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Forums - Nintendo Discussion - Digital Foundry - Nintendo Wii U review

Player1x3 said:
joora said:
Ah, the xbox720 and PS4... I hope that people here are aware of the fact that, if MS and Sony want to launch a significantly stronger console with a similar control scheme in one year's time, they would have to either jack up the price to $500-$600 (which went great for Sony last time) or sell the console at competitive price, but with a significant loss (which I doubt Sony could handle once again, only maybe MS).


Not necessarily true. You can build a PC today for 200-300 dollars that can completely annihilate PS360 in raw technical power. A 300-400$ console in future 2013 or 14 can be significantly more powerful than today's consoles.

http://www.eurogamer.net/articles/df-hardware-introducing-the-digital-foundry-pc

This is a £300 (maybe $400) that easily beats this gen consoles, then if you consider optimisation, it will be a huge jump, especially if you consider discounts for mass production



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Mr Khan said:
kitler53 said:
Mr Khan said:
Torillian said:
Mr Khan said:
thismeintiel said:
I'm glad my kids (ages 15 and 8) aren't really interested in getting the Wii U, otherwise I would have to put my foot down and say no. For the increased price, you would think the graphical results would be better, not on par with (or slightly better than in a year or two) 6 year old tech.

@ Mr Kahn

I hope that was a joke. 12GB of RAM? Right. All they would need is maybe 4 GB, a decent CPU, and a really good GPU for you to see a pretty big leap.

That's sort of the point. People are saying "Wii all over again," but, as i said, math

512/88 (the ratio of PS360 ram to Wii ram) = 5.818181 (repeating). 2 (Wii U RAM) * 5.81818181 = 11.6 something or other. So for the gap to be as big, in terms of raw numbers, you would need 12 Gigs of RAM.


So I don't think that the gap in the next generation will be as big as the one in this last one, but you don't honestly think that the ram is what made the difference do you?  Your comparison is illogical, immaterial, and nonsensical.

No, but that's part of it. Wii was simply in a different league technologically, with PS360 having more PC-like RAM allotments, but as i said in another thread, a lot of it was about architecture and available features.

The point is that you're not going to get anything like that. Neither in the size of the memory or FLOPS gulf, nor in the kinds of instructions and techniques the chips are capable of executing.

just want to remind you that while wiiU has 2 Gb ram 1 full gig is dedicated to its OS, an aweful lot.  that puts your math closer to 5 Gb than 12Gb of useable ram.  ...not that MSony won't reserve any for OS but i'd wager not as much as nintendo reserved 'cause i understand it a lot of that is dedicated to gamepad support.  superchunks rumor thread suggests MSony are targeting about 4 Gb...so not as large but still quite large.

 

edit: correction -- 4 to 8 Gb.

I imagine that limitation will be drawn down as the console lives on. Similar to how the PSP's processor was OS-underclocked for about half its lifespan.

The trouble with the Sony 4-8 Gb is it's based on the dev kit specs and they tend to have a lot of ram to make it easy to prototype  i remember the ps3 kits had a lot more ram than what the PS3 eventually got.



Research shows Video games  help make you smarter, so why am I an idiot

Munkeh111 said:
Player1x3 said:
joora said:
Ah, the xbox720 and PS4... I hope that people here are aware of the fact that, if MS and Sony want to launch a significantly stronger console with a similar control scheme in one year's time, they would have to either jack up the price to $500-$600 (which went great for Sony last time) or sell the console at competitive price, but with a significant loss (which I doubt Sony could handle once again, only maybe MS).


Not necessarily true. You can build a PC today for 200-300 dollars that can completely annihilate PS360 in raw technical power. A 300-400$ console in future 2013 or 14 can be significantly more powerful than today's consoles.

http://www.eurogamer.net/articles/df-hardware-introducing-the-digital-foundry-pc

This is a £300 (maybe $400) that easily beats this gen consoles, then if you consider optimisation, it will be a huge jump, especially if you consider discounts for mass production


Please note "similar control scheme" part. It is probable that both Sony and MS will make an answer to tablet controller. Wether they will opt for such an approach is yet to be seen, but as with kinect and move we can expect that they will answer nintendo in some form. While project glass and vita connectivity is nice (and probably usable as the second controller), they must implement touchscreen gamepad if they want that developers implement the functionality it into most games. And touchscreens + video streaming tech cost money.



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joora said:
Munkeh111 said:
Player1x3 said:
joora said:
Ah, the xbox720 and PS4... I hope that people here are aware of the fact that, if MS and Sony want to launch a significantly stronger console with a similar control scheme in one year's time, they would have to either jack up the price to $500-$600 (which went great for Sony last time) or sell the console at competitive price, but with a significant loss (which I doubt Sony could handle once again, only maybe MS).


Not necessarily true. You can build a PC today for 200-300 dollars that can completely annihilate PS360 in raw technical power. A 300-400$ console in future 2013 or 14 can be significantly more powerful than today's consoles.

http://www.eurogamer.net/articles/df-hardware-introducing-the-digital-foundry-pc

This is a £300 (maybe $400) that easily beats this gen consoles, then if you consider optimisation, it will be a huge jump, especially if you consider discounts for mass production


Please note "similar control scheme" part. It is probable that both Sony and MS will make an answer to tablet controller. Wether they will opt for such an approach is yet to be seen, but as with kinect and move we can expect that they will answer nintendo in some form. While project glass and vita connectivity is nice (and probably usable as the second controller), they must implement touchscreen gamepad if they want that developers implement the functionality it into most games. And touchscreens + video streaming tech cost money.

Gosh I hope sony doesnt take the similar control scheme:/ guess thats what the vitas for.



think-man said:

Gosh I hope sony doesnt take the similar control scheme:/ guess thats what the vitas for.

What in Sony's history would give you reason to fear such a possibility?



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So DF just confirmed the obvious looking at the specs from Wii U (slow memory, bad CPU, etc)...

Wii U is not next gen and it's slightly better than the current PS360.



RolStoppable said:
ethomaz said:
So DF just confirmed the obvious looking at the specs from Wii U (slow memory, bad CPU, etc)...

Wii U is not next gen and slightly better than the current PS360.

Better? Are you sure?

Rose-colored glasses, that one.



Monster Hunter: pissing me off since 2010.

RolStoppable said:
ethomaz said:
So DF just confirmed the obvious looking at the specs from Wii U (slow memory, bad CPU, etc)...

Wii U is not next gen and slightly better than the current PS360.

Better? Are you sure?

I think so... Wii U will have better 720p games than PS360 but I'm very unsure about complex 1080p... so many bottlenecks for that.

For consumer Wii U is to deliver what PS360 deliver in graphics terms but Wii U there are some differentials like the Pad and the Nintendo games (I think that's the biggest differential... I love Mario, Zelda and Metroid games).



Kind of funny to see the shift in some Nintendo fans. From some saying the Wii U will be quite a bit more powerful than the PS3 and pump out visuals closer to the PS4 than the Wii did to the PS3, to now saying its just the games that count. And they are right, games are very important. But, how many 3rd party games are you going to be getting once the PS4/NeXbox launch and developers are spending even more money on developing for them, so much so that they probably will be thinking real hard when they decide to allocate funds to create an entire new game for the Wii U. Now they may for the first year or so, since the PS3 and 360 will still be selling, but once that's over...? And the tablet controller doesn't seem like its going to be taking the world by storm like the original Wii controller did.

Having said that, I don't think the Wii U will do horrible saleswise by any means. However, I don't see it dominating next gen like the Wii did this gen.

Edit: Well, I meant for this to be in a different thread, but I guess it kinda works here, too.