There are a few, nothing big budget atm though.
Evochron mercenary is supposed to be like Elite, but I haven't gotten in to it yet. I crashed soon after I finally found a way to start the thrusters. http://store.steampowered.com/app/71000/
Elite Dangerous is at 614k dollars now with 8,500 backers, it needs 2 million to get funded. Star citizen is a bit over a million dollars with 9 days left. Seems to be an uphill battle.
SvennoJ said: There are a few, nothing big budget atm though. Evochron mercenary is supposed to be like Elite, but I haven't gotten in to it yet. I crashed soon after I finally found a way to start the thrusters. http://store.steampowered.com/app/71000/
Elite Dangerous is at 614k dollars now with 8,500 backers, it needs 2 million to get funded. Star citizen is a bit over a million dollars with 9 days left. Seems to be an uphill battle.
Star Citizen is at over $3.1m combined now, they have $2m from the main site.
SvennoJ said: There are a few, nothing big budget atm though. Evochron mercenary is supposed to be like Elite, but I haven't gotten in to it yet. I crashed soon after I finally found a way to start the thrusters. http://store.steampowered.com/app/71000/
Elite Dangerous is at 614k dollars now with 8,500 backers, it needs 2 million to get funded. Star citizen is a bit over a million dollars with 9 days left. Seems to be an uphill battle.
Elite will make it, guaranteed.
But I find it curious how much they're asking for. $2 million is a lot of money to ask for a crowd funded project. I wonder if it's hubris.
It reminds me of the failed Kickstarter campaign with that old fart who made Pitfall but nothing else in the past 20 years.
I dunno, 2 million isn't all that much. Star Citizen is already at 3m (I forgot about the original funding, thanks Zarx) and they're using it as proof of concept to get extra investor money.
I dunno, 2 million isn't all that much. Star Citizen is already at 3m (I forgot about the original funding, thanks Zarx) and they're using it as proof of concept to get extra investor money.
It should make it now I see Star citizen raised over 3 million in a month.
Star Citezen has a much better pitch tho, they already have ingame trailers, lots of info, etc. They seem to also have an established plan on how to build the game as well. And they are much more transparent, with their Reddit AMA and the devs are active on the forums.
SvennoJ said: There are a few, nothing big budget atm though. Evochron mercenary is supposed to be like Elite, but I haven't gotten in to it yet. I crashed soon after I finally found a way to start the thrusters. http://store.steampowered.com/app/71000/
Elite Dangerous is at 614k dollars now with 8,500 backers, it needs 2 million to get funded. Star citizen is a bit over a million dollars with 9 days left. Seems to be an uphill battle.
Elite will make it, guaranteed.
But I find it curious how much they're asking for. $2 million is a lot of money to ask for a crowd funded project. I wonder if it's hubris.
It reminds me of the failed Kickstarter campaign with that old fart who made Pitfall but nothing else in the past 20 years.
He asked for $900 000 to make this:
As a fan of David Crane from 'back in the day', that actually caused me physical pain.
I dunno, 2 million isn't all that much. Star Citizen is already at 3m (I forgot about the original funding, thanks Zarx) and they're using it as proof of concept to get extra investor money.
It should make it now I see Star citizen raised over 3 million in a month.
Star Citezen has a much better pitch tho, they already have ingame trailers, lots of info, etc. They seem to also have an established plan on how to build the game as well. And they are much more transparent, with their Reddit AMA and the devs are active on the forums.
It's still early, but it does seem a bit of a last minute me too reaction to launch Elite Dangerous now. The pitch wasn't well prepared and aiming for a release date 6 months before Star citizen seems a bit of a dick move.
I do have more faith in Star Citizen to become a succesful project, but can't let the chance of a new Elite slip by either. It's a gamble and Elite Dangerous has the worst odds of the projects I have backed so far imo. Anyway David Braben still has almost 2 months to work on his pitch.
I pledged to Star Citizen even though I find the Kickstarter program absolutely silly. The whole idea of asking players to invest 100% of the risk with no return other than seeing the game released really doesn't make sense to me. But that's just how awesome Star Citizen looked and how appealing it was.
This - isn't. I'm not sure how ambitious or big this project will end up once it's released, but it seems like a "cheap" version (even if it isn't). He also doesn't have the most magical video presentation and something about his presentation felt inexperienced, nervous, and lacking true ambition. Maybe he was just super nervous, but if he wants gamers to take 100% of the monetary risk then he needs to do a better job! (Or not, considering how fast it's being funded so far and the fact that it lasts 2 months instead of the usual 1 month.)