on, Apple and Android are the new "electronic fashion items" that you gotta have, and being able to stay connected to Facebook or Twitter at all times trumps the Wii experience.
What the Wii actually tapped into was the fun of things like Twister (the 1960s game), karaoke with friends, or charades with friends -- it was a fun living room experience that got everyone laughing and up off the couch. Watching grandma play Wii bowling for the first Thanksgiving = awesome. But watching grandma play Wii bowling for the 50th time ... the novelty begins to wear off.