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Forums - Nintendo Discussion - GameStop says consumers have reserved 1.2 million Wii U titles, or double the number of Wii games in 2006! Gamasutra says 2.4 games per console reservation......

Speaking of GameStop, they're allowing customers to pick up Warner Bros. Interactive Wii U titles. Just picked up Scribblenauts Unlimited myself (also includes Batman: Arkham Asylum Armored Edition and Game Party Champions)

Got another awesome Maxwell hat with the game. :3



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If bundled Nintendoland is not included, this actually puts Nintendo pretty close to Iwata's numbers. Assuming 75% are deluxe sets, 2.4+.75 = 3.15 games per consol from pre-orders alone. Surely most owners will pick up one more title before March, and we can be absolutely sure that most stores will have in stock a game for every WiiU buyer, so Nintendo may actually exceed projections.

Also, I think the reason for the great attach rate is that there is a "killer app" available at launch that almost everyone will want: New Super Mario Bros U. That and a much, much better selection of 3rd party core games than Wii.



TheLastStarFighter said:
If bundled Nintendoland is not included, this actually puts Nintendo pretty close to Iwata's numbers. Assuming 75% are deluxe sets, 2.4+.75 = 3.15 games per consol from pre-orders alone. Surely most owners will pick up one more title before March, and we can be absolutely sure that most stores will have in stock a game for every WiiU buyer, so Nintendo may actually exceed projections.

Also, I think the reason for the great attach rate is that there is a "killer app" available at launch that almost everyone will want: New Super Mario Bros U. That and a much, much better selection of 3rd party core games than Wii.

Actually there is a nice selection of different genres to choose from for the console. So there is something for everyone. And I think that may help.



Yep WiiU is looking to put up some big software figures. That 4 attach rate is definitely possible. I know Im buying like 5 titles before March.



sales2099 said:
RolStoppable said:
sales2099 said:
Maybe it has something to do with WiiU actually having core appeal games......

Probably not, unless you want to insist that Twilight princess isn't a "core appeal game".

The actual reasons are that more and more people started to preorder games over the years and that the Wii U is the follow-up to a successful console (the Wii), unlike the Wii which followed the GC. That's why you have significantly more people securing their consoles and games with preorders than six years ago.

You named the exception

Your logic is flawed in that casuals are fickle and are not loyal to any particular product. My take: the core gamers are coming back because WiiU has core games.

lol I always buy Nintendo consoles because of core content so I don't get why it makes a difference now with WiiU


OT: sounds great and I'm starting to think that my 600k prediction is a bit low but I'm gonna stick with it :P



    R.I.P Mr Iwata :'(

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@Vinniegambini and Viper1: We'll see.

I know that the attach rate will only increase over time, but (and I hate to brig this matter here) I think that we are forgetting that many "casuals" will buy it this X-mas, and most of them will have enough with NintendoLand and Super Mario for a while. Will the rest buy enough to compensate them?

As I said. We'll see.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Viper1 said:
JEMC said:
Viper1 said:
JEMC said:

I wonder how many of those reserves are for NintendoLand, for those who couldn't preorder the Premium console.

Anyway, very nice numbers, (although they are still far from the numbers Iwata want, those 4.4 games per console)

Those are shipment figures Iwata is talking about, not consumer sales figures.

I know, but if retailers don't see a high enough demand they won't ask for more shipments and, to be honest, it will be very hard to reach those numbers.

I think those numbers are a best case scenario rather than what they think will happen.

They'll come close enough that retailers will continue ordering.

You also have to consider that a launch will have the absolute lowest softare to hardware sales ratio a console will ever see.   it only grows from then on.


Not for the PSP In Japan the software:hardware ration even dropped below 1 for some time after the launch of the PSP 2000. But yeah, generally you're right.



JEMC said:
@Vinniegambini and Viper1: We'll see.

I know that the attach rate will only increase over time, but (and I hate to brig this matter here) I think that we are forgetting that many "casuals" will buy it this X-mas, and most of them will have enough with NintendoLand and Super Mario for a while. Will the rest buy enough to compensate them?

As I said. We'll see.


Considering the pre-order figures and that fact that most are the 32 BG deluxe model, I'm not so certain a big portion of Wii U buyers this holiday are casual.

And to further that, The Wii is as casual as it gets and has practically the exact same software ratio as the PS3.  So the casual factor doesn't drop sales as much as people think.



The rEVOLution is not being televised

UncleScrooge said:
Viper1 said:
JEMC said:
Viper1 said:
JEMC said:

I wonder how many of those reserves are for NintendoLand, for those who couldn't preorder the Premium console.

Anyway, very nice numbers, (although they are still far from the numbers Iwata want, those 4.4 games per console)

Those are shipment figures Iwata is talking about, not consumer sales figures.

I know, but if retailers don't see a high enough demand they won't ask for more shipments and, to be honest, it will be very hard to reach those numbers.

I think those numbers are a best case scenario rather than what they think will happen.

They'll come close enough that retailers will continue ordering.

You also have to consider that a launch will have the absolute lowest softare to hardware sales ratio a console will ever see.   it only grows from then on.


Not for the PSP In Japan the software:hardware ration even dropped below 1 for some time after the launch of the PSP 2000. But yeah, generally you're right.

Well, a hardware boost like that can definitely affect your attach ratio but that's like a launch all over again.

This also true for Vita.  But it's an outlier that was bolstered by numerous launch day bundles that were taken away a week or two later.   This set Vita up with the highest launch attach ratio in history.  But because consumers already had so many games at launch and then few games showed up after launch, it didn't have the normal organic increase typically found.



The rEVOLution is not being televised

I'm assuming they got this information from the gamestop conference call earlier this morning. Ill wait for the official transcript and replay of that meeting to see what was really said.